Angron

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Angron and his World Eaters, pre-heresy and pre-daemon prince in a rare state of tranquility standing on top of a pile made of snow and dead bodies. It's hard to calm down when there's nails in your brain.

"But who prays for Satan? Who, in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most?"

– Mark Twain

"Passionate hate can give meaning and purpose to an empty life."

– Eric Hoffer

"You could walk a mile in my shoes and you'd be crazy too, with nothin' to lose."

– Tupac Shakur

"I was born in blood, raised in darkness and I shall die free!"

– Angron, to the Nucerian High Riders and their armies

His name is Angron (A.K.A. The Red Angel, Shithead if you're sergeant Gharte or That Goddamn Retard if you're Leman Russ). Cmon, do we really have to spell it out? While his name may be a play on the words "Anger", it is possible that his name is based on the Greek word "Agrion" which means "Wild" (Which pretty much suits him considering he's the angriest, wildest, mother-fucking mother fucker in a long and extensive history of bipedal mother fuckers). Also, if you spell his name backwards it's Norgna, which has to count for something. Apparently the inspiration for his name was a corruption of the nickname a bouncer in Nottingham has: Angry Ron.

What we're trying to say is, Angron just might be the angriest and the most talented in manly face-to-face fighting son of a bitch in the galaxy. In fact, one time he was so angry about being angry all the time, that the part of him that made him angry exploded in his head, rendering him permanently angry (and also sexually impotent, but don't let him know that). And then there was that time he was kidnapped by the Emprah, which didn't help his temper much, and gave him an excuse to fucking RAGE at his dad by joining up with Khorne, Warhammer's God of Battle, War and RAAAAAAAAAAGE! Angron just so happens to be Primarch of the World Eaters and that swell guy. Hilariously, while you probably pictured a hulking brute reading this, he is described in fluff as one of the shortest Primachs, stooped and bald on the top of that. He is also Khorne's second most powerful champion, where he falls short to Doombreed, Khorne's first ever Daemon Prince/Champion. But we can forgive him, because nobody can beat Genghis motherfucking Khan.

His revered exploits include slaughtering the entire population of a planet within a night; killing an entire contingent of Eldar warriors led by a Farseer when he was only a child; and leading a gladiator rebellion against their slavers and slaughtering 25 other armies sent against them, non-stop, until a huge one made up of seven armies came and fucked their shit up against a dirty rock. The Emperor saved him from dying there (but left all his buddies to die), which was a tremendous blow to his martial pride and among other things, eventually led him to RAAAAAAAAAAGE furiously against the Emperor, believing him a coward devoid of honor. Angron went on to become one of the first Primarchs to side with Horus during the heresy, and was turned into a monstrous, frothing demon-prince by his brother Lorgar. Eventually, Angron joined up with KHORNE, the aforementioned God of War, Murder, Killing, Bloodshed, Weeping Buttholes, Battle and RAAAAAAAAAAGE.

Here is the theme song of this glorious bastard.

Early Life & Great Crusade

He's got good reason to be ever-so-slightly miffed: his pre-daemonhood life was one big bowl of shit after another. First he crash-landed on his new home world (because Khorne didn't give him a soft landing) and had a good chunk of his head torn off in the crash, after which he got jumped by the aforementioned Eldar, then (tired from the killing and the massive brain trauma --keep in mind he was like 6 hours old) got captured and sold into slavery by people with near-Imperial level technology who proceeded to replace part of his brain with ARCHAEOTECH SHIT, before making him fight as a gladiator for their entertainment. The stuff they stuck in his head would later be called "The Butchers Nails", and, though never fully understood (even after the Emprah's best techs took a look), they constantly applied pain TO HIS BRAIN, and made it so the only time he could feel anything resembling happiness was while BALLS DEEP IN A SQUEALING HOG (read that as: while murdering shit).

