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[[Space Marines]] are big tough supermen and all, but even they need a helping hand. Someone has to to polish their armor and nob, cook their food, sweep their halls, clean their toilets, file their tax returns, and keep the [[fortress-monastery]] defended when the brothers are out stomping [[Bloodletter]] faces into the ground and tearing [[Ork]] rectums apart with [[chainsword]]s. After all, Space Marines are knights ''in spaaaace!'' and every knight needs his retainer. These people are '''Chapter Serfs''' and live comfortable, well-to-do lives... at least by [[Imperium of Man]] standards.
[[Space Marines]] are big tough supermen and all, but even they need a helping hand. Someone has to to polish their armor and nob, cook their food, sweep their halls, clean their toilets, file their tax returns, and keep the [[fortress-monastery]] defended when the brothers are out stomping [[Bloodletter]] faces into the ground and tearing [[Ork]] rectums apart with [[chainsword]]s. After all, Space Marines are knights ''in spaaaace!'' and every knight needs his retainer. These people are '''Chapter Serfs''' and live comfortable, well-to-do lives... at least by [[Imperium of Man]] standards.
==Overview==
Chapter Serfs (formerly Legion Serfs), were originally picked from failed Space Marine Aspirants and other natives of Space Marine homeworlds who, though physically unable to become Space Marines, still wished (and were deemed able and worthy) to serve. The children of Chapter Serfs also often become chapter Serfs themselves. Generally speaking, Chapter Serfs are well-trained, highly educated, and treated well; they are officially part of the Chapter, and therefore get access to the fancy toys in the space marine armoury.
How well they're treated depends on the Chapter they serve. [[Ultramarines]], [[Blood Angels]], [[Space Wolves]], [[Raven Guard]], [[White Scars]], and [[Salamanders]] are well aware they couldn't purge aliens, mutants and heretics without the 'unglorious' support Serfs provide and [[this guy|treat them as equals to other Space Marines, like how real-life soldiers might treat their friends in the supply and maintenance corps.]] The Wolves use their serfs as a defence force on Fenris, known as "Kaerls", though we don't know if they get to go on campaign or not except for those serving in the fleet. The [[Star Phantoms]] entrust them with maintaining the chapter's faith and up keeping their massive ossuary. [[Blood Drinkers]], being vampires, let them volunteer to be ritually drained of blood for them to (surprise surprise) drink to stave off the Red Thirst. [[Iron Hands]], [[Dark Angels]], and [[Imperial Fists]] and their countless successor chapters see them as just kind of there. They don't really care one way or another and form little bonds with them, considering service to be its own reward (think the way you treat the fast food workers and garbage collectors who make your comfy life possible). [[Marines Malevolent]], being dicks, treat them like slaves. [[Flesh Tearers]], being psychotic, treat them like stress balls to work out frustration on between missions. (Spoiler alert: a human can't usually survive being used as a stress ball by a Marine.)
As for the Traitor Legions, it varies from "tolerably bad" to "absolute hell", mostly depending on the guy in charge and what God(s) he worships. Most Chaos Warbands doesn't have actual Serfs but use Cultists, who are pulled towards the Warband to worship them as living avatars of the Chaos gods. Cultists are mostly treated like crap by the Traitors, since their own hubris and newfound freedom doesn't go well with 'being nice to people below you'. On the other hand, [[Chaos Lord]]s know how important a healthy supply of fanatic cults is for the runnings of a Warband and the value of meatshields in combat; even bands of [[Khorne Berzerker|Khornate Berzerkers]] still have mortals tagging along with them despite their constant urge to kill anything crossing their path in the name of the Blood God, which means they do show ''some'' restraint. Of course, said mortals are [[Jakhals|just as bloodthirsty and just as often end up killing some of their own]], but Khorne cares not from where the blood flows.
Of the various Traitor Legions depictions so far, the [[Emperor's Children]] are the worst, mistreating their "serfs" to death so hard they had to resort to stealing everyone else's during the Great Scouring (causing a huge civil war amongst the Traitor Legions). The [[Word Bearers]] mostly see mortals as a reserve of walking sacrifices waiting to happen. One band of [[Iron Warriors]] used slaves instead of chapter serfs, seeing them as nothing but replaceable cogs in their machines of war (and they ended up being just as reliable as you'd expect when the shit hit the fan); [[Honsou]] however sees the armies of cultists in his service as low-quality troops that nevertheless have their use so he values them a tiny little bit. The [[Thousand Sons]] use a combination of Tzaangors (who are actually voluntary employees treated relatively well and respected) and enslaved native human population from the [[Sortiarius]] (who, should they manage to escape and survive, become primary candidates for new Thousand Son marines. That's how Tzeentch rolls). The [[Crimson Slaughter]] has an entire city's worth of serfs in the depths of their battle barge that they just ignore most of the time (they tag alongside the Crimson Slaughter in battle hoping to get noticed, and those that somehow distinguish themselves get a shot at becoming new Crimson Slaughter marines). Talos Valcoran of the [[Night Lords]] treats his serfs surprisingly well (better than even some Loyalist Marines), and the others in his warband at worst see mortals as useful tools that shouldn't be wasted pointlessly.
[[Alpha Legion]] warbands operate at the [[Reasonable Marines|halfway point]], maintaining unaugmented operatives who, depending on the mission, stand a roughly fifty-fifty chance of being trusted with roles vastly more important than the Astartes themselves or being sacrificed to the enemy in interference action. Like the loyalists, these are considered members of the Legion. Like most other traitors, that makes then far from indispensable.
The [[Blood Gorgons]] have a unique relationship with their serfs amongst the [[Chaos Space Marines]]; they not only treat them with respect but actually do so with mortals in general. While this might sound a bit sueish it's actually a essential part of their war against the Imperium: this lets them act as military supporters for off-world rebellions, set up recruiting worlds much like their loyalist brothers and allows the chapter to control quite a number of planets despite being much smaller and weaker then their competition. It's implied that other Chaos Marine chapters give them shit for this, though it's unlikely they'll be changing their ways any time soon thanks to how this fair treatment came back around in their darkest hour. See, when the [[Blood Gorgons]] were betrayed from the inside and their space hulk captured by [[Death Guard]], not only did the population of their recruitment worlds fight back (as in, took on Nurgle Marines with bows and arrows) but the chapter serfs imprisoned aboard the hulk threw themselves at their captors and literally suffocated them under their mass of bodies, causing utter chaos all over the ship and allowing the Gorgons to break out and fight back. For the record the actual treatment of Blood Gorgon serfs involves acting like they were nine to five employees, letting them just do their damn job before having free time to chill and take drugs. LOTS of drugs.


