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{{Infobox Spess Mahreen Chapter
{{Infobox Spess Mahreen Chapter
|Name = Red Hunters
|Name = Red Hunters
|Heraldry = [[File:RedHuntersBadge.jpg|200px]]
|Heraldry = [[File:RedHuntersBadge.jpg|150px]]
|Battle Cry = Unknown
|Battle Cry = Unknown
|Number = Unknown
|Number = Unknown
|Founding = Unknown, possibly second Founding
|Founding = Unknown, possibly [[Second Founding]]
|Successors of = Unknown
|Successors of = Unknown
|Successor Chapters = Unknown
|Successor Chapters = Unknown
|Chapter Master = Daemar
|Chapter Master = Daemar (as of 445.M41)
|Primarch = Unknown
|Primarch = Unknown
|Homeworld = Unknown
|Homeworld = Montsegnur
|Specialty = Unknown
|Specialty = Being Inquisitonal lackeys
|Strength = Unknown
|Strength = Unknown
|Allegiance = [[Imperium]]
|Allegiance = [[Imperium]]/[[Inquisition]]
|Colours = Red and Gold
|Colours = Red and Gold
}}
}}
The Red Hunters are a secretive [[Space Marine]] chapter, a little too close with the [[Inquisition]] for comfort. They sometimes serve under an Inquisitor Lord, functioning as his or her personal Space Marine strike force. In this regard, they willingly allow themselves to be used as a tool by the Inquisition. Given the Inquisition's propensity to root out Chaos and fight daemonic incursions, the Red Hunters are required to undergo routine Men In Black style mind wiping. They are frequently involved in campaigns that expose them to the ruinous powers of Chaos, which, with long term personalities and memories, might otherwise slowly begin to corrupt their souls. Furthermore, the Inquisition is not particularly fond of anyone knowing their secrets or objectives, yet another reason for the mind wiping. After every few campaigns, like a puzzle, the history and role of members of the chapter end up being shifted around by the Inquisition to account for secrecy and the marines being "reset". This makes them an extremely insidious and deadly tool, as they can therefore be used for the Inquisition's sometimes unethical plans without resistance from the marines themselves. That being said,
The '''Red Hunters''' are a secretive [[Space Marine]] [[Stormwatchers |chapter, a little too close with]] the [[Inquisition]] for comfort (probably why they are named as such like the ordos). They are directly tied to and subordinate to the Inquisition, with their history kept mostly hidden or erased. They are thus a bunch of badasses, willing to do the dirty work of the Inquisition in missions that Inquisitorial forces are too chickenshit to take on themselves. And that's saying something. Given the Inquisition's propensity to root out [[Chaos]] and fight daemonic incursions, the Red Hunters are required to undergo routine Men In Black style mind wiping.
 
Surprising that the mighty Space Marines would willingly subject themselves to this, but it is theorized that they are honor bound to serve the Inquisition and therefore accept it as part of their duty. The rest of the Astartes accepting it is most likely A) the Adeptus Astartes know they can purge the Chapter whenever they wish and B) the [[Custodes]] are likely keeping a close eye on them and C) the Red Hunters are doing things Space Marines would normally do anyway, so the rest of the Astartes would be willing to look the other way. They are frequently involved in campaigns that expose them to the ruinous powers of Chaos, which, with long term personalities and memories, might otherwise slowly begin to corrupt their souls. The Inquisition is furthermore not particularly fond of anyone knowing their secrets or objectives, even Space Marines, which the Red Hunters seem to respect. After every few campaigns, like a puzzle, the chapter's history and roles of its members are shifted around by the Inquisition to account for secrecy and the marines being "reset". Ironically, due to the mind wiping, the marines themselves are not aware of these changes and when they occur. After each mind wipe, they are equipped and retrained intensely for the next campaign. This makes them an extremely insidious and deadly tool, as they can therefore be used for the Inquisition's sometimes unethical plans without resistance from the marines themselves. This mind-wiping might actually be a good idea for all Space Marines, though with leaders not being wiped so as to ensure Chapter records are straight (and making sure the Ordo Astartes keeps track of it for their own jobs). Really, working closer with at least the Ordo Astartes would make the Space Marines so much better protected from Chaos corruption. You can't develop heretical thoughts if you can't remember anything but absolute devotion.
 
