Imperial Guard Command Squad

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MEDIC! MEDIC! I'M BLEEDING HERE YOU ASSHOLES!

The Imperial Guard Command Squad is a specialized unit utilized by the Imperial Guard, which typically accompanies high-ranking officers into combat. They are tasked with protecting their commanding officer, and with spearheading whatever specialized combat missions he embarks on.

The Guard uses two types of Command Squad: Company Command Squads and Platoon Command Squads.

Company Command Squad[edit]

A Company Command Squad accompanies the company's senior officer into combat, and its primary function is to direct the various units of the company in order to carry out the officer's orders. A typical Company Command Squad numbers five men, including the company officer. The Guardsmen who are selected to join the Command Squad are among the Company's most competent soldiers and have often displayed exceptional gallantry. Command Squad members can expect to receive additional training as specialized orderlies, such as medics or vox-operators.

A typical Company Command Squad includes a Vox-operator which receives specialist training with Guard communications equipment and often acts as an aide or adjutant to an officer. Some Vox-operators are referred to as Comms-Officers and appear to have some level of NCO authority despite being ranked as simple Guardsmen. The squad also includes a Medic which is equipped with some form of Medi-pack allowing him to patch up wounded fellow Guardsmen, a Medic is also a soldier, meaning he is as skilled at combat as any normal Guardsmen. Such battlefield medics can be referred to as Corpsman or even Orderly and do not typically rank as officers. Command Squad medics are not always true members of a regiment's medical staff, meaning they are not fully qualified Medical Officers (also known as Doctors and/or Surgeons). Such personnel often stay in the rear of the regiment, awaiting incoming casualties. There is also the Flag Bearer which is typically a veteran soldier; a standard-bearer who has the honour of carrying a Company or Regimental Standard and is used to signal and raise morale. The fourth guardsman is usually given a special weapon, such as a meltagun or flamer.

Imperial Regimental Advisors. From left to right we have the Astropath, the Officer of the Fleet, and the Master of Ordnance.

Platoon Command Squad[edit]

A platoon command squad serves much the same function as a Company Squad, but at the platoon level: as advisors, orderlies and bodyguards for a platoon leader. The number of Platoon Command Squads in a regiment varies tremendously, as attrition is usually high among the lower ranks, and new officers and/or platoons are being constantly created. Other than the difference in size, Platoon Command Squads are overall equipped and commanded with the same people.

Regimental Advisors[edit]

In addition to the core command squad, a number of Regimental Advisors may be attached to the squad, depending on the combat mission, including an Astropath to send and receive covert messages and performing limited divination, a Master of Ordnance to coordinate with the regiment's artillery companies, an Officer of the Fleet to liase with air and spaceborne units and plenty of Bodyguards.


See Also[edit]

Forces of the Imperial Guard
Command: Commissar - Enginseer - Imperial Guard Command Squad - Lord Solar
Ministorum Priest - Primaris Psyker - Regimental Advisors - Tank Commander
Troops: Armoured Fist Squad - Breacher Squad - Infantry Squad - Field Chiurgeon
Heavy Weapons Squad - Militarum Veteran Squad - Ogryn Squad - Penal Legion
Psyker Battle Squad - Ratling Squad - Rough Rider Squad - Scout Squad
Sharpshooter - Special Weapons Squad - Stormtrooper - Servo-skull
(Data Skull - Guardian-skull - Monotask-skull - Servo Commissar-skull)
Whiteshield Conscript
Structures: Aegis Defence Line - Aquila Strongpoint - Firestorm Redoubt - Fortress of Redemption
Imperial Bastion - Imperial Bunker - Imperial Defence Line - Imperial Fortress Walls
Plasma Obliterator Platform - Primus Redoubt - Sabre Weapons Battery
Skyshield Landing Pad - Tarantula Sentry Gun - Vengeance Weapon Battery
Void Shield Generator
Transports: Aurox Armoured Transport - Chimera - Crassus Armored Assault Transport
Gorgon Armored Assault Transport - Hades Breaching Drill - Hellbore
Mole - Taurox - Termite - Testudo - Trojan Support Vehicle - Pegasus AAV
Light Vehicles: Atlas Recovery Tank - Bike Squad - Bane Wolf - Cargo-8 Ridgehauler
Centaur Utility Vehicle - Cyclops Demolition Vehicle - Devil Dog
Field Ordnance Battery - Hellhound - Land Crawler - Scylla
Salamander Reconnaissance Tank - Sentinel - Siegfried
Robot Crawler - Tauros - Venator - Pegasus AFV
Tanks & Ordnance: Basilisk Artillery Gun - Carnodon - Colossus Bombard - Deathstrike Missile Launcher
Griffon Heavy Mortar Carrier - Heavy Quad-Launcher - Hydra Flak Tank
Leman Russ Battle Tank - Manticore Launcher Tank - Medusa Siege Gun
Ragnarok - Rogal Dorn Battle Tank - Wyvern Suppression Tank
Superheavy Vehicles: Baneblade - Capitol Imperialis - Leviathan - Macharius Heavy Tank
Malcador Heavy Tank
Special Vehicles: Fortress of Arrogance
Flyers & Bombers: Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Thunderbolt Fighter - Valkyrie - Vendetta - Vulture - Chiropteran Scout
Spacecraft: Devourer Dropship - Galaxy Troop Ship - Tetrarch Heavy Lander