Chapter Serfs (formerly Legion Serfs), were originally picked from failed Space Marine Aspirants and other natives of Space Marine homeworlds who, though physically unable to become Space Marines, still wished (and were deemed able and worthy) to serve. The children of Chapter Serfs also often become chapter Serfs themselves. Generally speaking, Chapter Serfs are well-trained, highly educated, and treated well; they are officially part of the Chapter, and therefore get access to the fancy toys in the space marine armoury.
In short, Chapter Serfs are the [[/co/|Alfred]] of 40k, because no fine superhero is without a friend/allies that would comfort them after all the grimdark shit happened outside to fight another day.
 
In 'Spear of the Emperor' by [[Aaron Dembski-Bowden|ADB]], the [[Mentors]] have a specialized subset of Chapter Serfs called "Helots" that are tasked with remotely controlling laser shooting [[Servo-skull]]s to give their Masters targeting information and suppressing fire (like those drone pilots in real life's M3 era), maintaining the Marines' gear, and fighting back against attackers in the case of their ship or base being attacked. While armed with [[Power weapon#Power Blade|power blades,]] [[Shotgun (40k)|armor piercing shotguns]] with vortex [[Grenade Launcher|grenade launchers,]] your basic assortment of [[laspistol]]s & throwing daggers, and [[Carapace Armour]] that's advanced enough to put [[Stormtrooper]] equipment to shame, they're still treated as peripheral (albeit useful) servants at best that are below their Masters' immediate concerns.
 
== Serf Roles ==
Granted, even serfs are specialized in specific roles and not an all-rounder 'slave'. Here are the most common roles that serfs might serve in a Chapter
*'''Artificers''' - Technicians and assistants to Techmarines. Routinely polishes and conducts minor repairs on their master's power armor and wargear while the Techmarines handle the more complicated tasks.
 
*'''Master of the Refectorium''' - These are the 'head chef' of a Chapter's kitchen, ensuring the hefty amount of food served is prepared at its highest quality. Some of the most prestigious position that a serf might get into since even Space Marines would love to have a well-served meal. The [[Space Wolves]] jokingly assert that theirs is the most powerful person in the chapter, as not even [[Logan Grimnar|the Great Wolf]] wants to upset her.
 
*'''Medicae''' - Nurses to the Apothecary's doctor. As the Space Marines' anatomy is complex beyond comprehension, these are often staffed by the most intelligent and dexterous serfs.


How well they're treated depends on the Chapter they serve. [[Ultramarines]], [[Blood Angels]], [[Space Wolves]], and [[Salamanders]] are well aware they couldn't purge aliens, mutants and heretics without the 'unglorious' support Serfs provide and [[this guy|treat them as equals to other Space Marines, like soldiers might treat their friends in the supply corps.]] The Wolves use their serfs as a defence force on Fenris, known as "Kaerls", though we don't know if they get to go on campaign or not except for those serving in the fleet. The [[Star Phantoms]] entrust them with maintaining the chapter's faith and up keeping their massive ossuary. [[Blood Drinkers]], being vampires, let them volunteer to be ritually drained of blood for them to (surprise surprise) drink to stave off the Red Thirst. [[Iron Hands]] and [[Imperial Fists]] and their countless successor chapters see them as just kind of there. They don't really care one way or another and form little bonds with them, considering service to be its own reward (think the way you treat the fast food workers and garbage people who make your comfy life possible). [[Marines Malevolent]], being dicks, treat them like slaves. [[Flesh Tearers]], being psychotic, treat them like stress balls to work out frustration on between missions. (Spoiler alert: a human can't usually survive being used as a stress-ball by a Marine.)
*'''Monitors''' - Messengers engineered to be able to remember pages long worth of information and somehow ENCRYPT THE TEXT and DECRYPT it when given correct verbal code. Fleshy 1940s Enigma Machines, creepy.


