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Among the [[Space Wolves]], Techmarines are called [[Iron Priest]]s, and will noticeably ''not'' paint their armour red, leaving it grey. The Iron Hands have two types of Techmarines. The first are Iron Fathers, who oversee the more "spiritual" aspect of the machine, like a Mechanicum version of Chaplains. The second rank is Ironwrought, who are full Techmarines.  
Among the [[Space Wolves]], Techmarines are called [[Iron Priest]]s, and will noticeably ''not'' paint their armour red, leaving it grey. The Iron Hands have two types of Techmarines. The first are Iron Fathers, who oversee the more "spiritual" aspect of the machine, like a Mechanicum version of Chaplains. The second rank is Ironwrought, who are full Techmarines.  


A Techmarine's [[Artificer Armour]] is also modified to help work with his cybernetic enhancements. His armour bears the rust-red colours of the Adeptus Mechanicus, but his Chapter badge is kept and displayed on one of the shoulder guards, so as not to piss off the armour's machine spirit, like the Death Watch. Techmarines are also able to wear [[Miscellaneous Weapons#Servo-Harness|full servo-harnesses]] as aforementioned. These are basically huge harnesses armed with [[Power weapon|robo-arms]], [[Plasma|plasma cutters]], and [[flamer]]s. Techmarines can also be accompanied by a retinue of Servitors; Gun Servitors, Combat Servitors, and Tech Servitors. Their usual weapon is a [[Power weapon#Omnissian Axe|Power Axe with the Adeptus Mechanicus symbol on the head,]] as both a symbol of rank and as a weapon.
A Techmarine's [[Artificer Armour]] is also modified to help work with his cybernetic enhancements. His armour bears the rust-red colours of the Adeptus Mechanicus, but his Chapter badge is kept and displayed on one of the shoulder guards, so as not to piss off the armour's machine spirit, like the Death Watch. Techmarines are also able to wear [[Miscellaneous Weapons#Servo-Harness|full servo-harnesses]] as aforementioned. These are basically huge harnesses armed with [[Power weapon|robo-arms]], [[Plasma|plasma cutters]], and [[flamer]]s. Their usual weapon is a [[Power weapon#Omnissian Axe|Power Axe with the Adeptus Mechanicus symbol on the head,]] as both a symbol of rank and as a weapon.
 
Techmarines can also be accompanied by a retinue of Servitors; Gun Servitors, Combat Servitors, and Tech Servitors.  But in particular, many techmarines have a fondness for [[Cyber-Altered Task Unit|CATs]].  Many a techmarine will spend their spare time building small hordes of Cyber-Altered Task Units, looking forward to the day when they can test them on the battlefield. 
   
   
'''[[Warpsmiths]]''' are their evil counterparts among the [[Chaos Space Marines]] as well as [[Death Guard]]'s variations, [[Biologus Putrifier]]s and [[Foul Blightspawn]]s. [[Primaris Marines]] also get their own version of Techmarines which come equipped with the special [[Forge Bolter]].
'''[[Warpsmiths]]''' are their evil counterparts among the [[Chaos Space Marines]] as well as [[Death Guard]]'s variations, [[Biologus Putrifier]]s and [[Foul Blightspawn]]s. [[Primaris Marines]] also get their own version of Techmarines which come equipped with the special [[Forge Bolter]].

Revision as of 22:38, 13 October 2022

Dark Angels Techmarine, what's strange here is the lack of hoodie(s).

Techmarines are Space Marines who have been trained by the Adeptus Mechanicus in the ways of the Machine God. The senior Techmarine in a Chapter is generally known as the Master of the Forge.

Techmarines often start as Marines with an aptitude for machinery; if they attract the notice of their Chapter leadership, they may be sent to Mars for a number of years to train with the tech-priests. After their training is complete, their armour is modified to fit their new servo-arms and backpack and is usually painted red to show allegiance to the Mechanicus - leaving only the pauldrons to display the Chapter colors and badge. This sets them apart from their battle-brothers and means they are not often completely trusted, though to technophilic Chapters like the Iron Hands it is a badge of honour.

When they return to their Chapter, Techmarines join their Chapter's Armoury and maintain the Chapter's vehicles and weapons. In some Chapters like the Salamanders all Marines know the basic maintenance procedures for their equipment, leaving the Techmarines free to work on more exotic weapons and war machines.

