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Taurox refers to Taurox The Brass Bull from [[Warhammer Fantasy]] and a vehicle in [[Warhammer 40000]].  
''The Taurox is a vehicle in [[Warhammer 40000]]. Not to be confused with [[Taurox The Brass Bull]] from [[Warhammer Fantasy]].''
{{fail}}


==Warhammer Fantasy==
The '''Taurox''' is a vehicle used by the [[Imperial Guard]] in the role of an APC. In comparison to the other Dedicated Transport available to the Imperial Guard, the [[Chimera Transport|Chimera]], the Taurox is not quite as durable (T6 vs the Chimera's T7), and it doesn't carry quite as many passengers. However, the Taurox is faster and also shootier (arguably).
Taurox the Brass Bull is a psychopathic [[Minotaur|Doombull]] blessed by Khorne for his prodigious talents at killing, having made it a habit of killing and eating anyone and anything that looked him in the eye.


Eventually, Khorne took notice and sent one of his [[Bloodletter|Heralds]] to offer a boon to him - remember, in this edition, beastmen are basically the Chaos Gods' unwanted bastard children and pretty much never get anything nice, in contrast to humans, so that shows how good Taurox was at getting shit done.
Unfortunately, it also looks retarded, a bit like [[Ork]]s [[loot]]ed an IG vehicle and then the Guard looted it right back. This model is one of the ugliest things that Games Workshop has released since the Dreadknight or the Centurions. Consider taking a jeep or a [[Wikipedia:Sd.Kfz. 251|Hanomag]], and ripping the wheels out to replace them with mini treads which appear to have been based on the [[Wikipedia:Tucker Sno-Cat|Tucker Sno-Cat]], except with stupidity in place of awesome all-terrain capability. Once you've done that, the next step is to make the thing as tall as a fucking tank, thanks to those same treads being ridiculously tall. The Taurox takes the METAL BAWKSES to their retarded extreme. It also has exhaust pipes going straight into the crew compartment, so your soldiers can [[Savlar Chem Dogs| sniff some petrol fumes before doing battle]]. To top things off your troops can then get killed as they disembark due to the side-mounted guns ''which shoot past the doors''. Sensible people simply assemble the model with the weaponry mounted in the turret instead.


Of course, remember what we said about that little habit of his? Yeah; when the daemon addressed him, the dumb brute bit its head off! Then he went into a berserk frenzy, rampaging across the Empire for a year and a day without rest, killing everything he encountered. When the frenzy was finally ended, his whole body had turned into living brass and he was wielding two axes that burned with hellfire.
The Taurox takes its design cues from real life [[Wikipedia:MRAP|MRAP]] (Mine Resistant Ambush Protected) vehicles. MRAPs are tall wheeled vehicles built to withstand IEDs and landmines, and to protect passengers from injury during rollovers. Think a heavily armored Humvee upgrade that can withstand rocket strikes. Unfortunately, instead of a sensible wheeled arrangement the Taurox uses those small individual tread units. These would, ironically, be horribly vulnerable to damage from landmines, they'd do little to nothing to enhance mobility, and they would and add an unnecessary degree of mechanical complexity. Indeed, in contrast to the MRAP the Taurox seems designed to kill, not protect, its passengers. It also shares a coincidental look with the GSD LuWa, a proposed replacement for the German military’s [[Wiesel TOW|Wiesel tankettes]] for airborne troops.


Except his throat was still living flesh, because you do ''not'' bite off a daemon's head and get away with it!
Oh and if you think the Taurox would look better with wheels, it does. SO much better. Good conversion kits can be bought from [https://www.ebay.co.uk/str/bloodandskullsindustry/Taurox-Compatible-Parts/_i.html?store_cat=41205871012 Blood and Skulls Industries] or [http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit Victoria Miniatures].
 
On the tabletop, this manifested as him having a 1+ armour save and 5 wounds, but if you roll 6s for your To Hit and To Wound rolls, then you automatically killed him dead IF he failed that 1+ armour save of his, no matter how many wounds he had left (and unless he's fighting a special character this would nearly never happen).
 
Taurox was killed during [[The End Times]], when [[Markus Wulfhart|Huntsmarshal Markus Wulfhart]] put an arrow in his throat from a couple of hundred meters away during the battle for Altdorf.
 
==Warhammer 40k==
[[File:Taurox.jpg|350px|thumb|right|A Taurox Prime. High enough that [[Dreadknight]]s can use it as cover. Also, note [[/v/|Captain Price]] in the hatch.]]
The '''Taurox''' is a vehicle used by the [[Imperial Guard]] serving as a low cost APC. By comparison to the other Dedicated Transport available to the Imperial Guard - the [[Chimera]] - the Taurox is less armored (AV 11 on the front instead of 12), and can carry less than a Chimera (capacity 10 instead of 12). However, it has several advantages of its own. The Taurox is less likely to damage itself from moving through Dangerous Terrain and is shootier (arguably).
 
However, it also looks retarded, a bit like [[Ork]]s [[loot]]ed an IG vehicle and the Guard looted it right back. This model is one of the ugliest things that Games Workshop has released since the Dreadknight or the Centurions. Consider taking a jeep or a [[Wikipedia:Sd.Kfz. 251|Hanomag]], and ripping the wheels out to replace them with mini treads which appear to have been based on the [[Wikipedia:Tucker Sno-Cat|Tucker Sno-Cat]], except with stupidity in place of awesome all-terrain capability. And then make the thing as tall as a fucking tank, thanks to those same treads being ridiculously tall. The Taurox takes the METAL BAWKSES to their retarded extreme. It also has exhaust pipes going straight into the crew compartment, so your soldiers can [[Savlar Chem Dogs| sniff some petrol fumes before doing battle]] (Scions, fortunately, equip themselves with a "respmask array", so they may have designed the Taurox with the Tempestus crew in mind), and then get killed as they disembark by the side-mounted guns ''which shoot past the doors'' (Well, there's always the rear hatch, and - if the Imperium's tech-priests had any sense - safeties may have been installed to prevent the side mounted weapons from firing at any time the side doors open). Sensible people modify the kit to stick the autocannons/hot-shot volley guns to the side of the turret.  The exhaust pipes exit the cab just above them.
 
The Taurox takes its design cues from real life [[Wikipedia:MRAP|MRAP]] (Mine Resistant Ambush Protected) vehicles. These APCs are built to withstand IEDs and landmines, and to protect passengers from injury during rollovers, which are more common due to the design- idiotically tall. Think a heavily armored Humvee upgrade that can withstand rocket strikes. The Taurox, on the other hand, seems built to kill its passengers. The aforementioned treads are horribly vulnerable to mines, and its relatively low armor rating means that heavier guns (and probably the mines that an MRAP would stop) will pop the Taurox like a balloon.
 
Oh and if you think it would look better with wheels, it does. Oh so much. A good conversion kit can be bought here[http://www.ebay.co.uk/itm/6x6-Wheel-Conversion-Kit-/261461279894] or here[http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit]
 
Both variants should have side armour 11 to help differentiate them more from the Chimera, and would thus give them a better drive by role.  


==Patterns==
==Patterns==
There are two variants of the Taurox. The Taurox and the Stormtrooper exclusive Taurox Prime.
There are two variants of the Taurox: the Taurox itself, and the Stormtrooper exclusive Taurox Prime.


===Taurox===
====Taurox====
[[File:Taurox2.png|300px|right|thumb|Oh Shit! We accidentally shot Dave when he was trying to get out of the side door!]]
[[File:Taurox2.png|300px|right|thumb|Oh Shit! We accidentally shot Dave when he was trying to get out of the side door!]]
This is available to the regular guard. A vehicle that looks a lot like an Ork [[Trukk]] and is basically a big [[Metal Boxes|Metal Box]] on top of four smaller [[Metal Boxes]]. The Taurox and the Chimera are both the same type of unit (a dedicated Transport) and are used by Imperial Guard squads. The Taurox has a twin-linked Autocannon and lets you re-roll dangerous terrain tests as standard (you will have to buy a dozer-blade to do that for the Chimera) while the Chimera is an Amphibious vehicle (not that that really makes much difference), is a tank, and can weather slightly more hits. This means that the Chimera is better for short ranged guard since it's less likely to get destroyed as it rushes towards the enemy. The Taurox is much better for supporting a shooty Imperial Guard army since a twin-linked Autocannon will deal more damage than a [[C.S. Goto|Multilaser]] will and will do so at less of a cost then a Chimera. Hint: Keep it cheap and have it cover hop. With the re-rolls it can keep mobile and the cover will hopefully keep it alive longer (maybe give it camo netting to take full advantage of this).
The vanilla Taurox is available as a dedicated transport for regular Imperial Guard units. This vehicle looks a lot like an Ork [[Trukk]] and is basically a big [[Metal Boxes|Metal Box]] on top of four smaller [[Metal Boxes]]. Compared to a [[Chimera Transport|Chimera]], the Taurox is faster and has somewhat more firepower and range with its twin-linked [[Autocannon]]. Meanwhile the Chimera is slightly tougher, it can carry 2 more passengers, it can take upgrades from the Vehicle Equipment List, and it is an Amphibious vehicle (not that the latter really makes much difference in 8th/9th). This means that the Chimera is slightly better for short ranged Guard since it's less likely to get destroyed as it rushes towards the enemy, while the Taurox is better for supporting a shooty Guard army since a twin-linked [[Autocannon]] will ''probably'' deal more damage than a [[C.S. Goto|Multilaser]]/[[Heavy Bolter]] combo, especially at ranges over 36". If the Taurox is able to use its speed and firepower to support its squad while keeping the enemy safely at arm's length, that's probably where it's happiest.


Alternative take: These are excellent little vehicles for melta-vets to spring out of. With its [[Wat|small profile]], it can hide behind a few Chimeras or Hellhounds as it rushes towards the enemy, and still fire the autocannon over the top of them. Once in range, the melta vets can either stay in the metal box to use its FOUR side fire points to fire 3 meltas and a demo charge against large targets like super-heavies, or jump out of the side doors to gain an extra 2 inches of move distance on what would be possible from a Chimera's rear door. This lets them get close enough to take full advantage of that 6" melta range more quickly.
Alternative take: These are excellent little vehicles for melta-vets to spring out of. The vehicle's 14" move lets them get just that little bit closer than they might otherwise have been able to, which ''hopefully'' leaves them in a better position to get within prime melta range (assuming the vehicle isn't shot out from under them before they can deploy).


There are also two accepted ways to mount the autocannons of a Taurox, either on the sides or on a turret, but any git with a lick of common sense will have them in the turret. Not because the concept of shooting past the passenger doors is stupid (though it is), but because who in their right mind would choose having fixed guns that require turning the whole vehicle to aim when you could have a full 360 degree arc of fire that’s high enough to shoot over most light cover?
In terms of the model kit itself, there are two ways to mount the autocannons of a Taurox: either on the sides, or on a turret. However, any git with a lick of common sense will have them in the turret. Not just because the concept of shooting past the passenger doors is stupid (though it is), but because the idea of having fixed weapon mounts on a vehicle is ''fucking retarded''. Who in their right mind would choose having fixed guns that can neither elevate nor depress, nor traverse left or right, when you could have a full 360 degree arc of fire? Spoiler: Literally no one.


===Taurox Prime===
Like most Imperial Guard vehicles the Taurox and its sister variant, the Taurox Prime, can be equipped with either a pintle-mounted Storm Bolter or a Heavy Stubber. At only 2 points for either option, there's really no reason not to take one.
This is only available to the Stormtroopers. It's basically a version of the Taurox with a Hot-shot volley gun in place of the Autocannons (you can swap back to the Autocannon for free, of course) and a Taurox Battle Cannon. The Battle Cannon on the Taurox is a mini version of the Battle Cannon on the Leman Russ; being 48" S7 AP4 Heavy 1, Blast as opposed to the Leman Russ 72" S8 AP3 Ordnance 1, Large Blast. It can be further swapped for a Taurox Gatling Cannon (another mini version of a present weapon, this one having half the shots of a Punisher Gatling Cannon and being Strength 4) or a Taurox Missile Launcher which is basically the Typhoon Missile Launcher Land Speeders get. In addition, it's manned by Stormtroopers instead of the regular Guard so it has BS 4 instead of 3 and is a Fast vehicle.


The best gun loadout is probably the hot-shot volley gun and the gatling gun; you get 14 S4 twin-linked BS4 shots at 24", which the vehicle can close to with ease; excellent for anti-infantry duty while the troops inside toss melta blasts at anything bigger. The autocannons and Battle cannon are better against light vehicles, but unlike the Chimera, the Taurox Prime doesn't have the toughness to duel enemy armor; it's better suited to lightning-fast strikes against infantry and other soft targets. The Missile Launcher can give the Taurox Prime the ability to punch out of its weight class, but it's 20 points.
====Taurox Prime====
[[File:Taurox.jpg|350px|thumb|right|A Taurox Prime. High enough that [[Dreadknight]]s can use it as cover. Also, note [[/v/|Captain Price]] in the hatch.]]
This is only available to the Stormtroopers. It's basically a version of the Taurox with a twin [[Hotshot Volley Gun|Hot-shot volley gun]] in place of the Autocannons (you can swap back to the Autocannon for some points, of course) and a [[Taurox Battle Cannon]]. The Battle Cannon on the Taurox is a mini version of the [[Battle Cannon]] on the Leman Russ; being 48" S7 AP-1 Heavy D6. It can be further swapped for a [[Taurox Gatling Cannon]] (having 20 shots at Strength 4) or a [[Taurox Missile Launcher]] which is basically the [[Typhoon Missile Launcher]] that Land Speeders get. In addition, it's manned by Stormtroopers instead of the regular Guard so it has BS 3+ instead of 4+.


You might think this is overpriced, and in comparison to the quality of other Guard vehicles, it is; taking the missile launcher puts you at 100 points, 20 points less than a ''Leman Russ Eradicator,'' at a fraction of the survivability and arguably the same firepower. But the truth is that the Taurox Prime is really just average; it's a bit pricey, but it's a Fast Transport, it gets the effect of a Dozer Blade for free, and it comes with more firepower than a Chimera. The ugly track pods will make new players mistake the Taurox for a tank, and it isn't; like the Chimera, it's an AFV, and one that's sacrificed armor for speed and firepower.
The best gun loadout is probably the hot-shot volley guns, Gatling Cannon, and auxiliary [[Storm Bolter]]; you get 30 S4 BS3+ shots at 24", which the vehicle can close to with ease; this is excellent for anti-infantry duty. The autocannons and Battle cannon are better against light vehicles, but the Taurox Prime doesn't quite have the toughness to trade shots with enemy armor; it's better suited to lightning-fast strikes against infantry and other soft targets. The Taurox Missile Launcher is very impressive, and can fire either 2 Krak missiles or 2 Frag Missiles doing the damage that you'd expect; this gives the Taurox Prime the ability to punch above its weight class, but it's 30 points.


You might think this is overpriced, and it is. A Taurox Prime with a Missile Launcher, twin Autocannons, and a Heavy Stubber comes in at 134 points, which is only 3 points less than a plain-Jane [[Leman Russ Battle Tank]], at a fraction of the survivability despite having roughly comparable firepower. But the truth is that in order to get the most out of a Taurox Prime, a wise player must use the vehicle's high speed to quickly deploy it and its squad to where they are most needed, and to where all that BS 3+ weaponry can make a difference. The ugly track pods will make new players mistake the Taurox for a tank, and it isn't; like the Chimera, it's an IFV, and one that's sacrificed durability for speed and firepower.


==Alternative Modeling Options==
==Alternative Modeling Options==
 
[[File:Taurox-conversion.jpg|300px|thumb|left|A Taurox conversion by a certain [http://www.spikeybits.com/2015/12/real-life-meets-the-grim-dark-conversion-corner.html Bas Dan of Spikey Bits glory]. You can hear the sick nasheed the moment your lay eyes on this.]]
 
[[File:Taurox-conversion.jpg|300px|thumb|left|A Taurox conversion by a certain [http://www.spikeybits.com/2015/12/real-life-meets-the-grim-dark-conversion-corner.html Bas Dan of Spikey Bits glory].]]


Much like every other retarded new model, GW has a habit of coming up with rules that makes you feel like you pretty much have to buy the damn things no matter how shit the models are. Well there is another way - We all want twin linked auto cannons so just convert them on to your chimera. Same for the prime, just find appropriate guns for the turret and that'll do it. No retarded box on boxes, just sweet looking chimeras with some heavy firepower.
Much like every other retarded new model, GW has a habit of coming up with rules that makes you feel like you pretty much have to buy the damn things no matter how shit the models are. Well there is another way - We all want twin linked auto cannons so just convert them on to your chimera. Same for the prime, just find appropriate guns for the turret and that'll do it. No retarded box on boxes, just sweet looking chimeras with some heavy firepower.
Line 54: Line 38:
Alternatively, just find a 1/35 Tamiya halftrack (M3 or Hanomag, depending on your preference) and stick the twin-lined autocannons on it. That way it differentiates itself from the actual Chimeras in your army, and is relatively low-profile in comparison to the actual Taurox itself.
Alternatively, just find a 1/35 Tamiya halftrack (M3 or Hanomag, depending on your preference) and stick the twin-lined autocannons on it. That way it differentiates itself from the actual Chimeras in your army, and is relatively low-profile in comparison to the actual Taurox itself.


A ''third'' option, and the one you'll probably end up going for if you play at GW stores that frown upon 3rd-party models and kitbashes that are significantly departed from the shape of the original model (important for TLOS; the Chimera is lower, longer, and wider than the Taurox), is to simply not use those idiotic track pods and put some big ol' wheels on it. Several kits exist to convert the Taurox to something more visually palatable (see above); vendors of which include [[Victoria Miniatures]], Zinge Industries, and [[Blood and Skulls Industry]] over on Ebay, the latter of which also makes kits for half-track, 8x8, and 6x6 configurations. Hell, if you happen to like the armored suspension that the vehicle came with (it does kinda appeal in its own way, doesn't it?), it can be fitted to just about any 27mm wheels you can get a hold of without much pain.  
A ''third'' option, and the one you'll probably end up going for if you play at GW stores that frown upon 3rd-party models and kitbashes that are significantly departed from the shape of the original model (important for TLOS; the Chimera is lower, longer, and wider than the Taurox), is to simply not use those idiotic track pods and put some big ol' wheels on it. Several kits exist to convert the Taurox to something more visually palatable (see above); vendors of which include [[Victoria Miniatures]], Zinge Industries, and [[Blood and Skulls Industry]] over on Ebay, the latter of which also makes kits for half-track, 8x8, and 6x6 configurations. Hell, if you happen to like the armored suspension that the vehicle came with (it does kinda appeal in its own way, doesn't it?), it can be fitted to just about any 27mm wheels you can get a hold of without much pain.


A ''fourth'' option is to use a Genestealer Cults [[Goliath Truck]], which has the benefit of identical stats, wargear, and transport capacity for a perfect WYSIWYG [[count as]] match.
A ''fourth'' option is to use a Genestealer Cults [[Goliath Truck]], which has the benefit of identical stats, wargear, and transport capacity for a perfect WYSIWYG [[count as]] match.
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{{Militarum-Tempestus}}
{{Militarum-Tempestus}}
{{Template:Imperial-Guard}}
{{Template:Imperial-Guard}}
[[Category:Warhammer Fantasy]][[Category:Beastmen]]
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Vehicles]]
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Vehicles]]

Latest revision as of 08:50, 23 June 2023

The Taurox is a vehicle in Warhammer 40000. Not to be confused with Taurox The Brass Bull from Warhammer Fantasy.

This article is about something that is considered by the overpowering majority of /tg/ to be fail.
Expect huge amounts of derp and rage, punctuated by /tg/ extracting humor from it.

The Taurox is a vehicle used by the Imperial Guard in the role of an APC. In comparison to the other Dedicated Transport available to the Imperial Guard, the Chimera, the Taurox is not quite as durable (T6 vs the Chimera's T7), and it doesn't carry quite as many passengers. However, the Taurox is faster and also shootier (arguably).

Unfortunately, it also looks retarded, a bit like Orks looted an IG vehicle and then the Guard looted it right back. This model is one of the ugliest things that Games Workshop has released since the Dreadknight or the Centurions. Consider taking a jeep or a Hanomag, and ripping the wheels out to replace them with mini treads which appear to have been based on the Tucker Sno-Cat, except with stupidity in place of awesome all-terrain capability. Once you've done that, the next step is to make the thing as tall as a fucking tank, thanks to those same treads being ridiculously tall. The Taurox takes the METAL BAWKSES to their retarded extreme. It also has exhaust pipes going straight into the crew compartment, so your soldiers can sniff some petrol fumes before doing battle. To top things off your troops can then get killed as they disembark due to the side-mounted guns which shoot past the doors. Sensible people simply assemble the model with the weaponry mounted in the turret instead.

The Taurox takes its design cues from real life MRAP (Mine Resistant Ambush Protected) vehicles. MRAPs are tall wheeled vehicles built to withstand IEDs and landmines, and to protect passengers from injury during rollovers. Think a heavily armored Humvee upgrade that can withstand rocket strikes. Unfortunately, instead of a sensible wheeled arrangement the Taurox uses those small individual tread units. These would, ironically, be horribly vulnerable to damage from landmines, they'd do little to nothing to enhance mobility, and they would and add an unnecessary degree of mechanical complexity. Indeed, in contrast to the MRAP the Taurox seems designed to kill, not protect, its passengers. It also shares a coincidental look with the GSD LuWa, a proposed replacement for the German military’s Wiesel tankettes for airborne troops.

Oh and if you think the Taurox would look better with wheels, it does. SO much better. Good conversion kits can be bought from Blood and Skulls Industries or Victoria Miniatures.

Patterns[edit]

There are two variants of the Taurox: the Taurox itself, and the Stormtrooper exclusive Taurox Prime.

Taurox[edit]

Oh Shit! We accidentally shot Dave when he was trying to get out of the side door!

The vanilla Taurox is available as a dedicated transport for regular Imperial Guard units. This vehicle looks a lot like an Ork Trukk and is basically a big Metal Box on top of four smaller Metal Boxes. Compared to a Chimera, the Taurox is faster and has somewhat more firepower and range with its twin-linked Autocannon. Meanwhile the Chimera is slightly tougher, it can carry 2 more passengers, it can take upgrades from the Vehicle Equipment List, and it is an Amphibious vehicle (not that the latter really makes much difference in 8th/9th). This means that the Chimera is slightly better for short ranged Guard since it's less likely to get destroyed as it rushes towards the enemy, while the Taurox is better for supporting a shooty Guard army since a twin-linked Autocannon will probably deal more damage than a Multilaser/Heavy Bolter combo, especially at ranges over 36". If the Taurox is able to use its speed and firepower to support its squad while keeping the enemy safely at arm's length, that's probably where it's happiest.

Alternative take: These are excellent little vehicles for melta-vets to spring out of. The vehicle's 14" move lets them get just that little bit closer than they might otherwise have been able to, which hopefully leaves them in a better position to get within prime melta range (assuming the vehicle isn't shot out from under them before they can deploy).

In terms of the model kit itself, there are two ways to mount the autocannons of a Taurox: either on the sides, or on a turret. However, any git with a lick of common sense will have them in the turret. Not just because the concept of shooting past the passenger doors is stupid (though it is), but because the idea of having fixed weapon mounts on a vehicle is fucking retarded. Who in their right mind would choose having fixed guns that can neither elevate nor depress, nor traverse left or right, when you could have a full 360 degree arc of fire? Spoiler: Literally no one.

Like most Imperial Guard vehicles the Taurox and its sister variant, the Taurox Prime, can be equipped with either a pintle-mounted Storm Bolter or a Heavy Stubber. At only 2 points for either option, there's really no reason not to take one.

Taurox Prime[edit]

A Taurox Prime. High enough that Dreadknights can use it as cover. Also, note Captain Price in the hatch.

This is only available to the Stormtroopers. It's basically a version of the Taurox with a twin Hot-shot volley gun in place of the Autocannons (you can swap back to the Autocannon for some points, of course) and a Taurox Battle Cannon. The Battle Cannon on the Taurox is a mini version of the Battle Cannon on the Leman Russ; being 48" S7 AP-1 Heavy D6. It can be further swapped for a Taurox Gatling Cannon (having 20 shots at Strength 4) or a Taurox Missile Launcher which is basically the Typhoon Missile Launcher that Land Speeders get. In addition, it's manned by Stormtroopers instead of the regular Guard so it has BS 3+ instead of 4+.

The best gun loadout is probably the hot-shot volley guns, Gatling Cannon, and auxiliary Storm Bolter; you get 30 S4 BS3+ shots at 24", which the vehicle can close to with ease; this is excellent for anti-infantry duty. The autocannons and Battle cannon are better against light vehicles, but the Taurox Prime doesn't quite have the toughness to trade shots with enemy armor; it's better suited to lightning-fast strikes against infantry and other soft targets. The Taurox Missile Launcher is very impressive, and can fire either 2 Krak missiles or 2 Frag Missiles doing the damage that you'd expect; this gives the Taurox Prime the ability to punch above its weight class, but it's 30 points.

You might think this is overpriced, and it is. A Taurox Prime with a Missile Launcher, twin Autocannons, and a Heavy Stubber comes in at 134 points, which is only 3 points less than a plain-Jane Leman Russ Battle Tank, at a fraction of the survivability despite having roughly comparable firepower. But the truth is that in order to get the most out of a Taurox Prime, a wise player must use the vehicle's high speed to quickly deploy it and its squad to where they are most needed, and to where all that BS 3+ weaponry can make a difference. The ugly track pods will make new players mistake the Taurox for a tank, and it isn't; like the Chimera, it's an IFV, and one that's sacrificed durability for speed and firepower.

Alternative Modeling Options[edit]

A Taurox conversion by a certain Bas Dan of Spikey Bits glory. You can hear the sick nasheed the moment your lay eyes on this.

Much like every other retarded new model, GW has a habit of coming up with rules that makes you feel like you pretty much have to buy the damn things no matter how shit the models are. Well there is another way - We all want twin linked auto cannons so just convert them on to your chimera. Same for the prime, just find appropriate guns for the turret and that'll do it. No retarded box on boxes, just sweet looking chimeras with some heavy firepower.

Alternatively, just find a 1/35 Tamiya halftrack (M3 or Hanomag, depending on your preference) and stick the twin-lined autocannons on it. That way it differentiates itself from the actual Chimeras in your army, and is relatively low-profile in comparison to the actual Taurox itself.

A third option, and the one you'll probably end up going for if you play at GW stores that frown upon 3rd-party models and kitbashes that are significantly departed from the shape of the original model (important for TLOS; the Chimera is lower, longer, and wider than the Taurox), is to simply not use those idiotic track pods and put some big ol' wheels on it. Several kits exist to convert the Taurox to something more visually palatable (see above); vendors of which include Victoria Miniatures, Zinge Industries, and Blood and Skulls Industry over on Ebay, the latter of which also makes kits for half-track, 8x8, and 6x6 configurations. Hell, if you happen to like the armored suspension that the vehicle came with (it does kinda appeal in its own way, doesn't it?), it can be fitted to just about any 27mm wheels you can get a hold of without much pain.

A fourth option is to use a Genestealer Cults Goliath Truck, which has the benefit of identical stats, wargear, and transport capacity for a perfect WYSIWYG count as match.

Navigation[edit]

Vehicles of the Imperium of Man
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Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan
Forces of the Militarum Tempestus
Command: Tempestor Prime - Lord Commissar
Commissar - Tempestus Command Squad
Troops: Stormtrooper
Naval Security: Voidsmen - Imperial Navy Breachers
Gheistskull
Vehicles: Taurox - Taurox Prime - CAT - Chimera
Flyers: Valkyrie - Vendetta
Seacraft: Ignis Purgatio-class Oceanic Battleship
Spacecraft: Devourer Dropship
Allies: Imperial Guard - Inquisition
Forces of the Imperial Guard
Command: Commissar - Enginseer - Imperial Guard Command Squad - Lord Solar
Ministorum Priest - Primaris Psyker - Regimental Advisors - Tank Commander
Troops: Armoured Fist Squad - Breacher Squad - Infantry Squad - Field Chiurgeon
Heavy Weapons Squad - Militarum Veteran Squad - Ogryn Squad - Penal Legion
Psyker Battle Squad - Ratling Squad - Rough Rider Squad - Scout Squad
Sharpshooter - Special Weapons Squad - Stormtrooper - Servo-skull
(Data Skull - Guardian-skull - Monotask-skull - Servo Commissar-skull)
Whiteshield Conscript
Structures: Aegis Defence Line - Aquila Strongpoint - Firestorm Redoubt - Fortress of Redemption
Imperial Bastion - Imperial Bunker - Imperial Defence Line - Imperial Fortress Walls
Plasma Obliterator Platform - Primus Redoubt - Sabre Weapons Battery
Skyshield Landing Pad - Tarantula Sentry Gun - Vengeance Weapon Battery
Void Shield Generator
Transports: Aurox Armoured Transport - Chimera - Crassus Armored Assault Transport
Gorgon Armored Assault Transport - Hades Breaching Drill - Hellbore
Mole - Taurox - Termite - Testudo - Trojan Support Vehicle - Pegasus AAV
Light Vehicles: Atlas Recovery Tank - Bike Squad - Bane Wolf - Cargo-8 Ridgehauler
Centaur Utility Vehicle - Cyclops Demolition Vehicle - Devil Dog
Field Ordnance Battery - Hellhound - Land Crawler - Scylla
Salamander Reconnaissance Tank - Sentinel - Siegfried
Robot Crawler - Tauros - Venator - Pegasus AFV
Tanks & Ordnance: Basilisk Artillery Gun - Carnodon - Colossus Bombard - Deathstrike Missile Launcher
Griffon Heavy Mortar Carrier - Heavy Quad-Launcher - Hydra Flak Tank
Leman Russ Battle Tank - Manticore Launcher Tank - Medusa Siege Gun
Ragnarok - Rogal Dorn Battle Tank - Wyvern Suppression Tank
Superheavy Vehicles: Baneblade - Capitol Imperialis - Leviathan - Macharius Heavy Tank
Malcador Heavy Tank
Special Vehicles: Fortress of Arrogance
Flyers & Bombers: Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Thunderbolt Fighter - Valkyrie - Vendetta - Vulture - Chiropteran Scout
Spacecraft: Devourer Dropship - Galaxy Troop Ship - Tetrarch Heavy Lander