As for the the Traitor Legions, it varies from "tolerably bad" to "absolute hell", mostly depending on the guy in charge and what God(s) he worships. Most often though, Chaos Warbands doesn't have actual Serfs anymore but use Cultists who are pulled towards the Warband to worship them as living avatars of the Chaos gods. Cultists are most of the time treated like crap by the Traitors, since their own hubris and newfound freedom doesn't go well with 'being nice to people below you'. But on the other hand, [[Chaos Lord|Chaos Lords]] knows how important a healthy supply of fanatic cults is for the runnings of a Warband and the value of meatshields in combat. Even bands of [[Khorne Berzerker|Khornate Berzerkers]] still have mortals tagging along with them despite their constant urge to kill anything crossing their path in the name of the Blood God, which means they do show ''some'' restraint. (of course, said mortals are just as bloodthirsty and just as often end up killing some of their own, but Khorne cares not from where the blood flows).
*'''Sacratium''' - Lay assistants to the Chapter's Chaplains. Tend Chapter relics and assist with ceremonious tasks. In chapters with strong religious leanings, these serfs can even outrank marines.


Of the various Traitor Legions depictions so far, the Emperor's Children are the worst, mistreating their "serfs" to death so hard they had to resort to stealing everyone else's during the Great Scouring (causing a huge civil war amongst the Traitor Legions). The Word Bearers mostly see mortals as a reserve of walking sacrifices waiting to happen. One band of Iron Warriors used slaves instead of chapter serfs, seeing them as nothing but replaceable cogs in their machines of war (and they ended up being just as reliable as you'd expect when the shit hit the fan); [[Honsou]] however sees the armies of cultists in his service as low-quality troops that nevertheless have their use so he values them a tiny little bit. The Thousand Sons use a combination of Tzaangors (who are actually voluntary employees who are treated relatively well and respected) and enslaved native human population from the [[Sortiarius]] (who, should they manage to escape and survive, become primary candidates for new Thousand Son marines. That's how Tzeentch rolls). The Crimson Slaughter has an entire city's worth of serfs in the depths of their battle barge that they just ignore most of the time (they tag alongside the Crimson Slaughter in battle hoping to get noticed, and those that somehow distinguish themselves get a shot at becoming new Crimson Slaughter marines). Talos Valcoran of the [[Night Lords]] treats his serfs surprisingly well (better than even some Loyalist Marines), and the others in his warband at worst see mortals as useful tools that shouldn't be wasted pointlessly.
*'''Scribellum''' - Clerks to the Chapter's Librarians. Chronicle the Chapter's history and deeds and assist with creating Purity Seals.


[[Alpha Legion]] warbands operate at the [[Reasonable Marines|halfway point]], maintaining unaugmented operatives who, depending on the mission, stand a roughly fifty-fifty chance of being trusted with roles vastly more important than the Astartes themselves or being sacrificed to the enemy in interference action. Like the loyalists, these are considered members of the chapter. Like most other traitors, that makes then far from indispensable.
*'''Shipmaster''' - The commanding officer of a ship in the Chapter's fleet -- they would be the Captain if that wasn't [[Brother-Captain|their boss' rank]]. They oversee the ship's operations, including combat when the Space Marines are engaged in fighting off opponents.


The [[Blood Gorgons]] have the most unique relationship with their serf's amongst the Chaos Space Marines, not only treating them with respect but even mortals in general. While this might sound a bit sueish it's actually a essential part of their war against the imperium, acting as military supporters for off world rebellions, setting up recruiting worlds much like their loyalist brothers and allowing the chapter to control quite a number of planets despite being a much smaller weaker chapter then their competition. It's implied that other Chaos Marine chapters give them shit for this, though it's unlikely they'll be changing their ways any time soon thanks to how this fair treatment came back around in their darkest hour.  
===Master of the Household===
Comes under a variety of different titles depending on the Chapter, like "Lord of the Household" or "Ordinator of the Household" etc etc. They act as the Chapter Master's personal teddy bear and equerry. Well-performing serfs (usually on the field of battle) can catch the attention of their Chapter Master lords and get promoted to this position. They act as the nominal head of the Serfs, overseeing the mundane duties of food preparation, hygiene, maintenance and construction tasks as well as overseeing serf recruitment in situations where selecting from failed Astartes candidates is not enough. These folks ensure that other Serfs are smoothly performing their duties and get the special privilege of being in the presence of the Chapter Master at any time.