Serving a different purpose than the incorruptible [[Grey Knights]] or multifaceted [[Deathwatch]], both chapters who have ties to the Inquisition but are functionally independent of them, the Red Hunters act as more of an all-around tactical force. It is not known how they handle resetting the personalities and experiencea of their marines without ruining the overall effectiveness of the chapter. It is also not known how much the officers and [[dreadnought]]s of the chapter are subject to the mind wiping. It can be assumed they are either trusted enough not to undergo it or are subjected to it on a less frequent and intense basis than the chapter's rank and file. The chapter's marines and/or scouts (Even maybe the Chapter Master) might be cycled for missions, training and promotions depending on their success in the field and time of their last mind wipe. With that in mind, the Red Hunters are still capable of operating independently, executing operations against forces other than Chaos without an Inquisitor present. They seem to act primarily by the request or permission of the Inquisition, but they have executed actions in self-defense independently before. Outside of perpetual Inquisition dickriding, they've notably participated in "[[Armageddon|The Months of Shame]]" battles against the [[Space Wolves]] as well as in the [[Vraks|Siege of Vraks]].
 
They're probably created from [[Alpha Legion]] gene-seed considering they're basically the Inquisitions' pet version. Or...actual Alpha Legionnaires.
 
==Daily Rituals==
{{Cleanup}}
7:00 - Brothers of the Red Hunters arise from their inquisition sanctioned “beds” (which look suspiciously like mind scrubbing pods) to start the day.
 
7:30 - '''Morale boost''': the Red Hunters are motivated with the ancient Terran musicians of Black Sabbath.
 
8:15 - '''Grooming''': Brothers of the Red Hunters groom themselves for the day,
making sure they wash behind their ears and brush their gums just like the Inquisitors told them to.
 
8:35 - '''Breakfast''': the Red Hunters sit for their breakfast, not remembering if they had eggs or waffles yesterday.
 
9:00 - '''Praise the Emperor''': Chaplains gather together the chapter to venerate Red Hunters heroes but can't remember exact names or campaigns for some reason. The rest of the sermon is vague but encourages battle brothers to give props to their buddies, the Inquisition, and to drink any punch that they give them.
 
10:00 - '''Midday combat maneuvers''': the Red Hunters will gather to practice their combat maneouvers in the field, aiming for maximum devastation against heretics, aliens, rebels and captured Celestial Lion marines. Anyone who wounds a Celestial Lion gets a gold star from the Inquisitor.
 
11:00 - '''Poke the Lamenters with a stick hour''': for the next hour, fleet elements of the Red Hunters will chase after and do the astartes equivalent of “poking them with a stick” to any Lamenter ships in the area (fire upon unless they get a move on) into the jaws of the nearby Tyranid worlds. No lollygagging.
 
12:00 - '''Shady shite''': Inquisitors will ask to borrow roughly kill team sized (or bigger) squads of marines for super secret space marine missions. Most marines won't remember what happened, but they get sweets at the end.
 
13:00 - '''Lunch''' : the Red Hunters will find themselves back in the great hall with no memory of the previous hour, eating lunch with the inquisitors present who's just told another zinger of a joke.
 
14:00 - '''Intense combat training''': at this hour, the Red Hunters will gather to train in their practice cages against fully armed fully vat-grown and lethal combat servitors as if to re-learn some forgotten skills.
 
15:00 - '''Live fire ranged exercises''': for the next hour, the Red Hunters will drill through ranged fire exercises against some of the fastest most lethal enemies in the galaxy: captured scourges, dark eldar bikers, captured raptors, tyranid genestealers, gargoyles, flying rippers, etc.
 
16:00 - '''Praise the High Lords''': the next hour will be spent exclusively venerating the High Lords of Terra, why they're so great, and why the Red Hunters so lucky to be able to work with the Inqusition. This week's topic is “why Fyodor Karmazov is awesome and why we should all be like him.”
 
17:00 - '''Cross off the Imperium's (or Inquisiton's) shit list''': the next hour will be spent seeing if there's anyone in the vicinity who needs a good bollocking. Prime targets include but are not limited too Lamenters, Marines Malevolent, Ultramarines, rebel scum, the Tau Empire, traitor marines, the inqusitor's ex-wife, his mother-in-law all make good targets for tomorrow's purge.
 