After years of being a slave, fighting through the gladiator pits and becoming the best of them, Angron eventually set up and led a rebellion, fighting to free his "brother and sister" gladiators. This would make him 40k's answer to Spartacus, the same way Curze is 40k Batman. Around that time the Emperor showed up, and hashed out a deal with the local planetary government in order to expedite Angron's capture and win over the planet without any further bloodshed, because there was no point in the Emperor helping his son win a (totally justified) war against a population that had already submitted to compliance. Of course, this deal required the Emperor to take Angron away from the only people who weren't shitty to him, leaving them all to die; but Big E didn't give a rat's ass about those fuckers (and they were all summarily executed, as you would expect in a slave rebellion). Naturally, he didn't tell Angron any of this, because he couldn't give less of a shit Aaron Dembski-Bowden wanted to make the Emperor look like an ass again. Daddy issues don't make for good excellent writing, but said writing is harder to write. Of course, the Emperor could save them all or simply kill the local slavers who were, despite compliance, flying in the face of the law of the Golden Crusade, and take the slaves to his ship to be made into a loyal ass-wrecking rapetrain of AWESOME. Buuuut we need our dose of our Edgy Grimdark here, right?

It's implied in the novels that E-Money took one look at Angron's fucked-up (and dying- the Butcher's Nails were quite literally destroying his brain so fast that the Mechanicus estimated that he wouldn't live long enough to see the end of the Great Crusade) skull and decided that he was a waste of time and effort, and went off to go suck Horus' dick some more. While some might argue that he could have at least tried to removed the Butcher's Nails, keep in mind that all attempts at removing them from regular Space Marines led to their messy deaths. Though later, a captain of the Thousand Sons was fairly certain that their psyker-medics could figure out how to remove them from a certain swell guy who killed him shortly afterwards. The Emperor, in his infinite wisdom, told Angron none of this whatsoever. Because fuck that guy, goddamnit ADB.

In Master of Mankind, there's a scene where The Big E summoned Arkhan Land to his labs under Terra and showed Angron spread out with his skull hacked open & brain exposed on a a surgery table. E-Diddy admitted that even he couldn't remove the Nails without killing Angron, along the lines of "he can't undo his own work" in terms of healing, even though he is the most intelligent person in the Imperium and the most powerful psyker ever and the aforementioned Thousand Son who had been convinced he could have removed Khârn's Nails without killing him. Makes so much more sense that the EMPRAH said that he could not achieve such a feat (despite that, in "Mechanicum" he merely needed to touch a "Knight" to fully repair the machine. So the facts simply do not add up).

Either way, when Angron was introduced to his legion he was inconsolable. He ended up hacking apart the legion captains until Khârn (who was actually much further down the list of command, having risen up the ladder thanks to several of his superiors' untimely ends) managed to talk some sense into his father. So, the Emperor was willing to let Angron kill off many of his "finest" sons, and hoped that one guy would somehow succeded in talking some sense into the angriest motherfucker alive. Evidently. He also believed that said motherfucker would be a great commander just because he was a primarch? Anyway, Kharn was successful, and Angron renamed his legion World Eaters, a name you might recognize translates to fucking savage in the common tongue. Angron's old army of gladiators whom he'd led to freedom and been denied to die along was known as "the eaters of cities" on Nuceria. So, as Dreagher, a Terran-born War Hounds legionary who served as Captain of the Legion's 9th Company, described it: from then on, they would no longer be the War Hounds, but Angron's "eaters of worlds" in their honor.

Oh yeah, remember how he was lobotomized so he would only find joy only in killing shit? He then replicated this technology on his legionaries, despite the Empy's warnings, and despite how much he hated the source of the nails, his old masters - which adds a little hypocritical spice to his complaints about how the Nails ruined his life, given that he did the same thing to other people for no fucking reason when given the chance -; Or perhaps he wanted his sons to feel the same pain he experienced since he would never be able to remove the goddamn thing from his brain and it pissed him off that his own fresh blood did not suffer as he did. Even in spite of being the first legionary to GIT SOME, that swell guy became Angron's 'cool headed' equerry. Ironic. Get it? Cause they're "Butchers Nails" and nails are iron. Did that make you mad? Was it as painful for you to read? Good, because that's what they feel like.

Nails also negatively interact with Psykers, killing Librarians with Nails installed (taking down entire squads of space marines in the process as their altered brain chemistry made it impossible for them to control their abilities anymore). Also merely being near a psyker made other Legionaries feel... uncomfortable (described as ticking by Kharn). Angron personally took this to eleven, hating psykers for the additional pain they brought - with the strange exception of Lorgar & Emperor, who seemed not to trigger that effect. Still, the whole Butcher's Nail thing is actually quite tragic. In "Betrayer" Argel Tal once asks Kharn why the World Eaters allowed themselves to be mutilated so, to which Kharn replies that they thought it would bring them closer to their father. Argel Tal continues asking if it worked, and Kharn sadly mutters to himself "no, it didn't". So, before Erebus made sure that Kharn would become the RAAAAAAGE train we know in 40k by killing Argel Tal (in the same novel), because -as Erebus put it- his damned humanity would have spared Kharn this fate (because becoming a berzerk psychopathic killer is so much more awesome than staying sane) he appears to be regretting this decision - at least at this point - .