See, when the Blood Gorgons were betrayed from the inside allowing their space hulk to be captured by Death Guard, not only did did the population of their recruitment worlds fight back (as in, took on Nurgle Marines with bows and arrows) but while the chapter serfs were imprisoned aboard their hulk they threw themselves at their marine captures and literally suffocated them under their mass of bodies, causing utter chaos all over the ship and allowing the Gorgons to break out and fight back. For the record the actual treatment of Blood Gorgon serfs involves acting like they were nine to five employees, letting them just do their dam job before having free time to chill (and take drugs. LOTS of drugs.)
Unusually for a position within the Chapter, this post can be filled by either a Serf or a full-fledged Space Marine. Back in the [[Rogue Trader (Sourcebook)|old days]] this position was said to be difficult but mostly boring since it's not a frontline position. If a Marine took the position it was seen as allowing them to fulfill the necessary training that would enable them to progress to higher rank within the Chapter; for instance, 1st edition Marneus Calgar was Master of the Household before earning his promotion to Chapter Master. While this is less the case these days, Space Marines may still fulfill the role in different chapters; the [[Blood Angels]] and [[Dark Angels]] both have a brother titled '''Warden of the Gates''' in charge of their Chapter Serfs.


In summary they are the [[/co/|Alfred]] of 40k, because no fine super hero are without a friend/allies that would comfort them after all the grimdark shit happened outside to fight another day.
== Rules for Serfs ==


==Rules for Serfs==
Chapter Serfs are represented with various rules both in the 40kRPGs and on the tabletop:
Chapter Serfs are represented with various rules both in the 40kRPGs and on the tabletop:


On the tabletop ''(both in 40k by the Badab War books, and in 30k Extermination)'' they are represented in battles where space marine capital ships get invaded by enemy forces, where the crew has to get involved by necessity. They come in squads of 6, are armed with either laspistol and melee weapon or shotguns, and wear void-hardened flak armour. However, they have the same stat-lines as Imperial Guard Conscripts, because they aren't battle-hardened fighters, or expected to be.
On the tabletop they are represented in battles where space marine capital ships get invaded by enemy forces, as the crew has to get involved by necessity. They come in squads of 6, are armed with either [[laspistol]] and a melee weapon or [[Shotgun (40k)|shotgun,]] and wear void-hardened [[Flak Armour|flak armour.]] However, they have the same statlines as Imperial Guard Conscripts because they aren't battle-hardened fighters, or expected to be.


The [[Deathwatch (RPG)]] does it very similarly, having stat lines weaker than starting [[Dark Heresy]] player characters, and if you take the tens digit of their statline it very nearly exactly follows the tabletop stats for them, too. What is different about them, though, is that chapter serfs ''do'' have biological enhancements, and have the ''Unnatural Strength'', ''Toughness'' and ''Senses'' traits, as well as Dark Sight, which actually falls into line with how the main character of ''Prospero Burns'' is presented (though he's not strictly a Serf, his enhancements were apparently no great expense for the Legion possibly because instead of giving him a augmetic eye they just rammed a wolf eye in there, but they replaced every organ system but his nerves with new ones).
The [[Deathwatch (RPG)]] does it very similarly, serfs having statlines weaker than starting [[Dark Heresy]] player characters, and if you take the tens digit of their statline it very nearly exactly follows the tabletop stats for them, too. The difference is that chapter serfs ''do'' have biological enhancements, and have the ''Unnatural Strength'', ''Toughness'' and ''Senses'' traits, as well as Dark Sight, which actually falls into line with how the main character of ''Prospero Burns'' is presented (though he's not strictly a Serf; his enhancements were apparently no great expense for the Legion because instead of giving him a augmetic eye they just rammed a wolf eye in there, but they replaced every organ system but his nerves with new ones).


However, with the ally rules, you could probably take them as Imperial Guardsmen, just modeled differently. What to do with all those Spare Marine and scout torsos? Give'em lasguns and play them as Chapter Serfs.
With the ally rules, you could probably take them as Imperial Guardsmen, just modeled differently. What to do with all those Spare Marine and scout torsos? Give'em lasguns and play them as Chapter Serfs.


== Serfs' Role ==
== Notable Chapter Serfs ==
Granted, even serfs are specialized in specific roles and not an all-rounder 'slave'. Here are the most common roles that serfs might serve in a Chapter
Kaleb Arin was [[Nathaniel Garro]]'s personal servant and informant. Kaleb practiced emperor worship and told Garro "Have faith, Nathaniel. You are of purpose." These were words that Garro thought of more than once. When Garro was almost defeated by the Lord of the Flies, he reflected on Kaleb's words and this gave him the morale boost and piety to overcome the daemon.
*'''Artificers''' - Technicians and assistants to Techmarines. Routinely polishes and conducts minor repairs on their master's power armor and wargear while the Techmarines handle the more complicated tasks.
 