18:00 - '''Pay the Imperium's (or Inquisiton's) enemies a visit''': based on the above list, the Red Hunters may be dispatched to the target's location or maybe an angry inquisitor will be sending the Red Hunters to a location of their choosing.
 
19:00 - '''Mandatory cinema hour''': the Red Hunters watch the ancient Terran movie of “the Fugitive” played by Harrison Ford and Tommy Lee Jones. Battle brothers are taught why Tommy Lee Jones is the real hero and why Harrison Ford is a rebel and a traitor.
 
21:00 - '''Free Time''': the Red Hunters retire to watch ancient terran holovideos of “Iron Man”, seeing him as a proto astartes in power armor not unlike their own red and gold. Alternatively, others may be watching Captian America: Civil War. Many Red Hunters compare Tony Stark's actions with the government to the Inqusiiton and love him for it, while similtanously booing Captian America and his lackeys.
 
00:00 - '''Rest''': the Red Hunters retire to their “beds” and undergo mnemonic purgation (mine wipe) in preparation for the next day.
<gallery>
<gallery>
File:Red_Hunters_Tact_Marine.jpg
File:Red_Hunters_Tact_Marine.jpg
File:Red Hunters Venerable Dreadnought.jpg
File:Scouts.jpg
</gallery>
</gallery>


{{Marines-Official}}
{{Marines-Official}}

Latest revision as of 10:25, 22 June 2023

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Red Hunters
Battle Cry Unknown
Number Unknown
Founding Unknown, possibly Second Founding
Successors of Unknown
Successor Chapters Unknown
Chapter Master Daemar (as of 445.M41)
Primarch Unknown
Homeworld Montsegnur
Strength Unknown
Specialty Being Inquisitonal lackeys
Allegiance Imperium/Inquisition
Colours Red and Gold

The Red Hunters are a secretive Space Marine chapter, a little too close with the Inquisition for comfort (probably why they are named as such like the ordos). They are directly tied to and subordinate to the Inquisition, with their history kept mostly hidden or erased. They are thus a bunch of badasses, willing to do the dirty work of the Inquisition in missions that Inquisitorial forces are too chickenshit to take on themselves. And that's saying something. Given the Inquisition's propensity to root out Chaos and fight daemonic incursions, the Red Hunters are required to undergo routine Men In Black style mind wiping.

Surprising that the mighty Space Marines would willingly subject themselves to this, but it is theorized that they are honor bound to serve the Inquisition and therefore accept it as part of their duty. The rest of the Astartes accepting it is most likely A) the Adeptus Astartes know they can purge the Chapter whenever they wish and B) the Custodes are likely keeping a close eye on them and C) the Red Hunters are doing things Space Marines would normally do anyway, so the rest of the Astartes would be willing to look the other way. They are frequently involved in campaigns that expose them to the ruinous powers of Chaos, which, with long term personalities and memories, might otherwise slowly begin to corrupt their souls. The Inquisition is furthermore not particularly fond of anyone knowing their secrets or objectives, even Space Marines, which the Red Hunters seem to respect. After every few campaigns, like a puzzle, the chapter's history and roles of its members are shifted around by the Inquisition to account for secrecy and the marines being "reset". Ironically, due to the mind wiping, the marines themselves are not aware of these changes and when they occur. After each mind wipe, they are equipped and retrained intensely for the next campaign. This makes them an extremely insidious and deadly tool, as they can therefore be used for the Inquisition's sometimes unethical plans without resistance from the marines themselves. This mind-wiping might actually be a good idea for all Space Marines, though with leaders not being wiped so as to ensure Chapter records are straight (and making sure the Ordo Astartes keeps track of it for their own jobs). Really, working closer with at least the Ordo Astartes would make the Space Marines so much better protected from Chaos corruption. You can't develop heretical thoughts if you can't remember anything but absolute devotion.

