JOURNEYS
Resistance
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Ride
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Sail
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Survival
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Thrown
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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SERENITY
Craft
|
*
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Dodge
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Linguistics
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Performance
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Socialize
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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BATTLES
Archery
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Athletics
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Melee
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Presence
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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War
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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SECRETS
Investigation
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
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Larceny
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Lore
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0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
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Occult
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
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Stealth
|
0|5}}
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{{#sub:●●●●●●●●●●|0|-10}}
|
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ENDINGS
Awareness
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
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Bureaucracy
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
Integrity
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
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Martial Arts
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
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Medicine
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
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|