Other Chapters trust them less. The Dark Angels and their successors, the Unforgiven, tend not to allow them to learn the horrible truth about Luther and Cypher, or the secrets that their Primarch was entrusted with at the start of the Crusade simply because they have split allegiance with Mars.

Among the Space Wolves, Techmarines are called Iron Priests, and will noticeably not paint their armour red, leaving it grey. The Iron Hands have two types of Techmarines. The first are Iron Fathers, who oversee the more "spiritual" aspect of the machine, like a Mechanicum version of Chaplains. The second rank is Ironwrought, who are full Techmarines.

A Techmarine's Artificer Armour is also modified to help work with his cybernetic enhancements. His armour bears the rust-red colours of the Adeptus Mechanicus, but his Chapter badge is kept and displayed on one of the shoulder guards, so as not to piss off the armour's machine spirit, like the Death Watch. Techmarines are also able to wear full servo-harnesses as aforementioned. These are basically huge harnesses armed with robo-arms, plasma cutters, and flamers. Their usual weapon is a Power Axe with the Adeptus Mechanicus symbol on the head, as both a symbol of rank and as a weapon.

Techmarines can also be accompanied by a retinue of Servitors; Gun Servitors, Combat Servitors, and Tech Servitors. But in particular, many techmarines have a fondness for CATs. Many a techmarine will spend their spare time building small hordes of Cyber-Altered Task Units, looking forward to the day when they can test them on the battlefield.

Warpsmiths are their evil counterparts among the Chaos Space Marines as well as Death Guard's variations, Biologus Putrifiers and Foul Blightspawns. Primaris Marines also get their own version of Techmarines which come equipped with the special Forge Bolter.

According to Amberley Vail, in terms of personality, there is a strong tendency for them to be "somewhat eccentric at best" and as a result, chapters tolerate techmarines deviating from norms a bit. (Example of such deviance: Becoming friends with a human and eventually having sparring sessions with said human).

Dawn of War II

Relic Entertainment decided to use the Techmarine in Dawn of War II as one of the three commanders for the Space Marines. The techmarine is the least aggressive of the marine commanders; he's built as a ranged unit (while the Force Commander and Apothecary are intended to lead assaults, he's expected to stand back and shoot things, and does inflict more damage shooting than they do), and focuses on improving ranged damage of friendly units, has abilities that support vehicles, and can bring emplacements that reinforce squads without needing to go back the base, along with bringing in sentry turrets. His style generally focuses on getting to a position and holding. He's trickier to use than the Force Commander and Apothecary, but his abilities can be quite deadly on certain maps, especially ones where he can place his turrets in strategically important locations that maximize what their firing arcs can hit while minimizing the directions the enemy can come at them.