 
[[Category: Warhammer 40,000]]
 
[[Category: Imperial]]


*'''Master of the Refectorium''' - These are the 'head chef' of a Chapter's kitchen, ensuring the hefty amount of food served is prepared at its highest quality. Some of the most prestigious position that a serf might get into since even Space Marines would love to have a well-served meal.
[[Category: Space Marines]]


*'''Medicae''' - Nurses to the Apothecarys' doctor. As the Space Marines' anatomy is complex beyond comprehension, these are often staffed by the most intelligent and dexterous serfs.
[[Category: Official Space Marine Chapters]]


*'''Ordinator of the House''' - Chapter Master's personal teddy bear. Well performed serfs (usually on the field of battle) can catch the attention of their Chapter Master lords and get promoted to this position. Acting as the nominal head of the Serfs, these folks ensure that other Serfs are smoothly performing their duties and get the special privilege of being in the presence of the Chapter Master at any time.
[[Category: Blood Angels]]


*'''Monitors''' - Messengers, engineered to be able to remember pages long worth of information and SOMEHOW ENCRYPT THE TEXT and DECRYPT it when given correct verbal code. Fleshy 1940s Enigma Machines, creepy
[[Category: Dark Angels]]


*'''Sacratium''' - Lay assistants to Chapter's Chaplains. Tends Chapter's relics and assists in perform ceremonious tasks.  In chapters with strong religious leanings, these serfs can even outrank marines.
[[Category: Space Wolves]]


*'''Scribellum''' - Clerks to the Chapter's Librarians. Chronicle the Chapter's history and deeds, also assists in creating Purity Seals.
[[Category: Deathwatch]]


*'''Shipmaster''' - The commanding officer of a ship in the Chapter's fleet -- they would be the Captain if that wasn't [[Brother-Captain|their boss' rank]]. They oversee the ship's operations, including combat when the Space Marines are engaged in fighting off opponents.
[[Category: Grey Knights]]


{{Marines-Forces}}
{{Marines-Forces}}
 
{{Ultramarines}}
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Space Marines]]
{{Imperial Fists}}
{{White Scars}}
{{Iron Hands}}
{{Salamanders}}
{{Raven Guard}}

Latest revision as of 10:05, 20 June 2023

"Hail to thee, honoured mortal servant. Wouldst thou consider serving the Adeptus Astartes in Their daily routines and perhaps end thine life as the insides of an anti-air missile?

"Even a man who has nothing can still offer his life."

– Thought for the day

Space Marines are big tough supermen and all, but even they need a helping hand. Someone has to to polish their armor and nob, cook their food, sweep their halls, clean their toilets, file their tax returns, and keep the fortress-monastery defended when the brothers are out stomping Bloodletter faces into the ground and tearing Ork rectums apart with chainswords. After all, Space Marines are knights in spaaaace! and every knight needs his retainer. These people are Chapter Serfs and live comfortable, well-to-do lives... at least by Imperium of Man standards.

Overview[edit]

Chapter Serfs (formerly Legion Serfs), were originally picked from failed Space Marine Aspirants and other natives of Space Marine homeworlds who, though physically unable to become Space Marines, still wished (and were deemed able and worthy) to serve. The children of Chapter Serfs also often become chapter Serfs themselves. Generally speaking, Chapter Serfs are well-trained, highly educated, and treated well; they are officially part of the Chapter, and therefore get access to the fancy toys in the space marine armoury.

How well they're treated depends on the Chapter they serve. Ultramarines, Blood Angels, Space Wolves, Raven Guard, White Scars, and Salamanders are well aware they couldn't purge aliens, mutants and heretics without the 'unglorious' support Serfs provide and treat them as equals to other Space Marines, like how real-life soldiers might treat their friends in the supply and maintenance corps. The Wolves use their serfs as a defence force on Fenris, known as "Kaerls", though we don't know if they get to go on campaign or not except for those serving in the fleet. The Star Phantoms entrust them with maintaining the chapter's faith and up keeping their massive ossuary. Blood Drinkers, being vampires, let them volunteer to be ritually drained of blood for them to (surprise surprise) drink to stave off the Red Thirst. Iron Hands, Dark Angels, and Imperial Fists and their countless successor chapters see them as just kind of there. They don't really care one way or another and form little bonds with them, considering service to be its own reward (think the way you treat the fast food workers and garbage collectors who make your comfy life possible). Marines Malevolent, being dicks, treat them like slaves. Flesh Tearers, being psychotic, treat them like stress balls to work out frustration on between missions. (Spoiler alert: a human can't usually survive being used as a stress ball by a Marine.)

