The 9th Age/Tactics/Hobgoblin

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For when you wanted to play Hobgoblin Mongonlians.

Why Play Hobgoblin[edit]

Tactics[edit]

The tactics are current as of second edition (Beta version) Hobgoblin are one of the few armies not in Gold yet, so some more changes can be expected.

Army Rules[edit]

Warrior Vassals: both sides know there is no glory fighting serfs. -1 Combat Score bonus for both sides from inflicting hp or overkill in a dual.

Attack Attributes[edit]

Iron Rain: – Shooting. Flanking with arrows. shooting into the target’s Flank or Rear Arc gain +1 to hit and +1 Armour Penetration.

Armoury[edit]

Infernal Armour: armour. Plate Armour. The wearer gains Aegis (5+, against Flaming Attacks).

Blunderbuss: Shooting Weapon. Range 12″, Shots 1, Str 5, AP 3, Accurate, March and Shoot, Quick to Fire. Does not suffer the negative to-hit modifier from a Stand and Shoot Charge Reaction.

Flintlock Axe: Shooting Weapon. Range 18″, Shots 1, Str 4, AP 2. or be used a a +1 strength two-handed combat weapon.

Hobgoblin Scimitar: Close Combat Weapon. Ment for killing great bests. ap +1 Two-Handed and gains2 Str against Large Beasts Calvery, and Gigantic.

Hereditary Spell[edit]

Chains of Pride

Unit Analysis[edit]

Characters[edit]

Satrap: 105pts.

Hobgoblin Conjurer: 130pts.


Character Mounts[edit]

Mountain Wolf:

Bear–Dog:

Plains Tusker:

Drum Gogyag:

Core & Blotting the Sun[edit]

Hob Levies: Base 120pts for 20 + 5ppm. Core by default but count towards Blotting the Sun if taking bows.

Hob Auxiliaries: 125pts for 10 + 6ppm.

Special[edit]

Mountain Wolf Cavalry: Base 170pts. for 5 + 12ppm.

Hob Cataphracts: Base 280pts. for 10 + 22ppm.

Tusker Mahouts: Base 400pts. for 3 + 110ppm.

Drum Gogyag: 200pts.

Blotting the Sun[edit]

Blasted Plains Emissaries: Base 230pts. for 20 + 14ppm

Sky Mountain Emissaries: Base 260pts. for 3 + 75ppm.

Hob Ballista: Base 100pts.

Special Equipment[edit]

Weapon Enchantments[edit]

Armor Enchantments[edit]

[edit]

Artefacts[edit]

The 9th Age Tactics
General
Armies