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Many, but not all, of the other Space Marine legions adopted the Codex and split up into multitudes of smaller chapters, and most Space Marine chapters today follow the practices found within it, although some like the Space Wolves and the Black Templars have refrained from implementing it.  
Many, but not all, of the other Space Marine legions adopted the Codex and split up into multitudes of smaller chapters, and most Space Marine chapters today follow the practices found within it, although some like the Space Wolves and the Black Templars have refrained from implementing it.  


The Ultramarine's central concepts were that of a well drilled, immaculate army of warrior-monks who executed their duty with professionalism and competence. "By the book, no mistakes," was the Ultramarine way.  In part this came because of their extensive study and practice of the Codex Astartes, which covered a very broad range of battlefield situations and doctrine to live by. Thanks to each and every one of them training and living by it, their companies operated like a smoothly functioning combat machine with every unit functionally interlocking with every other. However, as much as this by-the-book discipline was their strength, it was also their weakness, since the few situations that the Codex Astartes did not prepare them for tended to catch them flat-footed, lacking the flexibility to properly respond. The initial Tyranid invasion was one such situation, which provoked the development of the Tyrannic War Veterans.
The Ultramarine's central concepts were that of a well drilled, immaculate army of warrior-monks who executed their duty with professionalism and competence. "By the book, no mistakes," was the Ultramarine way.  In part this came because of their extensive study and practice of the Codex Astartes, which covered a very broad range of battlefield situations and doctrine to live by. Thanks to each and every one of them training and living by it, their companies operated like a smoothly functioning combat machine with every unit functionally interlocking with every other. However, as much as this by-the-book discipline was their strength, it was also their weakness, since the few situations that the Codex Astartes did not prepare them for tended to catch them flat-footed, lacking the flexibility to properly respond. The initial Tyranid invasion was one such situation, where they got their asses handed to them on a sil- {{BLAM}} which provoked the development of the Tyrannic War Veterans.


Because they are the poster-boys for Space Marines, they are perhaps the most famous Chapter in the general 40k fandom, but are widely hated by many denizens of [[/tg/]]. This may initially have been due to their popularity - the Space Marines in general suffer something of a backlash from fa/tg/uys because of their overwhelming popularity with the annoying young children that infest the hobby, and the Ultramarines are the most popular of them all - but of recent editions the blatant favouritism displayed by certain Games Workshop writers towards the Chapter have earned them considerable ire, especially from fans of other Space Marine chapters that get slagged off in the process. This is mainly the fault of [[Matthew Ward]]'s 5th edition Space Marine Codex, which explicitly claimed that the Ultramarines were superior to all other Space Marines (In 2nd edition it was explicitly stated.) and was not helped by Ward's own poor fluff-writing skills (see [[#Quotes|Quotes]] below). However, more recent fluff has served to bring the Smurfs back to their "Space Roman" roots, making them far less objectionable than they were in the past.
Because they are the poster-boys for Space Marines, they are perhaps the most famous Chapter in the general 40k fandom, but are widely hated by many denizens of [[/tg/]]. This may initially have been due to their popularity - the Space Marines in general suffer something of a backlash from fa/tg/uys because of their overwhelming popularity with the annoying young children that infest the hobby, and the Ultramarines are the most popular of them all - but of recent editions the blatant favouritism displayed by certain Games Workshop writers towards the Chapter have earned them considerable ire, especially from fans of other Space Marine chapters that get slagged off in the process. This is mainly the fault of [[Matthew Ward]]'s 5th edition Space Marine Codex, which explicitly claimed that the Ultramarines were superior to all other Space Marines (In 2nd edition it was explicitly stated.) and was not helped by Ward's own poor fluff-writing skills (see [[#Quotes|Quotes]] below). However, more recent fluff has served to bring the Smurfs back to their "Space Roman" roots, making them far less objectionable than they were in the past.

Revision as of 19:23, 31 October 2014

Ultramarines
Battle Cry "Courage and Honour!" and "We March for Macragge!"
Number XIII
Founding First Founding
Successors of N/A
Successor Chapters Too many (about 666 if you must know)
Chapter Master Marneus Calgar
Primarch Roboute Guilliman
Homeworld Macragge
Strength Exactly 1000 Marines
Specialty Jack of All Trades
Allegiance Imperium
Colours Blue, white & gold
Fig.1.1: A Smurf.