As for the Traitor Legions, it varies from "tolerably bad" to "absolute hell", mostly depending on the guy in charge and what God(s) he worships. Most Chaos Warbands doesn't have actual Serfs but use Cultists, who are pulled towards the Warband to worship them as living avatars of the Chaos gods. Cultists are mostly treated like crap by the Traitors, since their own hubris and newfound freedom doesn't go well with 'being nice to people below you'. On the other hand, Chaos Lords know how important a healthy supply of fanatic cults is for the runnings of a Warband and the value of meatshields in combat; even bands of Khornate Berzerkers still have mortals tagging along with them despite their constant urge to kill anything crossing their path in the name of the Blood God, which means they do show some restraint. Of course, said mortals are just as bloodthirsty and just as often end up killing some of their own, but Khorne cares not from where the blood flows.

Of the various Traitor Legions depictions so far, the Emperor's Children are the worst, mistreating their "serfs" to death so hard they had to resort to stealing everyone else's during the Great Scouring (causing a huge civil war amongst the Traitor Legions). The Word Bearers mostly see mortals as a reserve of walking sacrifices waiting to happen. One band of Iron Warriors used slaves instead of chapter serfs, seeing them as nothing but replaceable cogs in their machines of war (and they ended up being just as reliable as you'd expect when the shit hit the fan); Honsou however sees the armies of cultists in his service as low-quality troops that nevertheless have their use so he values them a tiny little bit. The Thousand Sons use a combination of Tzaangors (who are actually voluntary employees treated relatively well and respected) and enslaved native human population from the Sortiarius (who, should they manage to escape and survive, become primary candidates for new Thousand Son marines. That's how Tzeentch rolls). The Crimson Slaughter has an entire city's worth of serfs in the depths of their battle barge that they just ignore most of the time (they tag alongside the Crimson Slaughter in battle hoping to get noticed, and those that somehow distinguish themselves get a shot at becoming new Crimson Slaughter marines). Talos Valcoran of the Night Lords treats his serfs surprisingly well (better than even some Loyalist Marines), and the others in his warband at worst see mortals as useful tools that shouldn't be wasted pointlessly.

Alpha Legion warbands operate at the halfway point, maintaining unaugmented operatives who, depending on the mission, stand a roughly fifty-fifty chance of being trusted with roles vastly more important than the Astartes themselves or being sacrificed to the enemy in interference action. Like the loyalists, these are considered members of the Legion. Like most other traitors, that makes then far from indispensable.

The Blood Gorgons have a unique relationship with their serfs amongst the Chaos Space Marines; they not only treat them with respect but actually do so with mortals in general. While this might sound a bit sueish it's actually a essential part of their war against the Imperium: this lets them act as military supporters for off-world rebellions, set up recruiting worlds much like their loyalist brothers and allows the chapter to control quite a number of planets despite being much smaller and weaker then their competition. It's implied that other Chaos Marine chapters give them shit for this, though it's unlikely they'll be changing their ways any time soon thanks to how this fair treatment came back around in their darkest hour. See, when the Blood Gorgons were betrayed from the inside and their space hulk captured by Death Guard, not only did the population of their recruitment worlds fight back (as in, took on Nurgle Marines with bows and arrows) but the chapter serfs imprisoned aboard the hulk threw themselves at their captors and literally suffocated them under their mass of bodies, causing utter chaos all over the ship and allowing the Gorgons to break out and fight back. For the record the actual treatment of Blood Gorgon serfs involves acting like they were nine to five employees, letting them just do their damn job before having free time to chill and take drugs. LOTS of drugs.

In short, Chapter Serfs are the Alfred of 40k, because no fine superhero is without a friend/allies that would comfort them after all the grimdark shit happened outside to fight another day.

In 'Spear of the Emperor' by ADB, the Mentors have a specialized subset of Chapter Serfs called "Helots" that are tasked with remotely controlling laser shooting Servo-skulls to give their Masters targeting information and suppressing fire (like those drone pilots in real life's M3 era), maintaining the Marines' gear, and fighting back against attackers in the case of their ship or base being attacked. While armed with power blades, armor piercing shotguns with vortex grenade launchers, your basic assortment of laspistols & throwing daggers, and Carapace Armour that's advanced enough to put Stormtrooper equipment to shame, they're still treated as peripheral (albeit useful) servants at best that are below their Masters' immediate concerns.

Serf Roles[edit]

Granted, even serfs are specialized in specific roles and not an all-rounder 'slave'. Here are the most common roles that serfs might serve in a Chapter

  • Artificers - Technicians and assistants to Techmarines. Routinely polishes and conducts minor repairs on their master's power armor and wargear while the Techmarines handle the more complicated tasks.
  • Master of the Refectorium - These are the 'head chef' of a Chapter's kitchen, ensuring the hefty amount of food served is prepared at its highest quality. Some of the most prestigious position that a serf might get into since even Space Marines would love to have a well-served meal. The Space Wolves jokingly assert that theirs is the most powerful person in the chapter, as not even the Great Wolf wants to upset her.
  • Medicae - Nurses to the Apothecary's doctor. As the Space Marines' anatomy is complex beyond comprehension, these are often staffed by the most intelligent and dexterous serfs.
  • Monitors - Messengers engineered to be able to remember pages long worth of information and somehow ENCRYPT THE TEXT and DECRYPT it when given correct verbal code. Fleshy 1940s Enigma Machines, creepy.
  • Sacratium - Lay assistants to the Chapter's Chaplains. Tend Chapter relics and assist with ceremonious tasks. In chapters with strong religious leanings, these serfs can even outrank marines.
  • Scribellum - Clerks to the Chapter's Librarians. Chronicle the Chapter's history and deeds and assist with creating Purity Seals.
  • Shipmaster - The commanding officer of a ship in the Chapter's fleet -- they would be the Captain if that wasn't their boss' rank. They oversee the ship's operations, including combat when the Space Marines are engaged in fighting off opponents.

