Desolation Squad
This article is about something that is considered by the overpowering majority of /tg/ to be fail. Expect huge amounts of derp and rage, punctuated by /tg/ extracting humor from it. |
"Fire missiles! Fire again! Fire them all!"
- – Arcturus Mengsk, StarCraft II: Co-op Mode
"Uh... brothers, what's a backblast?"
- – Desolation Primaris Marine
The Desolator Desolation Squads are the newest addition to the Primaris roster as of Strike Force Agastus. Following the traditions of the Eldar, this primaris unit takes an idea off of the Dark Reapers and somehow outderped them in terms of design and usability. It would only be so long until the Orks inspired someone else for once, though the Infernus Heavy Bolter was probably designed on a similar basis.
Overview[edit]
The Desolation Squad has been directly compared to the Devastator Squads of the firstborn marines, being the ones that carry the heavy weapons (albeit limited to explosives, with the other weapons the Devastators use being covered by Heavy Intercessors, Hellblasters with Heavy Plasma Incinerators, Eradicators, and Eliminators with las-fusils). Their heavy weapon of choice is a hilarious-looking Castellan Launcher which can be fired indirectly as well as a selection of sub-weapons ranging from the Superfrag Rocket Launcher and the Superkrak Rocket Launcher. Their sergeant is equipped with a Vengor Launcher that allows it to indirectly attack at enemies when your other troops can’t target them. What makes them so super? It's because they're Space Marine weapons Well, it's the inflated stats: Just as the Guard got Field Ordnance Batteries with an Anti-Tank, Anti-Horde, and Middle option, so too did the Space Marines: the Anti-Horde has minimum 3+D3 shots, the Anti-Tank does 3+d3 damage, and the middle option gets to fire outside of LOS. The belt-fed Castellan is also a D3 bolter with AP-1,Blast and also non-LOS shooting, and is basically an underslung addon to whatever launcher you picked.
If all this sounds familiar, their inflated stats and reliability is a lot like Eliminators when they first came out, except Eliminators pick their ammo before each shot, but Desolation Squads pick their loadout before battle.
TL;DR: each Marine gets a souped up version of the base Missile Launcher that is very special because of how reliable they are for each role.
Gallery[edit]
Potential fixes[edit]
-
-
-
-
Just delete the ammo belt, it's the biggest sin of the mini.
And the memes[edit]
-
It's Nerf or Nothin'!
-
If you want to go it all the way, you might as well commit to it. Model by CPNFSM
-
-
An accurate depiction of everyone's reaction to this...thing
-
Zorg sends his regards
-
-
What is seen cannot be unseen
-
Overcompensator 40,000
-
Accept No Substitutes
-
Radical problems require radical solutions
-
Papa G's reaction to Uncle Cawl's latest work (how or why he even allowed them to exist is another question). Now dubbed by DreadAnon.
Forces of the Primaris Marines | |||
---|---|---|---|
Command: | Apothecary Biologis - Helix Adept - Judiciar - Primaris Ancient Primaris Apothecary - Primaris Captain - Primaris Chaplain Primaris Librarian - Primaris Lieutenant - Primaris Techmarine Vanguard Librarian - Vanguard Lieutenant | ||
Troops: | Aggressor - Bladeguard Veteran - Desolation Squad Eliminator - Eradicator - Hellblaster - Inceptor - Incursor Infernus - Infiltrator - Intercessor - Reiver - Suppressor | ||
Structures: | Firestrike Servo-Turret - Hammerfall Bunker | ||
Walkers: | Ballistus Dreadnought - Brutalis Dreadnought Invictor Tactical Warsuit - Redemptor Dreadnought | ||
Transports: | Impulsor - Repulsor Tank | ||
Vehicles: | Gladiator Tank - Invader ATV - Primaris Outriders - Storm Speeder | ||
Super Heavies: | Astraeus Super-Heavy Tank | ||
Flyers: | Overlord Gunship | ||
Spacecraft: | Space Marine Landing Craft | ||
Allies: | Space Marines |