During the Great Crusade, the World Eaters were known as the Imperium's butcher force. Their arrival or even just the threat of their arrival in a system was enough to make non-compliant imperial worlds surrender, lest they be completely and utterly be butchered by the Red Angel and his sons. - which only made it easier for the World Eaters to butcher them.

He actually had a run in with Leman Russ at some point. Russ came to Angron after having heard reports that the World Eaters were increasingly just bathing in blood, instead of bringing worlds to compliance. Angron wasn't as brain-damaged as he would be later so he asked if Russ had come on order of the Emperor which Russ grudingly had to decline. Still, he went on saying that implanting Angron's legionaires with the Nails still had to stop (so he basically told Angron to sort his shit out and stop mutilating his sons). But we all know good Russ is with people and generally just liked throwing his weight around. In more seriousness, this is one of the cases where Russ really, genuinely wanted to help one of his brothers, having had his own bouts with irresistible murderous intent to deal with. His approach sadly wasn't well thought out.), though to be fair Angron wasn't exactly diplomatic either, telling Russ that the Nails were the only thing that kept him going, that the EMPRA was just another slaver (and that bringing "compliance" to worlds was just a way of candycoating enslaving worlds, which merely had wished to be left alone), and that without the Nails he might go to Big E and chop "the bastard's" head off, which made Russ RAAAAGEEE (source: "Betrayer"). There was a brief skirmish between the two Legions (an event which would come to be known as the "Night of the Wolf") where Angron fought Leman Russ in personal combat. He made him his personal bitch until he was outmaneuvered by the Space Wolves troops and surrounded, isolated from his World Eaters who were just like their father putting up one hell of a fight and hurt on the Wolves.

Russ then tried to make his point; that Angron's berzerker rage made him and his Legion lose sight of the larger tactical and strategic objectives and that Russ had lured him into a position where he would be killed. Angron refused to acknowledge his losing position since he was the one holding the weapon at his brother's throat and that killing EVERYONE should be the only objective anyway. Russ might be very well holding the proverbial gun to his temple, but it was only worth anything if he was willing to pull the trigger. Which at that point Russ wasn't, so Angron completely ignored him.

In the end, though, Russ was right and Angron's failure to learn and control his murderous rage was amply demonstrated. At the tail end of the Great Crusade, when he butchered a whole city which had just surrendered, and then on Isstvan III when he sabotaged Horus' clean Exterminatus by going down to rip the loyalists apart personally.

Horus Heresy

On which note, Angron kicked off his contribution to the Heresy in a way that had Horus' lieutenants suggest killing him. When the firestorm on Isstvan died down, it became apparent that large numbers of Loyalists had survived. Said survivors immediatly hit the vox-castors and began demanding answers/hurling insults up at the orbiting fleet, outraged and grief stricken that they had been betrayed by their own Primarchs. Hearing the howled insults of his own Loyalist World Eaters, Angron flew into a rage and ordered his legion to deploy onto the planet. This meant that Horus couldn't just bombard the city again, and committed the Traitors to fighting a long, brutal campaign which delayed them and sapped their numbers.

He was much handier on Isstvan V, wreaking all sorts of carnage in the Dropsite Massacre. He stayed behind to hunt down the surviving Raven Guard who'd escaped with their Primarch, and would have massacred them if not for their reserves rocking up from Deliverance.

Lorgar then roped Angron into his Shadow Crusade, systematically butchering worlds across Ultramar to invoke the Ruinstorm. Initially, this was a campaign with mixed success: the two Legions nearly fought in the void before an Eldar fleet tried to destroy Angron, and the World Eaters wiped out several worlds which Lorgar had wanted to skip. The Word Bearers were nearly driven to despair by the World Eaters' degradation, and Lorgar began to worry that Angron couldn't see how he was degenerating - and there was only one way that could end. Still, Lorgar wanted to save Angron, although in his case "save" meant "transfigure into a daemon Primarch". Angron was, according to Horus and Lorgar, the only Primarch (beside Horus himself) that would be able to successfully take on and beat Sanguinius in full rage mode. To do that, Lorgar led Angron back to his shitty home planet Nuceria where Angron went into a deep depression after witness the tragic aftermath of his rebellion, which ended in him berserk the fuck out, ordering his legion to slaughter every fucking thing on the planet faster than an inquisition cyclonic torpedoes bombing, except the arrival of Guilliman's forces delayed it's inevitable doom.

