Vance Motherfucking Stubbs

From 2d4chan
Revision as of 05:25, 28 April 2017 by 79.224.210.67 (talk)
Jump to navigation Jump to search
The motherfucker himself.
"I am not afraid of an army of lions led by a sheep. I am afraid of an army of sheeps led by a Lion."
-Alexander the Great.

He's Vance. Motherfucking. Stubbs. An Imperial Guard general and total badass from Dawn of War: Soulstorm and the only character introduced in the expansion anyone likes, despite having arguably the worst voice actor (his performance is just bad, and not with enough ENGRISH or ham to be unintentionally funny like Boreale or Carron). He's the most badass Governor General....ever....well maybe at tie with General Sturnn who's equally awesome, but wasn't a governor.

A FUCKING HACK

GORGUTZ WON SOULSTORM HAHAHAHAHAHAHAHAHAHAHAHA

STUBBSFAGS ON SUICIDEWATCH

In the Soulstorm campaign

Vance is your early melee tank who is able to protect your precious flashlight trooper from all kinds of nasty melee units like ork boyz, assault marine and banshee. He can recruit 4 kinds of bodyguard such as commissar, warrior priest, pysker and kasrkin sergeant.

Commissar gives extra morale. Psyker gives detection to stealth units as well as their dangerous psychic abilities. Warrior priest gives extra morale, speed and health(with the awesome ability to make Vance invincible if the your base has reached tier 3). The Kasrkin sergeants is only available after Ibram's Vestment is unlock and it gives Vance extra 100 hp, 150 morale.

So in summary, if you want Vance to be a mega tank, you need to have every bodyguard as a warrior priest which not only gives Vance lots of health, but also allows Vance to use the priest's invincibility 5 TIMES.

Though if you want Vance to be shooty, you needs to have all kasrkin sergeant (who are pretty cheap and fast to recruit by the way) and they will shoot everyone to shits with their advance flashlights hellgun.

Psyker's detection is kind of useless if Vance has the Targeting Optics wargears and it's psychic abilities is not really that useful since you rely on your flashlight troopers' daka damage most of the time.

Commissar's extra morale isn't worth to recruit but it can put out some daka and it does not requires Ibram's Vestment so it would be a early placement for kasrkin sergeants.

By the time Vance is fully upgraded, it can eat buildings and vehicles for breakfast and tanking relic units like the frigging night bringer toe to toe with his invincibility.

Codex Stubbs

Now your Guardsmen can be led by this badass.

Vance "Motherfucking" Stubbs. Governor General of Kaurava: Vance Stubbs may replace the Company Commander of a Company Command Squad or the Tempestor Prime of a Militorum Tempestus Platoon Command Squad (in which case the Militorum Tempestus Platoon Command Squad becomes an HQ choice) for 110 points.

Name WS BS S T W I A Ld Sv
Vance Stubbs 5 5 3 4 3 4 3 10 4+/5++

TYPE: Infantry
Warlord Trait: Bellowing Voice
Special Rules:

  • A Father to his Men: Every Astra Militarum model within Vance's Command Radius has +1 Leadership.
  • Hatred (Tau)
  • Ambidextrous: Vance Stubbs may fire both his Storm Bolter and his Plasma Gun during the shooting phase (he must still fire at the same target as his unit) or when firing overwatch.
  • Voice of Command
  • Senior Officer
  • Stubborn

Wargear:

  • Plasma Gun
  • Battle Claws: These are a pair of Master-Crafted Power Claws that grant +1 Strength.
  • Storm Bolter
  • Carapace Armour
  • Bionics: Improves Vance's Toughness by 1 (already represented in his profile) and grants the Feel No Pain special rule.
  • Macharian Cross: After deployment is complete (including deploying infiltrators and moving scouts) but before determining who has the first turn, any single infantry squad within 6” of Vance Stubbs may be redeployed up to 12” but otherwise must abide by all of the mission's deployment zones and rules.
  • Ibram’s Vestment: Grants the Preferred Enemy special rule to friendly models within 12".

Frag Grenades

  • Frag and Krak Grenades
  • Melta Bombs

Gallery

Famous members of the Imperial Guard
Commissars:
Senior Officers:
Junior Officers:
Enlisted Guardsmen: