Intercessor: Difference between revisions
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On the other hand. As Primaris specialists may be more vulnerable to heavy firepower and be fire-magnets, Intercessors with their flexibility can more reliably protect others (range) plug any hole that arise from specialist losses, or make themselves useful against any foe until the hard-hitting second wave arrives. | On the other hand. As Primaris specialists may be more vulnerable to heavy firepower and be fire-magnets, Intercessors with their flexibility can more reliably protect others (range) plug any hole that arise from specialist losses, or make themselves useful against any foe until the hard-hitting second wave arrives. | ||
{{Primaris | {{Primaris Marine-Forces}} |
Revision as of 04:11, 23 July 2017
"A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Primaris battle-brothers, this role is fulfilled by the Intercessor Squads." ~Games Workshop
An Intercessor, who can be part of an Intercessor Squad, is the standard multirole heavy infantry unit of the Primaris Space Marines. It is NOT to be confused with the similarly named Inceptors which is also another type of Primaris Marines. Intercessors are similar in combat function to a Tactical Squad of standard Astartes or a Legion Tactical Squad of ancient Astartes Legionaries. They are by far the most common form of Primaris Marines out there during the Indomitus Crusade by the beginning of the 42nd Millennium. At its height, the Primaris Marines numbered in the tens of thousands, easily becoming a Primaris Legion, and with that many Primaris running along came with that much Intercessors as well.
As they form the backbone of the Primaris forces, Intercessors form the bloodline of the newly created Primaris Marines. Intercessors like all Primaris variants spawned from them, carry three unique Gene-seeds exclusive to the Primaris that makes them far and above even the already superhuman senses of the Adeptus Astartes. These three new organs basically starts from increasing the tensile strength of the Marines muscles, to turning their other gene-seed organs into overdrive and finally giving the NuMarines an organ that turns all of them into a raging Culexus Assassin.
As you can imagine, having a legions worth of these jacked out marines has forced the armies of Chaos to be hard on work to counter them. Fortunately for the Imperium, the Intercessors are made to adopt to situations that would have gimped most specialized chapters thanks in no part to the revised edition of the Codex Astartes by Big Bobby G.
Equipment
Intercessors are equipped with tools needed for them to wade through various types of combat situations. Thus, their equipment are meant to be versatile and adaptable to almost any type of situation.
These includes the famous Bolt Rifle which is basically the Bolter on steroids, a Bolt Pistol which is the Bolt Rifle's kiddly brother and some frag and krak grenades when the situations is getting a bit too 'hot'. When there is one too many enemies to fight against that would make even a Bolt Rifle croak, the Intercessors is able to swap one of their Bolt Rifles with an Auto Bolt Rifle. Basically the SMG of Bolters.
Tabletop
As mentioned, Intercessors are the equivalent of Tactical Marines. They have an extra wound and attack compared to the original Tactical Marines and a Cawl Pattern Bolt Rifle in the place of the regular bolter, which should let them last a little longer in melee and give them a better chance against light vehicles than a bare-bones Tactical Marine squad. However, they also cost more points to field, have a much smaller unit size, and cannot equip any special or heavy weapons, so they are going to require support against uber-tough models and won't be as flexible as their Tactical Marine counterparts.
On the other hand. As Primaris specialists may be more vulnerable to heavy firepower and be fire-magnets, Intercessors with their flexibility can more reliably protect others (range) plug any hole that arise from specialist losses, or make themselves useful against any foe until the hard-hitting second wave arrives.
Forces of the Primaris Marines | |||
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Command: | Apothecary Biologis - Helix Adept - Judiciar - Primaris Ancient Primaris Apothecary - Primaris Captain - Primaris Chaplain Primaris Librarian - Primaris Lieutenant - Primaris Techmarine Vanguard Librarian - Vanguard Lieutenant | ||
Troops: | Aggressor - Bladeguard Veteran - Desolation Squad Eliminator - Eradicator - Hellblaster - Inceptor - Incursor Infernus - Infiltrator - Intercessor - Reiver - Suppressor | ||
Structures: | Firestrike Servo-Turret - Hammerfall Bunker | ||
Walkers: | Ballistus Dreadnought - Brutalis Dreadnought Invictor Tactical Warsuit - Redemptor Dreadnought | ||
Transports: | Impulsor - Repulsor Tank | ||
Vehicles: | Gladiator Tank - Invader ATV - Primaris Outriders - Storm Speeder | ||
Super Heavies: | Astraeus Super-Heavy Tank | ||
Flyers: | Overlord Gunship | ||
Spacecraft: | Space Marine Landing Craft | ||
Allies: | Space Marines |