"Our presence remakes the past" -the Banner of Macragge

The Ultramarines are a chapter of Space Marines, probably the most famous and well-known (both within the Warhammer 40,000 universe and without). Games Workshop considers the Ultramarines their chapter of choice, and the Ultramarines represent the standard upon which most other Space Marine chapters are based. Why Games Workshop would want a Space Marine chapter whose symbol is a toilet seat is beyond us. Despite what canon has been trying to imply lately (see the intro to the CGI failmovie), the Ultramarines are not named so because they are 'ultra', as in, superior, 'marines'. Nope, they're called that because their (*cough*Homesector is ULTRAMAR) armour is ultramarine, which is a shade of blue. They have an easily recognizable blue-with-gold-trim colour scheme that's totally not like any other legion (technically that's only the second company but who ever heard of an ultramarine player not painting his army blue and gold) - the blue colouration, coupled with the small size of the minis, has lead them to be nicknamed "Smurfs" by some. A squad of Tactical Smurfs are the protagonists of the recently released 40k-based movie (coincidentally titled "Ultramarines").

Overview

The Primarch of the Ultramarines is Roboute Guilliman, and it was he who wrote the (in?)famous Codex Astartes after the events of the Horus Heresy, prescribing each Space Marine chapter to a mere thousand warriors to ensure that no one man would ever command the loyalty of an entire Space Marine legion again. At least, that was the plan, but Roboute Guilliman himself never got to see it come to light, as he was mortally wounded by a poisonous attack from his bro, the Traitor Primarch Fulgrim, and he has been kept in stasis by the Ultramarines for thousands of years, where many claim that his wound is slowly healing.

Many, but not all, of the other Space Marine legions adopted the Codex and split up into multitudes of smaller chapters, and most Space Marine chapters today follow the practices found within it, although some like the Space Wolves and the Black Templars have refrained from implementing it.

The Ultramarine's central concepts were that of a well drilled, immaculate army of warrior-monks who executed their duty with professionalism and competence. "By the book, no mistakes," was the Ultramarine way. In part this came because of their extensive study and practice of the Codex Astartes, which covered a very broad range of battlefield situations and doctrine to live by. Thanks to each and every one of them training and living by it, their companies operated like a smoothly functioning combat machine with every unit functionally interlocking with every other. However, as much as this by-the-book discipline was their strength, it was also their weakness, since the few situations that the Codex Astartes did not prepare them for tended to catch them flat-footed, lacking the flexibility to properly respond. The initial Tyranid invasion was one such situation, where they got their asses handed to them on a sil- *BLAM* which provoked the development of the Tyrannic War Veterans.

Because they are the poster-boys for Space Marines, they are perhaps the most famous Chapter in the general 40k fandom, but are widely hated by many denizens of /tg/. This may initially have been due to their popularity - the Space Marines in general suffer something of a backlash from fa/tg/uys because of their overwhelming popularity with the annoying young children that infest the hobby, and the Ultramarines are the most popular of them all - but of recent editions the blatant favouritism displayed by certain Games Workshop writers towards the Chapter have earned them considerable ire, especially from fans of other Space Marine chapters that get slagged off in the process. This is mainly the fault of Matthew Ward's 5th edition Space Marine Codex, which explicitly claimed that the Ultramarines were superior to all other Space Marines (In 2nd edition it was explicitly stated.) and was not helped by Ward's own poor fluff-writing skills (see Quotes below). However, more recent fluff has served to bring the Smurfs back to their "Space Roman" roots, making them far less objectionable than they were in the past.

