Nurglitch

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Nurglitch, Arch Plague Lord of Clan Pestilens, is the founder of Clan Pestilens and the leader of its diseased ranks of Skaven, having led them through the bloody campaigns of survivial in Lustria and then through the bitter civil wars of Skavendom that finally allowed Clan Pestilens to claim its place as the fourth Great Clan. He now sits as one of the 13 Lords of Decay, the high rulers of Skavendom. Not bad for a filthy little plague rat!

Tabletop Game[edit]

Nurglitch is playable in 6th edition, where he was tucked away inside of the Lustria splatbook. He costs 575 points, uses up a Lord and a Hero choice, and can only be taken in a Bubonic Court army, a variant of the Clan Pestilens army list from that self-same splatbook which represents the forces of Clan Pestilens during their early battles against the Lizardmen. Weirdly, one of his special rules specifies "Clan Pestilens" units, so you should probably be allowed to take him as the head of a Clan Pestilens army if your opponent is willing.

Nurglitch's statblock actually covers the Arch Plague Lord himself, his personal attendant Bilos, and Pox, the giant mutant plague rat which Nurglitch rides into battle. All three are treated as a single character with Movement 5, Weapon Skill 6, Ballistic Sill 3, Strength 4, Toughness 5, Wounds 5, Initiative 4, Attacks 6 and Leadership 7, as well as a Unit Strength of 3.

Nurglitch is a Level 3 Wizard who has 3 Warpstone Tokens and knows the spells Pestilent Breath, Death Frenzy, and Plague. He is armed with the Blade of Nurglitch (each unsaved Wound also inflicts -1 Toughness for the rest of the fight, dropping a target to Toughness 1 minimum), bears a Censer of Filth (creates the same noxious vapors as a Plague Censer but can't be used as a weapon), and carries the Bubonic Scepter, a Magic Item with a Bound Spell Level 5; when activated, choose an enemy unit within Nurglitch's line of sight up to 18" away, then roll a d6 for every model in the unit, inflicting a Wound with no Armor Saves allowed for each roll of a 6.

Nurglitch has these special rules:

  • Cause Terror
  • Passion of the Putrid: Nurglitch has both Frenzy and Hatred, and Clan Pestilens units cannot lose their Frenzy so long as Nurglitch is alive.
  • Scion of Corruption: Nurglitch has a 5+ Ward Save, is immune to all spells from the Skaven Spell List (except for Warp Lightning) and the Lore of Nurgle, and is immune to the fumes of plague censers (including his own Censer of Filth).
  • The Grim Ague: Any non-Clan Pestilens or non-Bubonic Court unit with a model within 6 of Nurglitch is at -1 WS. All models (except Red-Crested Skinks) that end a turn in base contact with Nurglitch take a Strength 4 hit with no armor saves allowed.
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