Angron later had an epic showdown with Roboute Guilliman when he helped Lorgar fighting big boy blue. Guilliman called Angron out to which the Red Angel replied as follows:

"What would you know of struggle, Perfect Son? When have you fought against the mutilation of your mind? When have you had to do anything more than tally compliances and polish your armour?" [...] "The people of your world named you Great One. The people of mine called me Slave. Which one of us landed on a paradise of civilization to be raised by a foster father, Roboute? Which one of us was given armies to lead after training in the halls of the Macraggian high-riders? Which one of us inherited a strong, cultured kingdom? And which one of us had to rise up against a kingdom with nothing but a horde of starving slaves? Which one of us was a child enslaved on a world of monsters, with his brain cut up by carving knives? Listen to your blue-clad wretches yelling of courage and honour, courage and honour, courage and honour. Do you even know the meaning of those words? Courage is fighting the kingdom which enslaves you, no matter that their armies outnumber yours by ten-thousand to one. You know nothing of courage. Honour is resisting a tyrant when all others suckle and grow fat on the hypocrisy he feeds them. You know nothing of honour."

Choke on deez nuts, Papa Smurf. Guilliman ended up getting beaten so badly he had to crawl away on hands and knees, but not before throwing back:

"You’re still a slave, Angron. Enslaved by your past, blind to the future. Too hateful to learn. Too spiteful to prosper."

The irony is Angron was right all along about Emperor being a dick, as Roboute realized on Terra ten thousand years later. But in all seriousness, both of them had a point. Guilliman had it really easy and could have turned out massively different had his life not been so cushy, while Angron's rage over his admittedly-shitty life had consumed his soul and didn't exactly let him off the hook for turning his entire legion into murder machines.

Furthermore, during their duel Guilliman shattered one of the skulls that Angron had carried on him, which were the remains of the rebels Angron had carried with him (and whom he had promised to die alongsid with.. until the EMPRA abducted him. Angron himself said to Lorgar in "Betrayer" that he died on Nuceria), which obviously drove Angron to an entire new level of despair, allowing for Lorgar to capitalize on that emotion to fuel Angronˋs ascension into a daemon primarch. There were even 19 World Eater librarians, that had tried to prevent their primarch's ascension forming a gestalt warhound, pulling Angronˋs soul from one end, while Lorgar as well as some daemons pulled at it from the other, like children fighting over a doll. In the end, Lorgar - being the more powerful psyker - defeated the librarians, and turned Angron into the Daemon Primarch we all know and love. Guilliman ended up suffering a grievous wound, but escaped the planet, which was rendered devoid of all life by the World Eaters, and had its records erased by the Imperium of Man.

It should also be noted that one or two battles beforehand a Warhound Scout Titan tried to step on Lorgar after the Aurelian had taken two discharges of the the titan's main plasma weapon and was badly hurt (to the point of almost being mortally wounded) in the process. Angron stepped in to save his brother, catching the titan's foot and setting a new world record in squat weightlifting, keeping the titans weight suspended above himself through his sheer strength and RAGE, enabling Lorgar - who was almost dead at this pont - tp escape. And this was after digging his way up through 200+ feet of solid debri....Alot less in fact, as he had been digging downwards, before being warned by WE Librarians about this fact, and Lorgar teleporting from orbit to begin excavating the XIIth Primach, while simultaneously destroying several Ultramine Thunderhawks with telekinetically hurled building debris which Angron had been buried under). Of course, after this the relationship between the two primarchs became pretty remarkable, and Lorgar ended up repaying the favor by arranging for Angron's ascension to daemonhood during their fight with Guilliman. At first Lorgar thought that Lorgar thought that Girlyman was ruining the "song" and finally understood that Girlyman had never hated or looked down on him until the heresy (and the destruction of Calth) - actually distracting Lorgar for a moment as he realized that he had misunderstood his brother all along - At the end though, when Girlyman was about to gain the upper hand Angron emerged and engaged the XIII primarcj. At this very moment (topped off by Guilliman stepping on one of the aforementioned skulls) the "song" fell back in tune, and Lorgar could finish the incantation.

