Yawgmoth
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Yawgmoth is one of the main Big Bad Evil Guys of Magic: The Gathering, mainly in his role as the god of Phyrexia.
Overview
Yawgmoth was (and to many hopefuls, including myself, is) a Thran who also happened to be the guy behind the original Phyrexia. TL:DR, he was a god, who had a whole plane of existence to call his own. Said plane of existence quickly became known as the Phyrexian Empire, with the signature "thing" as hordes of bio-mechanical warriors, demons, and monstrosities (Think a more grimdark AdMech with some sorcery thrown in, and you'll have a general idea) He also tried to take over Dominaria a few times (I think it was three) and kept doing evil things until he was killed by Urza and an alliance of planeswalkers. This is a very simplified explanation but should suffice in a pinch.
The key part about Yawgmoth is that he was absolutely not a planeswalker, but merely was a completely mortal genius who managed to elevate himself to become the single most powerful creature in the history of Magic:The Gathering, even in the era of pre-mending planeswalkers. By strategically making friends he managed to gain control over an entire universe, then, when he was trapped, he spent millennia planning and plotting his return, before leading a full scale invasion of the whole of Dominaria (i.e. super massive plane), and was defeated in the climax of the single largest plot line in Magic history. This could only be achieved through the combination of a number of artefacts, combined at exactly the right time, that had been set up by the most cunning bastard in the history of Magic, Urza, over several thousand years. And even after that, he still showed up to scare the next big bad of magic shitless just by his mere presence.
The Fluff
Yawgmoth did not start his life in MTG lore as the ultimate bad guy, rather he was simply known as Yawgmoth, the healer, who was exiled from Dominarian civilization (known as "The Thran" who were standard humans) for "tinkering" a bit too much with his patients, and his methods were a bit too unorthodox for comfort. He was a drifter for a while, continuing his work around goblin and viashino tribes, until he got called back to mainline civilization.
The Crunch
Yawgmoth doesn't have his own card, and even now nobody knows for sure what he looks like. The reason for this anonymity is simple: he would completely break the game if he was added. Remember, this guy is one of the planeswalkers from before the mending, and is just as powerful as that entails. The natural argument to this is "treat him like another Nicol Bolas, or the Eldrazi Titans," if you think this, you simply are not comprehending how powerful Yawgmoth is.
Planeswalkers of Magic: The Gathering | |
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Original Five: | Ajani Goldmane - Chandra Nalaar Garruk Wildspeaker - Jace Beleren - Liliana Vess |
Alara: | Elspeth Tirel - Nicol Bolas - Sarkhan Vol - Tezzeret |
Zendikar: | Gideon Jura - Nissa Revane - Sorin Markov |
Scars of Mirrodin: | Karn - Koth of the Hammer - Venser |
Innistrad: | Tamiyo - Tibalt - Davriel Cane |
Return to Ravnica: | Domri Rade - Ral Zarek - Vraska |
Theros: | Ashiok - Kiora - Xenagos - Calix |
Tarkir: | Ugin - Narset |
Kaladesh: | Dovin Baan - Saheeli Rai |
Amonkhet: | Samut |
Other: | Dack Fayden - Vivien Reid - Kaya |
Commander 2014: | Daretti - Freyalise - Nahiri - Ob Nixilis - Teferi |
Pre-mending: | Bo Levar - Commodore Guff - Jaya Ballard - Urza |
Forgotten Realms: | Ellywick Tumblestrum - Bahamut - Lolth - Zariel - Mordenkainen |
Planeswalker Groups: | The Gatewatch |