Master of the Household[edit]

Comes under a variety of different titles depending on the Chapter, like "Lord of the Household" or "Ordinator of the Household" etc etc. They act as the Chapter Master's personal teddy bear and equerry. Well-performing serfs (usually on the field of battle) can catch the attention of their Chapter Master lords and get promoted to this position. They act as the nominal head of the Serfs, overseeing the mundane duties of food preparation, hygiene, maintenance and construction tasks as well as overseeing serf recruitment in situations where selecting from failed Astartes candidates is not enough. These folks ensure that other Serfs are smoothly performing their duties and get the special privilege of being in the presence of the Chapter Master at any time.

Unusually for a position within the Chapter, this post can be filled by either a Serf or a full-fledged Space Marine. Back in the old days this position was said to be difficult but mostly boring since it's not a frontline position. If a Marine took the position it was seen as allowing them to fulfill the necessary training that would enable them to progress to higher rank within the Chapter; for instance, 1st edition Marneus Calgar was Master of the Household before earning his promotion to Chapter Master. While this is less the case these days, Space Marines may still fulfill the role in different chapters; the Blood Angels and Dark Angels both have a brother titled Warden of the Gates in charge of their Chapter Serfs.

Rules for Serfs[edit]

Chapter Serfs are represented with various rules both in the 40kRPGs and on the tabletop:

On the tabletop they are represented in battles where space marine capital ships get invaded by enemy forces, as the crew has to get involved by necessity. They come in squads of 6, are armed with either laspistol and a melee weapon or shotgun, and wear void-hardened flak armour. However, they have the same statlines as Imperial Guard Conscripts because they aren't battle-hardened fighters, or expected to be.

The Deathwatch (RPG) does it very similarly, serfs having statlines weaker than starting Dark Heresy player characters, and if you take the tens digit of their statline it very nearly exactly follows the tabletop stats for them, too. The difference is that chapter serfs do have biological enhancements, and have the Unnatural Strength, Toughness and Senses traits, as well as Dark Sight, which actually falls into line with how the main character of Prospero Burns is presented (though he's not strictly a Serf; his enhancements were apparently no great expense for the Legion because instead of giving him a augmetic eye they just rammed a wolf eye in there, but they replaced every organ system but his nerves with new ones).

With the ally rules, you could probably take them as Imperial Guardsmen, just modeled differently. What to do with all those Spare Marine and scout torsos? Give'em lasguns and play them as Chapter Serfs.

Notable Chapter Serfs[edit]

Kaleb Arin was Nathaniel Garro's personal servant and informant. Kaleb practiced emperor worship and told Garro "Have faith, Nathaniel. You are of purpose." These were words that Garro thought of more than once. When Garro was almost defeated by the Lord of the Flies, he reflected on Kaleb's words and this gave him the morale boost and piety to overcome the daemon.

Forces of the Codex Compliant Astartes
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Honour Guard - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Servo-skull (Data Skull - Skull Probe) - Tactical Squad
Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad
Legiones Decurion - Legion Herald - Legion Outrider Squad - Legion Vigilator
Moritat - Master of the Signal - Praetor - Reconnaissance Squad - Seeker Squad
Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Castellum Stronghold
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Mastodon Heavy Assault Transport - Razorback Transport
Rhino Transport - Spartan Assault Tank - Termite
Vehicles: Bike Squad - Javelin Attack Speeder - Jetbike - Kratos Heavy Assault Tank
Land Speeder - Predator Tank - Sabre Tank Hunter - Sicaran Battle Tank
Vindicator
Ordnance: Hunter - Legion Arquitor Bombard - Rapier Armoured Carrier - Stalker
Thunderfire Cannon - Whirlwind
Flyers: Caestus Assault Ram - Fire Raptor - Orgus Flyer - Storm Eagle - Stormbird
Stormhawk - Stormraven - Stormtalon - Thunderhawk - Xiphon Interceptor
Superheavy Tanks: Cerberus Heavy Tank Destroyer - Fellblade Super-Heavy Tank
Typhon Heavy Siege Tank
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allied Space Marines: Fallen Angel - Primaris Marine - Blood Angels - Dark Angels
Deathwatch - Grey Knights - Space Wolves - Black Templars
Forces of the Ultramarines
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Chapter Master - Command Squad - Librarian - Techmarine
Ultramarines Honour Guard - Victrix Guard
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs
Devastator Squad - Scout Squad - Tactical Squad - Terminator Squad
Veteran Squad (Tyrannic War Veterans)
Great Crusade-era: Fulmentarus - Invictus Guard - Locutarus
Nemesis Destroyers - Praetorian Breacher Squad
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Land Speeder Storm
Razorback Transport - Rhino Transport
Vehicles: Bike Squad - Javelin Attack Speeder - Land Raider Terminus Ultra
Land Speeder - Predator Tank - Sicaran Battle Tank - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Stalker - Thunderfire Cannon - Whirlwind
Superheavy Vehicles: Fellblade (Falchion)
Flyers: Fire Raptor - Storm Eagle - Stormhawk
Stormtalon - Stormraven - Thunderhawk
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Fallen Angels - Space Marines - Primaris Marines
Forces of the Imperial Fists
Command: Apothecary - Brother-Captain - Brother-Sergeant
Chaplain - Chapter Master - Command Squad
Huscarls - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - Devastator Squad
Scout Squad - Tactical Squad - Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Templar Brethrens - Phalanx Warders
Structures: Castellum Stronghold
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Vehicles: Bike Squad - Imperial Jetbike - Javelin Attack Speeder
Land Raider (Land Raider Achilles) - Land Speeder - Predator Tank
Razorback Transport - Rhino Transport - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Legion Arquitor Bombard
Rapier Armoured Carrier - Stalker - Thunderfire Cannon
Whirlwind
Flyers: Caestus Assault Ram - Storm Eagle - Stormhawk
Stormtalon - Stormraven - Thunderhawk
Special Vehicles: Ætos Dios
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Fallen Angels - Space Marines - Primaris Marines
Forces of the White Scars
Command: Apothecary - Brother-Captain - Brother-Sergeant
Chaplain - Chapter Master - Command Squad
Stormseer - Techmarine
Troops: Assault Squad - Chapter Serf - Scout Squad
Tactical Squad - Veteran Squad
Great Crusade-era: Ebon Keshig - Falcon's Claws - Golden Keshig
Karaoghlanlar - Legion Outrider Squad - Sky Hunter Squad
Vehicles: Bike Squad - Imperial Jetbike - Javelin Attack Speeder
Kyzagan Assault Speeder - Land Speeder (Tempest)
Predator Tank - Rhino Transport
Flyers: Nephilim Jetfighter - Fire Raptor - Storm Eagle
Stormhawk - Stormtalon - Thunderhawk
Spacecraft: Drop Pod (Adeptus Astartes - Deathstorm)
Allies: Fallen Angels - Space Marines - Primaris Marines
Forces of the Iron Hands
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Command Squad - Iron Father - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Tactical Squad - Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Morlocks - Gorgon Terminators - Medusan Immortals
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Vehicles: Bike Squad - Imperial Jetbike - Javelin Attack Speeder
Land Raider - Land Speeder - Predator Tank
Razorback Transport - Rhino Transport - Sabre Strike Tank
Sicaran Battle Tank - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Legion Arquitor Bombard
Stalker - Thunderfire Cannon - Whirlwind
Flyers: Storm Eagle - Stormhawk - Stormtalon - Stormraven - Thunderhawk
Superheavy Vehicles: Cerberus Heavy Tank Destroyer - Fellblade - Land-Behemoth
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Adeptus Mechanicus - Fallen Angels - Space Marines - Primaris Marines
Forces of the Salamanders
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Forgefather - Librarian - Pyre Guard - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Tactical Squad - Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Firedrakes - Pyroclasts
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider (Land Raider Redeemer - Land Raider Prometheus
Land Raider Crusader) - Mastodon - Razorback Transport - Rhino
Vehicles: Bike Squad - Predator Tank (Predator Annihilator
Predator Deimos Annihilator - Predator Infernus
)
Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Stalker - Thunderfire Cannon - Whirlwind
Superheavy Vehicles: Fellblade (Glaive)
Flyers: Storm Eagle - Stormhawk - Stormtalon - Stormraven - Thunderhawk
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Fallen Angels - Space Marines - Primaris Marines
Forces of the Raven Guard
Command ApothecaryBrother-CaptainBrother-SergeantChaplainChapter MasterCommand SquadLibrarianTechmarine
Troops Assault SquadChapter SerfDevastator SquadMor DeythanScout SquadTactical SquadVeteran Squad
Great Crusade-era Dark FuriesDeliverersShadow WardensMoritatRaptorsLegion VigilatorReconnaissance Squad
Transports Land Speeder Storm
Vehicles Bike SquadImperial JetbikeJavelin Attack SpeederLand Speeder (Land Speeder TornadoLand Speeder Typhoon)
Flyers Chiropteran ScoutStorm Eagle (Darkwing) • StormhawkStormtalonStormravenThunderhawk • (Shadowhawk) • Whispercutter
Spacecraft Drop PodSpace Marine Landing Craft
Allies Fallen AngelsSpace MarinesPrimaris Marines