41st Millennium

Even in daemonhood, they still can't get the Nails out. Fucking Archeotech was built to last!

Angron has done far more shit than all the other Daemon Primarchs put together. Instead of sitting around being a painting on some Chaos God's wall Killing TWO ONE (Guilliman has returned; God, spare him from You-Know-Who now, please) Primarch, sitting around while being a rotting fatass and feeling sorry for themselves (Waged Plague Wars against Ultramar and established Scourge Stars systems in M42), sitting around and yelling just as planned anytime anything happens (Magnus personally attacked Fenris itself and laid waste to much of the planet and destroyed a lot of gene-seed, proving that Tzeentch can get shit done too), sitting around and preaching constantly, being (Maybe) dead, or being missing; Angron actually gets shit done and boy howdy when he rages his way out of the eye of terror he makes sure that everyone knows about it...by tearing everything that gets in his way a new one until he finally gets thrown back into the warp by drowning in a quadrillion metric fucktons of Imperial Guardsmen, Planetary Defense Force soldiers, Spehss Mehreens, Witch Hunters, Bolter Bitches, Titans, Inquisitorial Stormtroopers, Daemonhunters, and Grey Knights, but to be fair, everyone kind of does that when the Imperium finishes the paperwork needed to retaliates.

He also slaughtered his way throughout Imperial Space for over a century with 50,000 World Eater Berserkers and destroyed/maim'dkill'dburn'd/broke the backs of/split open/fucked 70 sectors. However, in a subsequent Imperial offensive, Angron was banished to the warp and his men routed. This strike force comprised 2 Titan Legions, only 4 full Spess Mehreen chapters and over 30 Imperial Guard regiments to do that, so it's suffice to say that the counterattack put up quite a fight against the superior force. But to be fair, Angron's force only comprised Close Combat heavy infantry, no ranged support, and no artillery. Later on, he showed up with an even bigger force to attack Armageddon. The Imperium responded in kind, sending in one hundred Grey Knight Terminators, and all but ten of them died fighting Angron and his Bloodthirster posse(and only because their prodigy Librarian Hyperion managed to shatter his sword, and he STILL managed to murder their leader with just his bare fists). He is armed with a really huge fucking chainaxe that's taller than him with chainswords for the chainteeth of the chainaxe. He's also got a stormbolter, but we wouldn't be surprised if that fired chainswords as well. Fittingly enough, it was called 'Godtearer'.

In video games

Unfortunately, he hasn't appeared in any of the official games, which greatly displeases Khorne. However, in the Ultimate Apocalypse mod for Dawn of War, he takes the place of the Chaos Daemons' "game-ending win button" unit - and he's a walking rapetrain that can obliterate buildings with a single hit, take out Titans in three, make himself invincible, and summon a retinue of Bloodthirsters. So he's really the best unit in the game. The Grand Master, Arch Angel, Æonic_Orb, and The Generals Personal Reaver Titan disagree. Not true, Angron is distinct from those four in that he regenerates health at a disturbingly rapid rate as long as his morale remains intact, and his morale can be fully refilled by joining and leaving his Bloodletter Retinue, making him functionally invulnerable to everything except Exterminatus or obligingly standing still for multiple Superweapon impacts in rapid succession.

On the tabletop

Heresy

Pts WS BS S T W I A Ld Sv
Angron: 400 9 5 7 6 5 7 6 10 3+/4++

Obviously one of the strongest Primarchs in the game when things come to HtH, Angron has a 3+ armor (weak for a demigod), 4+ invulnerable, FNP 6+, the Primarch rule, 5 wounds and T6. On the charge he has 7 S9 attacks (6 S8 normally) at WS9 with Hatred, so he gets to reroll to-hit rolls on the first turn of any combat, while also having Armourbane and dealing Instant Death on to wound roll of 6, in case S8-9 doesn't instagib anything right away. Thanks to the Butcher's Nail he will gain 1 bonus attack, up to 10 total attacks, for every Independent Character or Infantry unit he kills/destroys in close combat (But he must be the one to give the fatal blow/remove the last model to pick up this bonus) and he can also challenge as many times as there are Independent Characters and units in combat with him thanks to the Red Sands rule, assuring he will at least pick some extra attacks during the course of the game. The obvious downsides are that, aside from butchering things in melee, Angron cannot do anything: he doesn't buff his army in any way aside 12" aura of Fearless, while other Primarchs bestow significant buffs to their armies, and of course he is one of the (if not THE) most fragile of the Primarchs, having only 5 wounds and 3+/4++ with nothing but unreliable 6+ FNP to back it up. So all in all he's much like Kharn on steroids: you reach melee - you're king, you get your transport blown up and then get kited across the table - you're fucked. The other problem he shares with Kharn is that he tends to annihilate anything he charges in one phase either through sweeping advance or just by killing everyone outright, which leaves him vulnerable to enemy fire afterwards.

