Nahiri: Difference between revisions
Jump to navigation
Jump to search
1d4chan>Emerald Claw No edit summary |
1d4chan>Emerald Claw mNo edit summary |
||
Line 3: | Line 3: | ||
Have you ever wondered how you could drive a white mage to destroy your plane in an act of revenge? Well Sorin managed to find the answer. If you want to do it | Have you ever wondered how you could drive a white mage to destroy your plane in an act of revenge? Well Sorin managed to find the answer. If you want to do it too, here's a step by step guide on how he did it: | ||
# Be her mentor and maker her consider you her friend and ally (you can't make someone feel betrayed if they didn't trust you after all) | # Be her mentor and maker her consider you her friend and ally (you can't make someone feel betrayed if they didn't trust you after all) | ||
# Put that mage's world at risk, with her consent, by re-assuring her you'd come to her aid if problems occur. | # Put that mage's world at risk, with her consent, by re-assuring her you'd come to her aid if problems occur. |
Revision as of 21:41, 27 September 2016
This article is a stub. You can help 1d4chan by expanding it |
Nahiri the Lithomancer is a Kor Zendikari who along with Ugin and Sorin, trapped the Eldrazi on her own plane.
Have you ever wondered how you could drive a white mage to destroy your plane in an act of revenge? Well Sorin managed to find the answer. If you want to do it too, here's a step by step guide on how he did it:
- Be her mentor and maker her consider you her friend and ally (you can't make someone feel betrayed if they didn't trust you after all)
- Put that mage's world at risk, with her consent, by re-assuring her you'd come to her aid if problems occur.
- Accidentally not receiving the mage's call for aid do to an oversight in a security measure that you set up to protect your own plane
- Flat out reneging on the agreement when the oversight is discovered
- Tell her you don't owe her jack-shit and that you just wanted her to be your puppet. Also call her a child after she declares she now considers herself your equal. That last part probably isn't necessary, but you never know.
- Trap the mage for over 1000 fucking years with nothing but her thoughts, forcing her to nurture her grudge to stay sane.
- Allow her to conclude her world is doomed from what you were explicitly supposed to protect it form, which she couldn't defend herself, because you trapped her.
Planeswalkers of Magic: The Gathering | |
---|---|
Original Five: | Ajani Goldmane - Chandra Nalaar Garruk Wildspeaker - Jace Beleren - Liliana Vess |
Alara: | Elspeth Tirel - Nicol Bolas - Sarkhan Vol - Tezzeret |
Zendikar: | Gideon Jura - Nissa Revane - Sorin Markov |
Scars of Mirrodin: | Karn - Koth of the Hammer - Venser |
Innistrad: | Tamiyo - Tibalt - Davriel Cane |
Return to Ravnica: | Domri Rade - Ral Zarek - Vraska |
Theros: | Ashiok - Kiora - Xenagos - Calix |
Tarkir: | Ugin - Narset |
Kaladesh: | Dovin Baan - Saheeli Rai |
Amonkhet: | Samut |
Other: | Dack Fayden - Vivien Reid - Kaya |
Commander 2014: | Daretti - Freyalise - Nahiri - Ob Nixilis - Teferi |
Pre-mending: | Bo Levar - Commodore Guff - Jaya Ballard - Urza |
Forgotten Realms: | Ellywick Tumblestrum - Bahamut - Lolth - Zariel - Mordenkainen |
Planeswalker Groups: | The Gatewatch |