Gallery

Forces of the Codex Compliant Astartes
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Honour Guard - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Servo-skull (Data Skull - Skull Probe) - Tactical Squad
Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad
Legiones Decurion - Legion Herald - Legion Outrider Squad - Legion Vigilator
Moritat - Master of the Signal - Praetor - Reconnaissance Squad - Seeker Squad
Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Castellum Stronghold
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Mastodon Heavy Assault Transport - Razorback Transport
Rhino Transport - Spartan Assault Tank - Termite
Vehicles: Bike Squad - Javelin Attack Speeder - Jetbike - Kratos Heavy Assault Tank
Land Speeder - Predator Tank - Sabre Tank Hunter - Sicaran Battle Tank
Vindicator
Ordnance: Hunter - Legion Arquitor Bombard - Rapier Armoured Carrier - Stalker
Thunderfire Cannon - Whirlwind
Flyers: Caestus Assault Ram - Fire Raptor - Orgus Flyer - Storm Eagle - Stormbird
Stormhawk - Stormraven - Stormtalon - Thunderhawk - Xiphon Interceptor
Superheavy Tanks: Cerberus Heavy Tank Destroyer - Fellblade Super-Heavy Tank
Typhon Heavy Siege Tank
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allied Space Marines: Fallen Angel - Primaris Marine - Blood Angels - Dark Angels
Deathwatch - Grey Knights - Space Wolves - Black Templars
Forces of the Primaris Marines
Command: Apothecary Biologis - Helix Adept - Judiciar - Primaris Ancient
Primaris Apothecary - Primaris Captain - Primaris Chaplain
Primaris Librarian - Primaris Lieutenant - Primaris Techmarine
Vanguard Librarian - Vanguard Lieutenant
Troops: Aggressor - Bladeguard Veteran - Desolation Squad
Eliminator - Eradicator - Hellblaster - Inceptor - Incursor
Infernus - Infiltrator - Intercessor - Reiver - Suppressor
Structures: Firestrike Servo-Turret - Hammerfall Bunker
Walkers: Ballistus Dreadnought - Brutalis Dreadnought
Invictor Tactical Warsuit - Redemptor Dreadnought
Transports: Impulsor - Repulsor Tank
Vehicles: Gladiator Tank - Invader ATV - Primaris Outriders - Storm Speeder
Super Heavies: Astraeus Super-Heavy Tank
Flyers: Overlord Gunship
Spacecraft: Space Marine Landing Craft
Allies: Space Marines
Forces of the Blood Angels
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Chapter Master - Librarian - Sanguinary Priest - Techmarine
Troops: Assault Squad - Devastator Squad - Sanguinary Guard - Scout Squad
Tactical Squad - Terminator Squad - Veteran Squad
Death Company: Death Company - Death Company Chaplain - Death Company Terminator
Great Crusade-era: Angel's Tears - Crimson Paladin - Dawnbreaker
Walkers: Contemptor-Furioso Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Dreadnought - Furioso Dreadnought
Librarian Dreadnought
Transports: Razorback - Rhino
Vehicles: Baal Predator - Land Raider (Land Raider Crusader - Land Raider Phobos
Land Raider Redeemer - Land Raider Angel Infernus
)
Predator Tank - Vindicator - Hunter - Stalker - Whirlwind
Flyers: Stormhawk - Stormraven - Stormtalon - Storm Eagle - Thunderhawk
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allies: Space Marines - Primaris Marines
Forces of the Dark Angels
Command: Apothecary - Company Master - Interrogator-Chaplain
Chaplain - Librarian - Techmarine - Deathwing Knight
Dark Angels Grand Master
Troops: Assault Squad - Deathwing - Deathwing Strikemaster
Devastator Squad - Company Veterans - Scout Squad
Tactical Squad - Ravenwing Black Knight
Watcher in the Dark
Great Crusade-era: Interemptors - Knights Cenobium - Deathwing Companion
Structures: Fortress of Redemption
Walkers: Dreadnought (Deathwing Dreadnought - Contemptor Dreadnought)
Contemptor-Mortis Dreadnought - Mortis Dreadnought
Transports: Land Raider (Land Raider Phobos - Land Raider Crusader
Land Raider Redeemer - Land Raider Ares
Land Raider Solemnus Aggressor) - Rhino
Vehicles: Bike Squad - Razorback - Predator - Vindicator - Hunter
Stalker - Whirlwind - Land Speeder Vengeance
Ravenwing Darkshroud
Flyers: Dark Talon - Nephilim Jetfighter - Stormraven - Storm Eagle
Thunderhawk
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Hexagrammaton Deathwing - Dreadwing - Firewing - Ironwing - Ravenwing - Stormwing
Allies: Space Marines - Primaris Marines
Forces of the Black Templars
Command: High Marshal - Marshal - Castellan - Emperor's Champion
Brother-Captain - Chaplain - Techmarine - Apothecary
Troops: Sword Brethren - Terminator Squad
Black Templar Neophyte - Initiate
Crusader Squad
Walkers: Castraferrum Dreadnought
Vehicles: Bike Squad - Rhino - Razorback - Land Speeder
Predator - Vindicator - Whirlwind - Stalker - Hunter
Land Raider (Land Raider Redeemer - Land Raider Crusader)
Flyers: Thunderhawk - Stormraven - Stormtalon
Stormhawk - Storm Eagle
Seacraft: Cross of Dorn-class Maritime Cruiser
Spacecraft: Drop Pod - Boarding Torpedo
Space Marine Landing Craft
Allies: Sisters of Battle - Space Marines - Primaris Marines
Forces of the Grey Knights
Command: Brotherhood Champion - Grand Master - Librarian
Techmarine - Chaplain - Apothecary
Troops: Grey Knight Paladin - Interceptor Squad - Justicar
Purgation Squad - Purifier - Strike Squad - Terminator Squad
Walkers: Dreadknight - Doomglaive Dreadnought - Venerable Dreadnought
Vehicles: Land Raider (Land Raider Crusader - Land Raider Vortimer)
Rhino - Razorback (Razorback Vortimer)
Flyers: Stormraven - Stormtalon - Stormhawk - Thunderhawk
Spacecraft: Aquila Lander - Boarding Torpedo
Drop Pod - Space Marine Landing Craft
Allies: Inquisition - Sisters of Battle