That guy
"Fool me once, I'm mad. Fool me twice, How could you. Fool me three times, you're officially that guy."
- JonTron
That Guy is the /tg/ version of Scumbag Steve, but somehow he's worse. Jesus. Christ.
That Guy never brings his own food, and always steals everyone else's.
That Guy always smells bad and wears clothes that expose his overweight asscrack.
That Guy never shares his Cheetos, and he always gets orange dust all over everything. He doesn't clean his hands off before touching YOUR minis and books, either.
That Guy will always bring so much cheese to the table that the other players instantly become lactose intolerant and choke.
That Guy never bothers to learn the rules, but will happily crash play to a halt every single turn.
That Guy will exploit every loophole in the rules to his advantage or require an utterly anal level of rule following whenever it suits him.
That Guy will try to fight against the party and consider himself clever (because he's "winning"), but will ragequit when the party kills him.
That Guy always has to play his own homebrew race and class, both of which are horribly overpowered.
That Guy inserts his creepy fetishes into everything, and is the reason men are banned from playing women in your group.
That Guy has tendency to get really mad over nothing.
That Guy fires into melee combat without the proper feats and abilities.
Hey... FUCK THAT GUY!!!
THAT FUCKING GUY.
And the worst part about That Guy? We all see a little of ourselves in him... and shiver in disgust. The one good thing that That Guy does is move us to be a little better than we are... lest we end up like him.
The Ultimate example of 'That Guy'hood has been achieved. The summit will never be reached by any other. The story of the Marty-Stu, Ao-Sue, Chief-Circle or "That guy as a DM in several setting using a system he designed himself.
irolledazero.blogspot.com
A taste: Using a d20 system, Marty measured his own real life INT score at 18, and made it so that none of the characters being used by the players in his games had an INT higher than that...so if the players came up with an idea for something complicated/scientific that he didn't know about off the top of his head, he could say "Your character isn't smart enough to know that or think of that"
This man, with an "18 INT" thinks that carbon dioxide doesn't dissolve in water,(while holding a Mountain Dew) that sniper rifles are the same as heavy pistols, (Just bigger but otherwise same force/impact/etc) and the coup de grace
"Genes are like muscles dude, the more you use them the more you get! Then those get passed down to your offspring, like how giraffes have long necks!"
Ladies and Gentlemen...read the tale of that guy...and despair/laugh.
See Also
- This Guy
- Matt Ward
- Magical realm, when That Guy becomes That GM and tries to push his fetishes on the players.
- Luke, a case study of what it is like to live with That Guy.