Notable Members

  • Marneus Calgar, the current Chapter Master of the Ultramarines. His accomplishments include being thoroughly ripped apart by the Swarmlord (by that we mean all his limbs, a large portion of his body and his eye), single handedly holding off an Ork Waaagh! for 9 days all by himself and killing a Daemon Prince with only a squad of Terminators by stabbing him with a warp-touched dagger An Anathame shard named "The Shard of Erebus". However, his crowning moment is his defeat of an Eldar Avatar of Khaine in 1 vs 1, hand-to-hand combat, which is typically killed by the same effort it takes to kill a Khornate Bloodthirster - never mind that the thing is made of molten metal and over three times his size. He also had a rematch with the Swarmlord and won.
  • Severus Agemman, captain of the Ultramarines First Company. He was Captain of the Second Company, and Sicarius commanding officer before being promoted after the First Tyrannic War. There isn't much fluff about him besides being overshadowed by his former subordinate Sicarius. As first Company Captain he's Calgar's appointed successor, however much of the chapter thinks it will be Sicarius instead of him. Agemman is aware of this possibility and isn't very happy about it.
  • Cato Sicarius, the captain of the Ultramarines Second Company, is kind of a glory hog, but he's arguably earned his right to be a braggart through his skill at arms.
  • Uriel Ventris is the captain of the Ultramarines Fourth Company and the main character of Graham McNeil's Ultramarines novel series. Notable for destroying the Daemonculaba.
  • Ortan Cassius, a chaplain of the Ultramarines, is one of the oldest Space Marines alive and not yet placed in a Dreadnought. The Tyrannic War Veterans were his idea.
  • Varro Tigurius, the Ultramarine's Chief Librarian, has enough psychic prowess to make psychic contact with the Hive Mind without going bonkers in the process.
  • Torias Telion (aka; Sean Connery made Grimdark) is an Ultramarine Scout Sergeant. A skilled sniper, other chapters have borrowed him to train their scouts occasionally. He also has an impressive mustache.
  • Captain Titus is a Smurf Captain of the who the fuck knows company (if the trim of his pauldrons are accurate, he's Captain of the 2nd Company). He gained prominence (will gain prominence?) on the forge world of Graia, trying to keep a whole Waaagh! from stealing all the bitz for themselves while keeping a probably radical Inquisitor happy. Also there's a portal to the warp letting out Daemons and Chaos Marines to go on a jolly old pub crawl. He is also one of the few Ultramarines who clearly states that the Codex Astartes is not meant to be a mental straightjacket. Thus, he is awesome.
  • Chaplain Varnus, an Ultramarines Chaplain dispatched to Lorn V. For perhaps the first instance in recorded time, he is a Space Marine who actually bows to the better Imperial Guard strategy respects the Imperial Guard and couldn't ask for a better force (barring his own company).

Quotes

"Chapters [not descended from Guilliman's geneseed] are disciples who owe their genetic inheritance to another Primarch, but follow the Codex Astartes as keenly as their divergent heritage allows. While primarily composed of successor Chapters, this group also includes several Chapters of the First Founding - notably the Imperial Fists, White Scars and the Raven Guard. These chapters can never be Ultramarines, for their gene-seed is not that of Roboute Guilliman. Nevertheless, they will ever aspire to the standards and teachings of the great Primarch. Fucking Matt Ward...

[Chapters who do not emulate the Ultramarines] are aberrants; chapters who, through quirk of gene-seed, mutation or stubbornness, eschew the Codex Astartes in favor of other structural and combat doctrines. Some, such as the Blood Angels and their successors, strive to be worthy of Guilliman's legacy, but their recalcitrant gene-seed drives them ever further from it. Others, such as the Space Wolves and the Black Templars, remain stubbornly independent, looking to their own founder's ways of war and caring little of how they fare in the eyes of others. These aberrant Chapters were always few in number and their presence diminishes with each passing decade, for their gene-seed is no longer the source of fresh Chapters."

- Matt Ward, Ultramarines player, codex writer, Codex: Space Marines, 5th Edition, p. 25.

"The Ultramarines are undoubtedly the best Space Marines ever. Yes, really! Thanks to the heritage of Guilliman and their myriad heroic deeds, the Ultramarines are the exemplars of the Space Marines. With a few fringe exceptions who have severe mutations [Blood Angels] or stolid stubbornness [Space Wolves and Dark Angels] all Space Marine Chapters want to be like the Ultramarines and recognize Marneus Calgar as their spiritual liege."

- Matt Ward, Ultramarines player, codex writer, in the White Dwarf interview celebrating the release of Codex: Space Marines.

