Tilea
Tilea is an area in the Old World of Warhammer Fantasy. Many people base it heavily on Italy during the end of the Dark Ages and the onset of the Crusades, and it was originally based on this era in Dogs of War but in the more recent editions of Warhammer, Tilea is actually far more like the Ancient Romans.
When Dogs of War was supported in the game, most of the mercenaries were from the armies of the Merchant Princes, wandering sell-swords who were pretenders of the thrones of the various kingdoms of Tilea. The aforementioned armies themselves are usually mercenaries, with the army fighting for a nation that was comprised of people different to those in the Merchant Prince armies.
Out of all the human groups in Warhammer Fantasy, Tilea received the most fluff not pertaining directly to the "how we got here" of the army. Instead, Tilean timelines parody real-world events in Europe from the French Revolution through the great famines, the battle of Thermopylae, the painting of the Sistine Chapel, Julius Caesar(here Curius Gaezar)'s attempt to invade Britain (here Albion) and others in that vein.
Since Tilea is in a constant state of war and political intrigue, innovation and art, and otherwise constant change without the status quo ever actually shifting it's possible that Tzeentch goes on holiday there.
The patron goddess of Tilea is the War Goddess Myrmidia... who is also the patron goddess of Estalia, leading to a bitter split between the cult based on region that may have been inspired by the Catholic/Protestant split in Christianity.
Geography and Politics[edit]
Tilea, like real-life Italy, is mostly a mountainous peninsula with the borders formed by several mountain ranges, such as AppeninesAppuccini (they form the eastern border with the mess that is Border Princes), Abasko (western borders with Estalia) and Irrana (northern border with Bretonnia). The foothills are forested and are mostly populated by Goblins and various bandits. The Blue-Face Tribe Orcs are shown in a map of the Badlands and surrounding area as having a lair in the Eastern Mountains, and the mixed Orc/Goblin Broken Nose Tribe is shown in the same map in the northern mountains bordering the Border Princes.
Politically, Tilea has no central government and consists of thousands (as the Warhammer world is much larger than Earth, despite similar topography) of states that range from theocracy to monarchy to magocracy. They vary to the point that there's one to appeal to every Warhammer Fantasy player who wants a different flavour to their army but one isn't already in the setting. However, there are still eight city-states that are the most prominent:
- Luccini - Rome. Yeah, it may be located a little too south to be a carbon copy, but it still was founded by two siblings when Sigmar was still Conan-ing his way into becoming Emperor. Two rival families that trace their ancestry to either King Lucan or Queen Luccina (who are also venerated as gods) are constantly fighting for absolute power.
- Miragliano - most likely Milan, given the geography. It is a pretty shit place to live, because Skavenblight is right next to it, and the citizens have to fight with giant Nazi rats on warpstone every Saturday. The city is mostly known for being home of both Leonardo Da Miragliano, the Leonardo da Vinci expy, and Borgio the Besieger, the Cesare Borgia expy.
- Pavona - little lore is available on it. Pavona is constantly at throats with neighbouring Trantio, but still unites with them if a hostile army appears. Also has air bridges that connect the houses of nobility.
- Remas - Rome during the late Republic period, with all of its intrigues and instability. One of the few non-monarchic city-states in Tilea, which is probably for the worst. Remas is ruled by annually elected triumvirs, the most famous of them being
Julius CaesarCurious Gesar, who also discovered Albion. - Sartosa - pirate-plagued Sicily.
- Tobaro - the greatest city state in terms of seafaring, with a fleet that can rival Estalian and Arabyan. Tobaro has a notable Dwarven population.
- Trantio - once a pretty small city, it became very significant after Marco Columbo returned from Lustria with a shit ton of stolen Lizardmen gold. With all that money, the prince of Trantio used Dwarfs to rebuild the city, making it the most beautiful in all of Tilea.
- Verezzo - another republic, which is not as incompetent as Remas. It's also more democratic, with merchant families being divided into several "parties" (green, yellow, red and blue) that you can vote into power.
The End Times[edit]
And then the skub happened, and shit got baaaaad. As soon as the Skaven decided to kick things into high gear, Tilea was the closest to them and was immediately up to its eyeballs in rats, and all the State Leaders, aka Roman Emperors, were screwed over. The End.
Regions and Areas of the Warhammer World | |
---|---|
Areas of The Old World: | The Empire of Man - Bretonnia - Albion - Estalia - Tilea - Kislev - Norsca - Border Princes - Worlds Edge Mountains - Karak Eight-Peaks |
Areas of The New World: | Naggaroth - Lustria |
Areas of The Eastern Lands: | Cathay - Nippon - Ogre Kingdoms - Dark Lands - Kingdoms of Ind - Khuresh - Eastern Steppes |
Areas of The Southlands: | Nehekhara - Araby - Badlands - Marshes of Madness |
Other Areas of the world: | Ulthuan - Athel Loren - Chaos Wastes - Skavenblight - Lost Isles of Elithis |
Main bodies of Water: | The Great Ocean - The Far Sea - The Sea of Dread - Inner Sea of Ulthuan |