SMG Company: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Tvrfvby
m (7 revisions imported)
 
(6 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{topquote|Industrialisation is how we are still in this war. Any my balls! My BIG BALLS!|Anonymous Red Army soldier, Company of Heroes 2}}
==Mid War==
==Mid War==


Line 4: Line 6:
The SMG Company is unique among Soviet infantry in that it doesn't have its own company, but is available as a support unit in almost every formation in the game. Like most Soviet units it comes in 2 flavors: Spam and survivors guilt.  
The SMG Company is unique among Soviet infantry in that it doesn't have its own company, but is available as a support unit in almost every formation in the game. Like most Soviet units it comes in 2 flavors: Spam and survivors guilt.  


The Hero SMG company is an absolutely tiny unit (by soviet standards) at only 7 regular stands and a commissar.  
The Hero SMG company is an absolutely tiny unit (by soviet standards) at only 7 regular stands and a commissar. This means they play very different from the regular company, but are much more capable. Where the regular company is a sledgehammer that you throw in the enemies face to overwhelm a position with SMG fire and assault, the Hero SMG company is a bit more conventional, better for cleaning up after a couple turns of bombardment or capturing enemy tanks in assault. Their smaller numbers and size mean they can ride on the smaller hero tank companies and take up fewer points, but their veteran rating and ''2+ assault'' make them more flexible, even if they don't have the numbers to sustain casualties. Consider using the Tankodesantniki card and pairing them up with IS-2s to get to the bad guys faster.
==In Real Life==
==In Real Life==
 
[[image:PPSH41.jpg|thumb|300px|right|The PPsH-41, burping it's way to victory]]
One man trained with a rifle will reliably hit another man a hundred metres away but while one man with an SMG will struggle to hit a barn door he'll keep his enemy pinned with the volume of fire he spews out as well as requiring little instruction beyond 'point this bit at whoever you want to die'. After noticing how the Finns used this very simple tactic in the close quarter combat of forests and cities of the Winter War the Soviet war machine poured huge effort into creating easy to use SMGs. Keeping with the standard Soviet adage of 'quantity being a quality of its own' entire infantry battalions were often equipped with cheap and easy to manufacture PPSh-41's, pointed at the enemy and let loose to devastating effect in the urban battlefields of Eastern Europe.
One man trained with a rifle will reliably hit another man a hundred metres away, but while one man with an SMG will struggle to hit a barn door he'll keep his enemy pinned with the volume of fire he spews out as well as requiring little instruction beyond 'point this bit at whoever you want to die'. After noticing how the Finns used this very simple tactic in the close quarter combat of forests and cities of the Winter War, the Soviet war machine poured huge effort into creating easy to use SMGs. Keeping with the standard Soviet adage of 'quantity being a quality of its own' entire infantry battalions were often equipped with cheap and easy to manufacture PPSh-41's, pointed at the enemy and let loose to devastating effect in the urban battlefields of Eastern Europe. Later in the war, the Soviets issued the even cheaper PPS-43. Soviet Doctrine of having a mix of rifle and SMG companies would remain right up until the adoption of the AK-47, when the soviets realized that they had a gun that could fill both roles.


{{Soviet Forces in Flames of War}}
{{Soviet Forces in Flames of War}}

Latest revision as of 10:47, 22 June 2023

"Industrialisation is how we are still in this war. Any my balls! My BIG BALLS!"

– Anonymous Red Army soldier, Company of Heroes 2

Mid War[edit]

Late War[edit]

The SMG Company is unique among Soviet infantry in that it doesn't have its own company, but is available as a support unit in almost every formation in the game. Like most Soviet units it comes in 2 flavors: Spam and survivors guilt.

The Hero SMG company is an absolutely tiny unit (by soviet standards) at only 7 regular stands and a commissar. This means they play very different from the regular company, but are much more capable. Where the regular company is a sledgehammer that you throw in the enemies face to overwhelm a position with SMG fire and assault, the Hero SMG company is a bit more conventional, better for cleaning up after a couple turns of bombardment or capturing enemy tanks in assault. Their smaller numbers and size mean they can ride on the smaller hero tank companies and take up fewer points, but their veteran rating and 2+ assault make them more flexible, even if they don't have the numbers to sustain casualties. Consider using the Tankodesantniki card and pairing them up with IS-2s to get to the bad guys faster.

In Real Life[edit]

The PPsH-41, burping it's way to victory

One man trained with a rifle will reliably hit another man a hundred metres away, but while one man with an SMG will struggle to hit a barn door he'll keep his enemy pinned with the volume of fire he spews out as well as requiring little instruction beyond 'point this bit at whoever you want to die'. After noticing how the Finns used this very simple tactic in the close quarter combat of forests and cities of the Winter War, the Soviet war machine poured huge effort into creating easy to use SMGs. Keeping with the standard Soviet adage of 'quantity being a quality of its own' entire infantry battalions were often equipped with cheap and easy to manufacture PPSh-41's, pointed at the enemy and let loose to devastating effect in the urban battlefields of Eastern Europe. Later in the war, the Soviets issued the even cheaper PPS-43. Soviet Doctrine of having a mix of rifle and SMG companies would remain right up until the adoption of the AK-47, when the soviets realized that they had a gun that could fill both roles.

Soviet Forces in Flames of War
Tanks: T-70 - Valentine - M5/M3 Stuart - M3 Lee - T-34 - KV - Churchill - IS-2 - Captured Tank Platoon - T-28 - BT-7 - KV-2 - T-26
Transports: M3 Scout Car - Universal Carrier - SdKfz 251
Infantry: Rifles - Motor Rifles - Penal Company - Storm Group - SMG Company - Engineer Sapper Company
Artillery: Katyusha - 152mm Artillery - 122mm Artillery - 76mm Artillery - 120mm Mortars - 82mm mortars
Tank Destroyers and Assault Guns: 45mm Anti Tank - 57mm Anti Tank - 76mm Anti Tank - 100mm Anti Tank - SU-76 - SU-85 - SU-100 - SU-122 - SU-152 - ISU-122/ISU-152
Recon: Scout Platoon - BA-64 Platoon - Armored Reconnaissance Platoon - Reconnaissance Platoon
Aircraft: Il-2 Sturmovik
Anti-Aircraft: ZSU M17 - DShK AA MG Platoon
Midwar Monsters: KV-3 - KV-5 - T-43