Rising Sons

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Rising Sons
Battle Cry Banzai!
Number Unknown
Founding 8th Founding
Successors of White Scars
Successor Chapters None
Chapter Master Mifune Toshiro
Primarch Jaghatai Khan
Homeworld Sub-sector Yamato
Strength Unknown
Allegiance Imperium
Colours Black, Blue and Gold
The current livery of the chapter.

The Rising Sons are a Space Marine chapter from the eastern fringes, an area bordering the Tau Empire. While a redoubtably proud, steadfast and loyal chapter of the Adeptus Astartes, the culture they had adopted from their home worlds in the Yamato sub-sector would be their downfall. Unfairly cast aside by Inquisitor Octavianus due to the chapter's decision to try and pre-emptively destroy the Necron of the Eight Tombs before they could fully awaken; a brash choice that cost the lives of countless brave space marines. Believing this to be an obvious sign of weakness, as well as blaming the entire chapter for the fall of seven of its marines over two centuries before, the overzealous Inquisitor stripped the chapter of its rights, its home and dispatched them on a century-long pentient crusade into the Tiji Sector, which had suffered a string of attacks by both Orks and Tyranids of the newly discovered Hive Fleet Nidhoggr. Now the chapter sails towards their new home for the next hundred years, ready to give their lives in the fight to not only redeem themselves in the eyes of the Imperium, but to also restore their own honour. Any other chapter would have said "FUCK YES" and dived right in (Ref. Space Wolves, Blood Angels, Angry Marines), but because these ones are so weaboo, they weren't too happy about being ousted from their anime-filled fortress-moanastery.


Fluffy bits

History

Divine Favour

In the mid 41st millennium, a terrible Orkish Waaagh! descended upon the sector which the Yamato sub-sector is a part of, devastating much of the sector and crippling its economy. The inefficient bureaucracy of the Administratum delayed any deployment to aide the planetary defense forces forced to face the green tide. This vulgar display of power attracted the attention of various other Ork warbands, causing the already massive Waaagh! to swell to unfathomable size. No Imperial force seemed to be capable of hindering it even slightly. At last, the Waaagh! made it to Sub-sector Yamato, where Battlefleet Yamato and the Rising Sons navy clashed with the Waaagh!'s vanguard fleet. Casualties on both sides were massive, but they were ultimately ordered by the Shogun to fall back to Sekai to make their final stand. Just as the Orkish fleet cast its terrible shadow over the surface of Sekai, a warp storm erupted and destroyed the entire main fleet! The Waaagh! was dealt a fatal blow by this freak warp storm and soon dissolved into scattered warbands to be cleaned up in the aftermath. The denizens of Sub-sector Yamato saw this warp storm as proof of the Emperor's favor towards them.

The Akechi Betrayal

In 882M41, Oda Company was deployed to a shrine world to combat invading Chaos forces. It was on this planet that Oda Company sergeant Akechi Mitsuhide and six other Rising Sons were corrupted by Chaos and defected. With their new allies, Akechi's "Traitorous Seven" ambushed Oda Company and dealt heavy casualties. In a climactic battle against Oda Nobunaga, Oda Company's Daimyo, Akechi inflicted a mortal wound upon him. Although the ambush was ultimately a failure, the Traitorous Seven escaped and likely fled the planet. Oda Nobunaga was encased in a dreadnought and Oda Hideyoshi took his place as Daimyo of Oda Company. The instance of corruption within Oda Company dealt a heavy blow to their honor and earned them varying levels of suspicion among their peers. As such, they are occasionally known as the Dishonored Company, ever-vigilant for any information regarding the whereabouts of the Traitorous Seven, so that they may take their revenge and reclaim their honor.

Sub-sector Yamato

Small, by sub-sector standards, Sub-sector Yamato is governed by the Rising Sons and is located in the Ultima Segmentum, bordering the Eastern Fringe. It hosts a number of closely grouped star systems. Notable planets are as follows:

Sekai
Capitol of Sub-sector Yamato.
Medieval tech level.
Classic Sengoku age japan on a worldwide scale.
A densely populated feudal world, where warring clans forever battle for honor and prestige. The Shogun resides here at the planetary capitol. The Rising Sons will often send representatives to view especially important battles and scout for potential space marines.
Kyotoro
Heavily industrialized, not hive or forge however.
Produces most of the chapters wargear.
All major areas are controlled by the Forge-Clans.
Every 4 years, the various Forges "Bid" for the honor of producing the chapter's wargear through a period of intense conflict between them. The forge that captures the most territory is deemed to have constructed the best quality equipment and is thus awarded the contract. Techmarine are usually from here.
Otera
Shrine world.
The spiritual home of the chapter.
Home to several cults that interpret the Emperor in different ways.
Warfare is usually considered a "Holy War". Guns are frowned upon by some sects and embraced by others. To avoid undue damage to the shrines and temples, the wars generally consist of duels between champions or take place far away from the cities. The sites of the major battles tend to result in the foundation of a new shrine on that spot by the winning side, with the usual end being that the losing side's temple falls to pieces and eventually returns to being part of the landscape. this results in an eternal cycle of shrines being built and falling to pieces.
Tojo (Destroyed)
Primary Source of Ashigaru regiments.
A highly militaristic world, Tojo was home to the fatalistic Ashigaru Imperial Guard regiments that often accompanied the Rising Sons. They were renowned for their uncannily high morale and willingness to utilize suicide tactics at a moment’s notice. Bayonet charges into heavy fire were practically a trademark of the Ashigaru. The pilots within Battlefleet Yamato are also known to display this fatalistic attribute, often loading their small fighters with explosives and intentionally plunging them into enemy battleships. Tojo was destroyed by a Necron attack, the ancient warriors wiping out all organic life on the planet. Soon after, the world was declared exterminatus and destroyed at the order of Inquisitor Octavianus, fearful that the Necron could use the dead planet as a staging point for further attacks on the Yamato sub-sector.
Tengu
Feral Death World.
Primary Source of Rising Son Scouts.
It spends much of its time eclipsed by another planet, causing it to have long periods of twilight and nighttime. Every couple of months, the planet slips out of eclipse and is blasted by harsh heat from the sun. The human population often seeks shelter in the planet's vast and thick forests, but the during this period, forest fires are also frequent. During the eclipse period, the human population is constantly on the run and hiding from Tengu's variety of dangerous creatures. To survive, Tenguese learn to be extremely adept at stealth and hunting. Many of the Rising Sons' ninja scouts are recruited from here, as well as Ashigaru Stormtroopers, known as the Tengu.

Interestingly, a Yamato system already exists in canon fluff, as mentioned by the Black Library short story collection 'Fear the Alien', in which the Iron Inferno story takes place on the planet Izanagi in the Yamato system which eventually falls to an Ork Waaagh (With no sign of space marine intervention of any kind whatsoever.) How this enormous GW BITCHSMACK will affect the current Rising Sons fluff, only time can tell.

Organisation

  1. "Tokugawa" Company, The Chapter Master's personal Company.
  2. "Oda" Company, led by Takashi 'One-Eye' Kuma. A giant of a man who favours the war-axe.
  3. "Date" Company, led by Musashi Hanzo. Wiped out fighting Necrons of the Eight Tombs.
  4. "Chosokabe" Company, led by Burakumin Kano. A humble but brilliant tactician.
  5. "Hojo" Company, led by Kirin Jigoro. A notedly arrogant, but absolutely brilliant tactician.
  6. "Shimazu" Company, led by Kojiro Kuga. The greatest duelist in the Chapter.
  7. "Tachibana" Company, badly mauled. Currently without a captain.
  8. "Uesugi" Company, badly mauled. Currently without a captain.
  9. "Takeda" Company, badly mauled. Currently without a captain.
  10. "Mori" Company, the primary training company. Led by Ishida Ryuga, a former scout-sergeant.


Each company's mon is displayed somewhere on the space marine, usually the knee, helmet or back banner. Each daimyô relinquishes his old surname upon reaching this rank, replacing it with his company's name. Some, but not all space marines will do the same to display their loyalty to the company. These names and mon derive from actual historical clans of Sengoku Japan, which just so happen to coincide with the clans of the Sons' home sector.

Glossary

Daimyô
The Rising Sons' version of the Company Captain rank.
Mon
The heraldic clan sigils that also act as the mark for each of the chapter's ten companies.
Sashimono
The special style of backbanners employed by the Rising Sons.

Crunchy bits

Chapter History
8th Founding
Chapter Progenitor
White Scars
Chapter Purpose
Standing
Chapter Demeanor
Uphold The Honor Of The Emperor
Stat Bonuses
+5 Toughness, +5 Willpower
Gene-Seed Purity
New Generation
Chapter Flaw
Pride in the Colors
Organization
Unique Organization
Combat Doctrine
Close Combat
Restriction
*
Special Equipment
Japan-themed close-combat weapons (wakizashi instead of combat knife, katana-pattern two-handed powerswords, etc)
Chapter Belief
Honor the Ancestors.
Chapter Founding Father
*
Chapter Strength
Over Strength
Chapter Homeworld
Medieval, Temperate
Chapter Rule
Distant
Chapter Friendship
Imperial Guard, local "Ashigaru" regiments
Chapter Enemy
Necrons (Warriors of the Eight Tombs)
Chapter Battlecry
Banzai!

Advancement Table: Strength of Arms

  • Acrobatics 100 XP
    • Acrobatics +10 100 XP
      • Acrobatics +20 100 XP
  • Investigation 100 XP
    • Investigation +10 100 XP
      • Investigation +20 100 XP
  • Blademaster 300 XP
  • Combat Master 300 XP
  • Flesh Render 400 XP
  • Furious Assault 400 XP


Solo & Squad Mode Abilities

Personal Challenge
As per Storm Warden’s Thunder’s Call
Squad Mode Attack Stance
Storm of Hell
Squad Mode Defensive Stance
Only in Death…


Chapter Trappings

Chapter Curse

As per Imperial Fists’ Death before Dishonor

Gallery


Writefaggotry

Several stories have been made across the span of the threads, including:

External Links