Honestly, he's not worth it. Between his fragility, low mobility, and lack of army bonuses, he's a tricky Primarch to use. Unfortunate considering his badass fluff.

40k

He had stats from an old issue of White Dwarf that makes him a 500 point walking rapemachine who makes Abaddon the Despoiler and Mephiston look like total pussies, but you have to get him a bodyguard of at least 2-12 bloodthirsters, which effectively racks up his point cost to over 1300 at the least. But with his mandatory bloodthirster bodyguard he can even kill An'ggrath, the biggest and baddest bloodthirster of them all. But they would never fight in canon because An'ggrath is one of the only entities in the universe that Angron respects due to An'ggrath's equal capacity for RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEEEEEEEEGGGG!!!...oh and Khorne says his champions can't fight each other because despite being balls-to-the-wall angry, Khorne knows well enough that the more champions he has on his side, the more blood spilled on his behalf. Thus, offing one of his champs is counter-productive since he's losing more than he's eventually gaining. That sounds like the prissy rationale of someone who's philosophizing when they could be killing! Blood for the Blood God!

With the looming release of 8th Edition, there's a very good chance that Daemon Angron could be getting an actual model and updated stats before long, especially with the news that Armageddon is gonna be playing host to a massive horde of Khornate Daemons called the Blood Crusade. You just know that Angron is gonna be leading that, back for round 2. After Magnus and the imminent release of Mortarion, Angron and Fulgrim, being the other aligned daemon Primarchs, are strong contenders for release sometime in the next 12 months.

Angron VS other Primarchs:

Primarch fighting, while fun to see, isn't a very competitive thing to do as it'll usually tie up both Primarchs for the entire game without either of them dying (But with Angron this is less likely as you're going to die or kill fast!), with that in mind this section is about how Angron fares against other Primarchs Mathhammer wise. Please note that all the various abilities are taken into accounts when possible and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron's "The Butcher's Nails" and Rampage do not provide any bonuses. The fights are supposed to be in a vacuum for simplicity (So no Furious Charge for our hero...), but notes are added to make things clearer in particular instances. Also all of the Primarchs use their most powerful weapons (because why have a contest if you don't do your best?)

  • Angron VS Horus
    • Horus hits 3 times, wounds 2.667 times, 1.111 after saves and FNP, and IWND will take that down to 0.778 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 4.444 times, 1.48 after saves, and IWND take it down to 1.148.
    • Angron Round 2 and thereafter: hits 4 times, wounds 3.333 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
    • Even without taking into account Disabling Strike, Horus wins (though barely) as his superior wounds and saves makes him overcome the damage output of Angron. That's why I didn't include the statistics but with Disabling Strike acting Angron would quickly become unable to do any damage to Horus, making the victory a lot more certain.
  • Angron vs Mortarion
    • Mortarion hits 2.5 times, wounds 1.666 times, 0.833 times after saves and IWND will take that down to 0.5 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 3.555 times, 1.777 after saves, and IWND take it down to 1.222.
    • Angron Round 2: hits 4 times, wounds 2.666 times, 1.333 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
    • Mortarion just barely loses this fight by one turn as his extra wound almost allows him to outlast Angron.
  • Angron vs Fulgrim
    • Fulgrim hits 3.5 times, wounds 2.333 times (2.722 times if his warlord trait is Child of Terra), 1.166 (1.361) times after saves, 1.069 (1.248) after Feel No Pain (remember that half of the attacks that wound cause Instant Death) and IWND will take that down to 0.736 (0.915) wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 4.444 times, 1.48 after saves, and IWND take it down to 1.148.
    • Angron Round 2 and thereafter: hits 4 times, wounds 3.333 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
    • A really close fight: Angron does marginally more damage (if Fulgrim doesn't chose Child of Terra as his Warlord Trait) but is frailer (the irony!) with a weaker save and 1 less wound (I guess that's the catch to have nails inserted directly into your brain...) so he will need 6 (6.1) rounds to kill Fulgrim, with the latter also needing 6 (5.5), but since Fulgrim has higher initiative he'll strike first and kill Angron just slightly before he's killed. Also with Child of Terra there is almost no contest...
  • Angron VS Ferrus
    • Ferrus hits 2.5 times, wounds 2.083 times, 0.868 times after saves and FNP, and IWND will take that down to 0.535 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 3.555 times, 1.185 after saves, and IWND take it down to 0.852.
    • Angron Round 2: hits 4 times, wounds 2.666 times, 0.889 times after saves and IWND will take that down to 0.556 wounds at the start of the next turn.
    • Again even if Angron does overall more damage, Ferrus is so tanky that he will kill Angron before he can kill him (on turn 9, while Angron need 10). Also Ferrus strikes before him thanks to strikedown, making his victory even more guaranteed.
  • Angron VS Konrad Curze
    • Curze hits 3 times, wounds 2.25 times, 0.9375 wounds after saves and FNP and IWND will take that down to 0.604 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 4.444 times, 2.222 after saves, and IWND take it down to 1.889.
    • Angron Round 2 and thereafter: hits 4 times, wounds 3.333 times, 1.667 times after saves and IWND will take that down to 1.333 wounds at the start of the next turn.
    • Angron easily wins, doing a lot more damage and receiving less in turn.
    • Note: Curze can Hit & Run, but by doing so he would only gain one more attack, while allowing Angron to reset his Hatred, thus actually making himself die even faster.
  • Angron VS Vulkan
    • Vulkan hits 2 times, wounds 1.666 times, 0.833 wounds after saves (ID Negates FNP) and IWND will take that down to 0.5 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 3.555 times, 1.185 after saves, and IWND take it down to 0.63.
    • Angron Round 2: hits 4 times, wounds 2.666 times, 0.889 times after saves and IWND will take that down to 0.333 wounds at the start of the next turn.
    • Strangely enough, Vulkan wins through sheer resilience. Then again, he is immortal...

(Thanks to the original writer for creating this, but I would like to add that I have done a test of Angron vs Vulkan three times on the board, and two out of three times Angron comes out on top.)

  • Angron VS Lorgar
    • Lorgar hits 2.5 times, wounds 2.083 times, 0.833 after saves and FNP and IWND will take that to 0.5 wounds at the start of the next turn.
    • Angron Round 1: hits 4 times, wounds 3.111 times, 1.555 after saves, and IWND take it down to 1.222.
    • Angron Round 2 and thereafter: hits 4 times, wounds 3.333 times, 1.667 times after saves and IWND will take that down to 1.333 wounds at the start of the next turn.
    • Angron wins pretty easily.
    • Note: against Lorgar Transfigured with Precognition Lorgar wins (Not as easily as the old version, but is still a monster).
  • Angron VS Perturabo
    • Perturabo hits 2 times, wounds 1.667 times, 0.69 wounds after saves and IWND will take that down to 0.361 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 4.444 times, 1.48 after saves, and IWND take it down to 1.148.
    • Angron Round 2 and thereafter: hits 4 times, wounds 3.333 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
    • Angron wins.
    • Note: in the turn after Perturabo actually wounds Angron (69% per round) he will most probably be blinded and then hammered to death. So if he can't kill him before that he is actually dead meat.
  • Angron VS Alpharius
    • Alpharius hits 2.917 times, wounds 1.7 times, 0.71 wounds after saves and FNP and IWND will take that down to 0.375 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 4.444 times, 2.222 after saves, and IWND take it down to 1.889.
    • Angron Round 2 and thereafter: hits 4 times, wounds 3.333 times, 1.667 times after saves and IWND will take that down to 1.333 wounds at the start of the next turn.
    • Angron easily takes the win.
  • Angron VS Rogal Dorn
    • Dorn hits 2 times, wounds 1.5 times, 0.625 wounds after saves and FNP and IWND will take that down to 0.291 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333 times, wounds 3.555 times, 1.777 after saves, and IWND take it down to 1.444.
    • Angron Round 2 and thereafter: hits 4 times, wounds 2.667 times, 1.333 times after saves and IWND will take that down to 1 wounds at the start of the next turn.
    • Angron easily wins.
    • Note: Rogal Dorn does not use Sundering Blow because it is inefficient in Primarch vs Primarch fights.
  • Angron VS Corvus Corax
    • Corvus hits 4 times (Scourge)/3 times (Shadow-walk), wounds 3 times (Scourge)/2.25 times (Shadow-walk), 1.25 wounds (Scourge)/0.9375 wounds (Shadow-walk) after saves and FNP and IWND will take that down to 0.917/0.604 wounds at the start of the next turn.
    • Angron Round 1: hits 5.333/4.5 times, wounds 4.444/3.75 times, 2.963/2.5 after saves, and IWND take it down to 2.63/2.167.
    • Angron Round 2 and thereafter: hits 4/3 times, wounds 3.333/2.5 times, 2.222/1.667 times after saves and IWND will take that down to 1.889/1.333 wounds at the start of the next turn.
    • Angron wins really easily as Corax is simply too frail for him.
    • Note: differently from Curze, Corax would actually have the edge on the charge thanks to his Sire of the Raven Guard rule and his Hammer of Wrath/dual Archeotech Pistols. Also in a turn in which blind goes off he could have the advantage of Shadow-walk and scourge at the same times (plus more, 'cause he would hit on 3s). A tough fight, but more on his style and it could make him win in extremis.


  • Angron VS Roboute Guilliman
    • Angron Round 1: Angron has Hatred, so on the first turn he will hits 5.333 times, wounds 4.444 times, 2.222 after saves, 1.972 after Armour of Reason re-roll and IWND take it down to 1.639.
    • Angron Round 2: Angron hits 4 times, wounds 3.333 times, 1.667 times after saves, 1.417 after re-roll and IWND will take that down to 1.084 wounds at the start of the next turn.
    • Angron Round 3 and thereafter: Angron hits 3 times, wounds 2.5 times, 1.25 after saves and 1 after re-roll. Then IWND take it down to 0.667.
    • Guilliman Round 1/2/3: hits 2.5 times, wounds 2.222 times, 0.926 times after saves and FNP, and IWND will take that down to 0.59 wounds at the start of the next turn.
    • Guilliman Round 4 and thereafter: hits 3.333 times, wounds 2.963 times, 1.234 times after saves and FNP, and IWND will take that down to 0.9 wounds at the start of the next turn.
    • Unsurprisingly, Guilliman loses this fight in 6 rounds, dying directly before he's able to kill Angron as even though he has an extra wound on Angron, he takes too much damage.
  • Angron VS Leman Russ
    • Angron Round 1: Angron has Hatred and is hitting on a 5+, so he hits 4.8 times, wounds 4, saves bring that down to 2 and then 1.6 wounds after IWND
    • Anrgon Round 2 and on: Angron is hitting on 6s, so he hits 1.16 times, wounds 0.96 times, saves bring it down to 0.48, and IWND brings it down to 0.32
    • Leman hits Angron 3.5 times, wounds him 2.625 (using Sword of Balelight), goes down to 0.875 and then 0.583 after IWND.
    • TLDR: Leman bends Angron over a barrel and goes to town on him. While Angron has the advantage in round 1, his damage output after that is nearly nonexistent, while Leman is still beating him over the head pretty hard. It will take Angron roughly 14 rounds to bring down Leman (rounding up pretty hard) while Angron will be down for the count by the 10th round. Never mind that every time he takes a wound, he has a good chance of taking another D3 wounds from the Sword of Balenight's Sever Life rule. Yeah, he's screwed.
  • TLDR version: Angron is incredibly strong against "frail" primarchs, butchering them pretty fast, but struggle to keep up with the tanks (Vulkan, Ferrus, and even...Guilliman...) and being pretty frail doesn't do him any good. Also he is pretty vulnerable to Strikedown, Concussive or Blind, all of which will severely cripple his overall damage potential. Keep in mind, as mentioned above, this is without any benefits from his The Butcher's Nails rule. With his attacks maxed out he can destroy any other Primarch (even Lorgar with Precognition, though it is damn close) with the exception of...yeah, you guessed it right: Horus! Although he will surely put a dent even in the Warmaster.


Gallery

The Primarchs of the Space Marine Legions
Loyalist
Corvus Corax - Ferrus Manus - Jaghatai Khan
Leman Russ - Lion El'Jonson - Roboute Guilliman
Rogal Dorn - Sanguinius - Vulkan
Traitor
Alpharius/Omegon - Angron - Fulgrim
Horus - Konrad Curze/Night Haunter - Lorgar
Magnus the Red - Mortarion - Perturabo