Serving a different purpose than the incorruptible Grey Knights or multifaceted Deathwatch, both chapters who have ties to the Inquisition but are functionally independent of them, the Red Hunters act as more of an all-around tactical force. It is not known how they handle resetting the personalities and experiencea of their marines without ruining the overall effectiveness of the chapter. It is also not known how much the officers and dreadnoughts of the chapter are subject to the mind wiping. It can be assumed they are either trusted enough not to undergo it or are subjected to it on a less frequent and intense basis than the chapter's rank and file. The chapter's marines and/or scouts (Even maybe the Chapter Master) might be cycled for missions, training and promotions depending on their success in the field and time of their last mind wipe. With that in mind, the Red Hunters are still capable of operating independently, executing operations against forces other than Chaos without an Inquisitor present. They seem to act primarily by the request or permission of the Inquisition, but they have executed actions in self-defense independently before. Outside of perpetual Inquisition dickriding, they've notably participated in "The Months of Shame" battles against the Space Wolves as well as in the Siege of Vraks.

They're probably created from Alpha Legion gene-seed considering they're basically the Inquisitions' pet version. Or...actual Alpha Legionnaires.

Daily Rituals[edit]

This page is in need of cleanup. Srsly. It's a fucking mess.

>

7:00 - Brothers of the Red Hunters arise from their inquisition sanctioned “beds” (which look suspiciously like mind scrubbing pods) to start the day.

7:30 - Morale boost: the Red Hunters are motivated with the ancient Terran musicians of Black Sabbath.

8:15 - Grooming: Brothers of the Red Hunters groom themselves for the day, making sure they wash behind their ears and brush their gums just like the Inquisitors told them to.

8:35 - Breakfast: the Red Hunters sit for their breakfast, not remembering if they had eggs or waffles yesterday.

9:00 - Praise the Emperor: Chaplains gather together the chapter to venerate Red Hunters heroes but can't remember exact names or campaigns for some reason. The rest of the sermon is vague but encourages battle brothers to give props to their buddies, the Inquisition, and to drink any punch that they give them.

10:00 - Midday combat maneuvers: the Red Hunters will gather to practice their combat maneouvers in the field, aiming for maximum devastation against heretics, aliens, rebels and captured Celestial Lion marines. Anyone who wounds a Celestial Lion gets a gold star from the Inquisitor.

11:00 - Poke the Lamenters with a stick hour: for the next hour, fleet elements of the Red Hunters will chase after and do the astartes equivalent of “poking them with a stick” to any Lamenter ships in the area (fire upon unless they get a move on) into the jaws of the nearby Tyranid worlds. No lollygagging.

12:00 - Shady shite: Inquisitors will ask to borrow roughly kill team sized (or bigger) squads of marines for super secret space marine missions. Most marines won't remember what happened, but they get sweets at the end.

13:00 - Lunch : the Red Hunters will find themselves back in the great hall with no memory of the previous hour, eating lunch with the inquisitors present who's just told another zinger of a joke.

14:00 - Intense combat training: at this hour, the Red Hunters will gather to train in their practice cages against fully armed fully vat-grown and lethal combat servitors as if to re-learn some forgotten skills.

15:00 - Live fire ranged exercises: for the next hour, the Red Hunters will drill through ranged fire exercises against some of the fastest most lethal enemies in the galaxy: captured scourges, dark eldar bikers, captured raptors, tyranid genestealers, gargoyles, flying rippers, etc.

16:00 - Praise the High Lords: the next hour will be spent exclusively venerating the High Lords of Terra, why they're so great, and why the Red Hunters so lucky to be able to work with the Inqusition. This week's topic is “why Fyodor Karmazov is awesome and why we should all be like him.”

17:00 - Cross off the Imperium's (or Inquisiton's) shit list: the next hour will be spent seeing if there's anyone in the vicinity who needs a good bollocking. Prime targets include but are not limited too Lamenters, Marines Malevolent, Ultramarines, rebel scum, the Tau Empire, traitor marines, the inqusitor's ex-wife, his mother-in-law all make good targets for tomorrow's purge.

18:00 - Pay the Imperium's (or Inquisiton's) enemies a visit: based on the above list, the Red Hunters may be dispatched to the target's location or maybe an angry inquisitor will be sending the Red Hunters to a location of their choosing.

19:00 - Mandatory cinema hour: the Red Hunters watch the ancient Terran movie of “the Fugitive” played by Harrison Ford and Tommy Lee Jones. Battle brothers are taught why Tommy Lee Jones is the real hero and why Harrison Ford is a rebel and a traitor.

