Challenger 1: Difference between revisions
1d4chan>LordRao1 No edit summary |
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==In Team Yankee== | ==In Team Yankee== | ||
The premier tank of the Brits serves as the faster, costlier cousin of the [[Chieftain]]. Trading cost-efficiency for | The premier tank of the Brits serves as the faster, costlier cousin of the [[Chieftain]]. Trading cost-efficiency for being the most heavily-armoured tank in the game (and most expensive), the Challenger is like a Chieftain turned up to 11. 11 points gets what is in effect an armour 20 Chieftain, and a 2 point upgrade takes you to armour 21, giving it a good chance of repelling almost any attack currently in the game. The high cost though means you're always going to struggle not to get flanked because of low numbers, and this makes the moving ROF even more of a penalty than it is on chieftains; you'll have very few tanks, so you won't have many shots, and moving loses half of them. Park them at the back, shoot them, blitz them. | ||
==In Real Life== | ==In Real Life== |
Revision as of 04:22, 16 December 2019
(The following unit has been confirmed by Battlefront for Team Yankee’s next update. Do not delete it.)
The Challenger 1 is the British third generation main battle tank that takes the concepts of the Chieftain but updates it for a network centric battlefield. Seeing action in the Gulf War under the crews of the Desert Rats, the 1983 system was a fast, hard hitting tank with an L11A5 cannon and also the first vehicle to introduce Chobham armor to the world: a composite of ceramics and steel that would become the standard for all tanks across the Western world.
Unlike the Chieftain, the Challenger was designed to be a fully stabilized tank that could fire accurately on the move. Equipped with the armour to serve the British preference for defensive positions and the speed and firepower to outmatch the East’s armoured forces, the concept would remain used until the modern day with successors like the Challenger 2.
In Team Yankee
The premier tank of the Brits serves as the faster, costlier cousin of the Chieftain. Trading cost-efficiency for being the most heavily-armoured tank in the game (and most expensive), the Challenger is like a Chieftain turned up to 11. 11 points gets what is in effect an armour 20 Chieftain, and a 2 point upgrade takes you to armour 21, giving it a good chance of repelling almost any attack currently in the game. The high cost though means you're always going to struggle not to get flanked because of low numbers, and this makes the moving ROF even more of a penalty than it is on chieftains; you'll have very few tanks, so you won't have many shots, and moving loses half of them. Park them at the back, shoot them, blitz them.
In Real Life
British Forces in Team Yankee | |
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Tanks: | Chieftain - Challenger 1 |
Transports: | Spartan Transport - FV432 Transport - FV510 Warrior - Lynx Transport |
Infantry: | Mechanized Company - Milan Section (Mechanized) - Airmobile Company - Milan Platoon (Airmobile) - Support Troop |
Artillery: | Abbot Field Battery - M109 Field Battery - FV432 Mortar Carrier -M270 MLRS |
Anti-Aircraft: | Spartan Blowpipe - Tracked Rapier - Chieftain Marksman |
Tank Hunters: | Striker - Spartan MCT - Swingfire |
Recon: | FV432 FOO - Scorpion - Scimitar -FV721 Fox |
Aircraft: | Harrier Jump Jet - Lynx HELARM |