Campaign:Wyld Boys/Thunder Jowls

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Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore

Basics[edit]

Name: Thunder Jowls
Concept: Bloodhound English huntsman
Caste/Aspect: Full Moon
Motivation: To hunt down the mightiest beast in all of creation
Intimacies: The Hunt, Pipe Smokin'
Anima Banner/Totem:A mustache with an elegant pipe protruding from it
Anima Effect/Tell:Thick floppy cheek wrinkles
Experience: 5/5

Background[edit]

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)


Appearance[edit]

(what other people see when they look at your character.)

Attributes[edit]

Strength  ●●        Charisma     ●●●        Perception   ●●●●●
Dexterity ●●●●●        Manipulation ●●        Intelligence ●●
Stamina   ●●●●        Appearance   ●●        Wits         ●●●


Abilities[edit]

Lunar Block
Archery      ●●●●●  Craft       X      Bureaucracy   ●
Athletics    ●●●    Larceny     X      Investigation X
Awareness    ●●●    Linguistics ●      Lore          ●
Dodge        ●      Performance X      Occult        X
Integrity    ●●●    Presence    ●      Medicine      ●
Martial Arts ●      Ride        ●
Melee        X      Sail        X
Resistance   ●●●    Socialize   ●
Thrown       X      Stealth     ●●
War          ●      Survival    ●●●●●

Linguistics[edit]

High Realm, Claw Speak

Specialties[edit]

Archery: Firewands
Survival: Hunting

Backgrounds[edit]

Resources: ●●●
Artifact: ●●
Manse: ●●

Charms[edit]

  • Deadly Beastman Transformation: Allows Thunder to use his WARHOUND warform, +1 to all physical attributes.
  • First Dexterity Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to a Dexterity roll for every mote you spend, yadda yadda.
  • Wasp Sting Blur: 2m/1t, Reflexive, Combo-Ok/Fury-Ok, Instant, reduces the speed of any dex action by 1 per 2m.
  • Relentless Lunar Fury: 1m 1wp, Reflexive (Step 1 or 2), Duration (Essence*2) Rounds, adds 1 autosux to all combat rolls, allows character to ignore -1 wound penalties, -1 speed to all actions when activated with wasp sting blur.
  • First Perception Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to a Perception roll for every mote you spend, yadda yadda.

Combos[edit]

(example:)
Combo Name: Combo Cost + 1wp

  • List of constituent Charms, including Cost and Type.
  • Heavenly Guardian Defense, 4m, Reflexive (Step 2).
  • Etc

Essence[edit]

Essence: ●●
Regeneration: 8
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower[edit]

Willpower: ●●●●●●●●
Temporary: □□□□□□□□

Virtues[edit]

Virtues:

  • Compassion ●●
  • Conviction ●●●
  • Temperance ●
  • Valor ●●●●

Flawed Virtue:Valor
Virtue Flaw:"TALLY HO!"
Limit: □□□□□ □□□□□

Inventory[edit]

Artifact (●●): Mary-Anne
Speed 5, Accuracy +1, 16L damage, Rate 1, Range 8, 2/F/S
Mary-Anne is Thunder's trusty hunting blunderbuss, with her he has brought down many great beasts. She is custom-tooled and without a trigger guard so Thunder can use her in war from.

Manses and Hearthstones[edit]

(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat[edit]

Dodge DV: 3 (Dex+Dodge+Ess)/2 round up
Dodge MDV: 6 (Willpower+Integrity+Ess)/2 round down
Soak: 0A/2L/4B (Add armor and (Sta)B/(Sta/2 round down)L/0A)
Pierced: 0A/2L/4B (Add half from armor and full from stamina)
Hardness: 0A/0L/0B (Armor only)

Attacks[edit]

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health[edit]

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement[edit]

Bonus Points[edit]

3 BP, Valor to 4
2 BP, Archery to 5
2 BP, Survival to 5
1 BP, firewand archery specialty and hunting survival specialty
3 BP, perception to 5
2 BP, Lore to 1
2 BP, Integrity to 3

Experience Points[edit]

(Here is where you write down your experience points and how you spent them)

See Also[edit]

Exalted