21:00 - Free Time: the Red Hunters retire to watch ancient terran holovideos of “Iron Man”, seeing him as a proto astartes in power armor not unlike their own red and gold. Alternatively, others may be watching Captian America: Civil War. Many Red Hunters compare Tony Stark's actions with the government to the Inqusiiton and love him for it, while similtanously booing Captian America and his lackeys.

00:00 - Rest: the Red Hunters retire to their “beds” and undergo mnemonic purgation (mine wipe) in preparation for the next day.

Chapters of the Adeptus Astartes
First Founding
(M29)
Blood AngelsDark AngelsImperial FistsIron HandsRaven GuardSalamandersSpace WolvesUltramarinesWhite Scars
Second Founding
(021.M31)
Angels of AbsolutionAngels EncarmineAngels PorphyrAngels of RedemptionAngels SanguineAngels of VengeanceAngels VermillionAurora ChapterBlack ConsulsBlack GuardBlack TemplarsBlood DrinkersBrazen ClawsCrimson FistsDestroyersDoom EaglesEagle WarriorsExcoriatorsFists ExemplarFlesh TearersGenesis ChapterInceptorsIron SnakesLibatorsLions SableMaraudersMortifactorsNemesisNovamarinesObsidian GlaivesPatriarchs of UlixisPurple StarsPraetors of OrpheusRampagersRaptorsRed TalonsRevilersSilver EaglesSilver SkullsSoul DrinkersStorm LordsWhite ConsulsWolf Brothers
Third to
Twelfth Founding
(M32-M35)
Astral ClawsAngels PenitentAngels RevenantCharnel GuardDark PaladinsExecutionersFlesh EatersHalo BrethrenHowling GriffonsIron KnightsMantis WarriorsMarines MalevolentNight SwordsSable Swords (initial) - Scythes of the EmperorSpace SharksSons of Guilliman
Thirteenth Founding
(M35)
Death SpectresExorcists
Fourteenth to
Twentieth Founding
Angels of FireAvenging SonsCelebrants
Twenty-First Founding
(991.M35)
Black DragonsBlood GorgonsFire HawksFlame FalconsLamentersMinotaursSons of AntaeusTiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41)
Angels of VigilanceAngels ExcelsisCelestial LionsDark HuntersDisciples of CalibanEmperor's SpearsFire AngelsGolden SonsHospitallersImperial HarbingersIron LordsKnights of the RavenMarines ErrantMentorsFire Claws/RelictorsStar PhantomsSubjugators
Ultima Founding
(999.M41/000.M42 to 012.M42)
Angels of DefianceBlack VipersBlades of VengeanceCastellans of the RiftCovenant of FireDark KrakensFulminatorsKnights CeruleanKnights of the ChaliceKnights of ThunderNecropolis HawksNemesorsPraetors of UltramarPrime AbsolversRift StalkersSilver DrakesSilver TemplarsSons of the PhoenixStorm ReapersUmbral KnightsUnnumbered SonsValiant BladesVoid TridentsWolfspear
Unknown Founding AbsolversAccipitersAdulatorsAngel GuardAngels EradicantAngels of RetributionAstral KnightsBlood RavensBlood SwordsBrazen DrakesBringers of JudgementBrothers PenitentCarmine BladesCowled WardensCrimson CastellansCrimson ConsulsCrimson ScythesDark HandsDark SonsDeath EaglesDoom WarriorsEmperor's ShadowsFire LordsGuardians of the CovenantGraven SpectresHammers of DornHarbingersHawk LordsInvadersIron CrusadersIron TalonsJade DragonsKnights of BloodKnights UnyieldingMarines ExemplarThe NamelessNight WatchRainbow WarriorsReclaimersRed HuntersRed ScorpionsRed SeraphsRed TemplarsRetributorsSable Swords (refounded) • Shadow WolvesSolar HawksSons of OrarStar DragonsStormwatchersStorm GiantsStorm WardensValedictorsViper LegionVorpal SwordsWhite TemplarsStorm Wings
Unsanctioned Founding Consecrators (founding unknown, but likely after 2nd Founding) • Sons of Medusa (separated from parent Chapters, ratified by edict) • Steel Confessors (de facto 22nd Founding, de jure ratified by edict) • Ashen Claws (separatist Raven Guard Legion exiles, nominal loyalists)
Others Astartes PraesesDeathwatchGrey KnightsJudgedLegion of the Damned