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[[File:Yawgmoth InQuest.jpg|thumb|Yawgmoth was too powerful to print or even depict on a card. This image in ''InQuest Gamer'' magazine came from nowhere and may or may not have been him.]]
[[File:Yawgmoth InQuest.jpg|thumb|Yawgmoth was too powerful to print or even depict on a card. This image in ''InQuest Gamer'' magazine came from nowhere and may or may not have been him.]]
[[File:Yawgmoth VileOfferring.jpg|thumb|Then this guy appeared on his shrine years later... so I guess it really was him.]]
[[File:Yawgmoth VileOfferring.jpg|thumb|Then this guy appeared on his shrine years later... so I guess it really was him. Though to be fair, he was Phyrexia itself during the last phase of his existence.]]
'''Yawgmoth''' is one of the main [[Big Bad Evil Guy]]s of [[Magic: The Gathering]], mainly in his role as the god of [[Phyrexia]].
'''Yawgmoth''' is one of the main [[Big Bad Evil Guy]]s of [[Magic: The Gathering]], mainly in his role as the god of [[Phyrexia]].



Revision as of 18:17, 22 April 2019

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Yawgmoth was too powerful to print or even depict on a card. This image in InQuest Gamer magazine came from nowhere and may or may not have been him.
Then this guy appeared on his shrine years later... so I guess it really was him. Though to be fair, he was Phyrexia itself during the last phase of his existence.

Yawgmoth is one of the main Big Bad Evil Guys of Magic: The Gathering, mainly in his role as the god of Phyrexia.

Overview

Yawgmoth was (and to many hopefuls, including myself, is) a pre-mending planeswalker who also happened to be the guy behind the original Phyrexia. TL:DR, he was a god, who had a whole plane of existence to call his own. Said plane of existence quickly became known as the Phyrexian Empire, with the signature "thing" as hordes of bio-mechanical warriors, demons, and monstrosities (Think a more grimdark AdMech with some sorcery thrown in, and you'll have a general idea) He also tried to take over Dominaria a few times (I think it was three) and kept doing evil things until he was killed by Urza and an alliance of planeswalkers. This is a very simplified explanation but should suffice in a pinch.

The Fluff

Yawgmoth did not start his life in MTG lore as the ultimate bad guy, rather he was simply known as Yawgmoth, the healer, who was exiled from Dominarian civilization (known as "The Thran" who were standard humans) for "tinkering" a bit too much with his patients, and his methods were a bit too unorthodox for comfort. He was a drifter for a while, continuing his work around goblin and viashino tribes, until he got called back to mainline civilization.

The Crunch

Yawgmoth doesn't have his own card, and even now nobody knows for sure what he looks like. The reason for this anonymity is simple: he would completely break the game if he was added. Remember, this guy is one of the planeswalkers from before the mending, and is just as powerful as that entails. The natural argument to this is "treat him like another Nicol Bolas, or the Eldrazi Titans," if you think this, you simply are not comprehending how powerful Yawgmoth is.

Planeswalkers of Magic: The Gathering
Original Five: Ajani Goldmane - Chandra Nalaar
Garruk Wildspeaker - Jace Beleren - Liliana Vess
Alara: Elspeth Tirel - Nicol Bolas - Sarkhan Vol - Tezzeret
Zendikar: Gideon Jura - Nissa Revane - Sorin Markov
Scars of Mirrodin: Karn - Koth of the Hammer - Venser
Innistrad: Tamiyo - Tibalt - Davriel Cane
Return to Ravnica: Domri Rade - Ral Zarek - Vraska
Theros: Ashiok - Kiora - Xenagos - Calix
Tarkir: Ugin - Narset
Kaladesh: Dovin Baan - Saheeli Rai
Amonkhet: Samut
Other: Dack Fayden - Vivien Reid - Kaya
Commander 2014: Daretti - Freyalise - Nahiri - Ob Nixilis - Teferi
Pre-mending: Bo Levar - Commodore Guff - Jaya Ballard - Urza
Forgotten Realms: Ellywick Tumblestrum - Bahamut - Lolth - Zariel - Mordenkainen
Planeswalker Groups: The Gatewatch