"But your teachings…"
"Are yet flawed," said Guilliman. "No one, not even one such as I, can anticipate every possible outcome of battle. My words are not some holy writ that must be obeyed. There must always be room for personal initiative on the battlefield. You and I both know how one spark of heroism can turn the tide of battle. That knowledge and personal experience can only be earned in blood, and the leader in the field must always be the ultimate arbiter of what course of action should be followed."

- Roboute Guilliman, making a point that his successors would quickly forget about.

Some music

Gallery

See also

Chapters of the Adeptus Astartes
First Founding
(M29)
Blood AngelsDark AngelsImperial FistsIron HandsRaven GuardSalamandersSpace WolvesUltramarinesWhite Scars
Second Founding
(021.M31)
Angels of AbsolutionAngels EncarmineAngels PorphyrAngels of RedemptionAngels SanguineAngels of VengeanceAngels VermillionAurora ChapterBlack ConsulsBlack GuardBlack TemplarsBlood DrinkersBrazen ClawsCrimson FistsDestroyersDoom EaglesEagle WarriorsExcoriatorsFists ExemplarFlesh TearersGenesis ChapterInceptorsIron SnakesLibatorsLions SableMaraudersMortifactorsNemesisNovamarinesObsidian GlaivesPatriarchs of UlixisPurple StarsPraetors of OrpheusRampagersRaptorsRed TalonsRevilersSilver EaglesSilver SkullsSoul DrinkersStorm LordsWhite ConsulsWolf Brothers
Third to
Twelfth Founding
(M32-M35)
Astral ClawsAngels PenitentAngels RevenantCharnel GuardDark PaladinsExecutionersFlesh EatersHalo BrethrenHowling GriffonsIron KnightsMantis WarriorsMarines MalevolentNight SwordsSable Swords (initial) - Scythes of the EmperorSpace SharksSons of Guilliman
Thirteenth Founding
(M35)
Death SpectresExorcists
Fourteenth to
Twentieth Founding
Angels of FireAvenging SonsCelebrants
Twenty-First Founding
(991.M35)
Black DragonsBlood GorgonsFire HawksFlame FalconsLamentersMinotaursSons of AntaeusTiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41)
Angels of VigilanceAngels ExcelsisCelestial LionsDark HuntersDisciples of CalibanEmperor's SpearsFire AngelsGolden SonsHospitallersImperial HarbingersIron LordsKnights of the RavenMarines ErrantMentorsFire Claws/RelictorsStar PhantomsSubjugators
Ultima Founding
(999.M41/000.M42 to 012.M42)
Angels of DefianceBlack VipersBlades of VengeanceCastellans of the RiftCovenant of FireDark KrakensFulminatorsKnights CeruleanKnights of the ChaliceKnights of ThunderNecropolis HawksNemesorsPraetors of UltramarPrime AbsolversRift StalkersSilver DrakesSilver TemplarsSons of the PhoenixStorm ReapersUmbral KnightsUnnumbered SonsValiant BladesVoid TridentsWolfspear
Unknown Founding AbsolversAccipitersAdulatorsAngel GuardAngels EradicantAngels of RetributionAstral KnightsBlood RavensBlood SwordsBrazen DrakesBringers of JudgementBrothers PenitentCarmine BladesCowled WardensCrimson CastellansCrimson ConsulsCrimson ScythesDark HandsDark SonsDeath EaglesDoom WarriorsEmperor's ShadowsFire LordsGuardians of the CovenantGraven SpectresHammers of DornHarbingersHawk LordsInvadersIron CrusadersIron TalonsJade DragonsKnights of BloodKnights UnyieldingMarines ExemplarThe NamelessNight WatchRainbow WarriorsReclaimersRed HuntersRed ScorpionsRed SeraphsRed TemplarsRetributorsSable Swords (refounded) • Shadow WolvesSolar HawksSons of OrarStar DragonsStormwatchersStorm GiantsStorm WardensValedictorsViper LegionVorpal SwordsWhite TemplarsStorm Wings
Unsanctioned Founding Consecrators (founding unknown, but likely after 2nd Founding) • Sons of Medusa (separated from parent Chapters, ratified by edict) • Steel Confessors (de facto 22nd Founding, de jure ratified by edict) • Ashen Claws (separatist Raven Guard Legion exiles, nominal loyalists)
Others Astartes PraesesDeathwatchGrey KnightsJudgedLegion of the Damned