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{{Infobox Spess Mahreen Chapter
{{/tg/-Heresy-Head}}
|Name = Iron Assembly
{{Infobox CSM Warband
|Heraldry =  
|Name = Jernrådet
|Heraldry = [[File:isarnthing.png|100px]]
|Battle Cry = Incoherent yelling and shouting
|Battle Cry = Incoherent yelling and shouting
|Number = XXI
|Origin = [[The Bulwark]]
|Founding = First Founding
|Warband Leader = Thoren Grimm
|Successors of = N/A
|Base of Operations = Rasmus's World
|Successor Warbands =
|Chapter Master =
|Primarch = Thoren Grimm
|Homeworld = Rasmus' World
|Specialty = Shock and Awe
|Specialty = Shock and Awe
|Strength = 120,000 at the start of the Heresy
|Strength = 3,000 at the end of the Crucible
|Allegiance = Chaos, Dark Mechanicus
|Colours = Slate Grey, Light Mahogany, Dark Yellow, Rust
|Colours = Slate Grey, Yellow, Rust
}}
}}


=Summary of Legion XXI=
=Warband History=
The Iron Assembly legion is a legion comprised of many terminator armour users who specialize in shock and awe by using overwhelming firepower. Their Primarch, Thoren Grimm, is a huge burgundy-haired terminator armoured giant among the Primarchs. The Iron Assembly, however, turned traitor during the Hektor Heresy and used their semi-abundant supply of terminator armour to great effect against loyalist legions and fortifications.
Once the 12th Bastion of the [[The Bulwark|Bulwark]], the Jernrådet began as the outcast amongst the other Bastions; whereas the other 11 Bastions recruited from the Arelon system, the 12th Bastion recruited from the nearby Barskahmp system. The two systems had been at war since time immemorial, and the feud had only ended due to the arrival of [[Hektor Cincinnatus]], Primarch of the [[Heralds of Hektor]].


==Legion Tactics==
With a much lower population than the Arelon system, Barskahmp only contributed enough recruits to create one Bastion, which fostered a feeling of inferiority and spite amongst its members. Their culture and tactics were also vastly different from that of the other 11 Bastions, which only further exacerbated their isolation from the rest of the Legion.  
The Iron Assembly specializes in shock and awe with overwhelming firepower thanks to their connections with the Adeptus Mechanicus.


==Legion Equipment==
By the time of the Crucible, their Tower, Thoren Grimm, had already been swayed to Chaos by the Tower of the 7th Bastion. Being assigned to the front lines of the battle, the 12th Bastion retreated at the first sight of the Silver Cataphracts and Steel Marshal forces. This gross act of cowardice left the 9th Bastion completely defenseless against the invading forces. The 9th Bastion was slaughtered to a man and that portion of the Crucible's defenses fell within a month.
Thanks to their affiliation with certain elements of the Adeptus Mechanicus during the Great Crusade, the Iron Assembly had access to larger stocks of Terminator armour and heavy weapons to the point where they could outfit heavy support infantry with Terminator armour and weapons. Since the Hektor Heresy, they're forced to rely on the unpredictable Dark Mechanicus and slaves to replenish or repair their stocks of terminator armour, which often lead to mishaps and other consequences.


==Legion Doctrine==
Out of the roughly 8,000 Marines that made up the 12th Bastion, over half followed Thoren in his rebellion against his Primarch; those that did not were left to die with the 9th Bastion.
The Assembly does not bend. They are ridiculously stoic and utterly unfazeable. They are more stubborn than dwarves when their will is opposed. their Marines inevitable march towards their enemies while using some of the heaviest armament possible. best when harnessed as an offensive role instead of defensive.


==Legion Culture==
Losing several of their primary void vessels in their escape, the diminished 12th Bastion was dubbed the Jernrådet by their leader and now exist as a Chaos-affiliated warband that haunts the Segmentum Tempestus.
The Iron Assembly believes in loudness being an indicator of how powerful a person is. This in turn leads to them constantly shouting and affixing attachments on their guns to make them louder. They also are influenced by the primarily Scandinavian aspects of Rasmus' World (e.g. Praetors being referred to as Jarls, slaves being referred to as Thralls, high-ranking legionaries having horned helmets, etc.). They hold a Thing comprised of any Jarl willing to arrive to the event every century, where they discuss what they've encountered and other Legion related issues/disputes.


= Legion Organization =
==Notable Members==
===Thoren Grimm, Tower of the 12th Bastion===
[[File:Thoren Grimm.jpg|thumb|250px|Thoren Grimm, Tower of the 12th Bastion]]
On the snowy terrain of Rasmus's World existed a mercenary group known as Knudsen's Rampagers that protected a few villages from the other factions waging war on Rasmus's World. Usually keeping to themselves, they had recently gone on the offensive and attacked too many factions at once, leading to the majority of the factions to wage war against Knudsen's Rampagers. One day, during a reprieve of fighting, a village was destroyed due to suspected connection to the Rampagers. Amongst the wreckage, the Rampagers discovered a burdgundy-haired youth; the only survivor of the attack on his village.


The XXI Legion was formed into about 100 Chapters (Referred to by the legion as Felags) with 10 Leidangs (120 marine companies) in each Chapter. A Praetor (Jarl) leads each Felag, with the 10 Centurions (Also known in the legion as Chieftains) leading their Leidangs. Occasionally, the Jarl and the Chieftains may call for a meeting where they discuss plans for the present and martial progress within the Felag. Moving lower to the chain of command, the Leidangs consist of 10 squads of full Legionaries, 1 squad of Rampager Light Auxilia (explained in The Coming of The Emperor.), and 1 squad of veterans which the Chieftain commands.
A week later, Knudsen himself came to see the child that the patrol found. Acknowledging Thoren's perseverance and determination by surviving, Knudsen then told the patrol that found Thoren to teach him in subjects that pertained to the war and train him for combat. Naming the child Thoren Grimm, or "Thunder Child" in Rasmussic, the leader of the patrol adopted the child.After being initiated into the Rampagers and trained in the art of war, Thoren was placed in a Leidang with his mentor and many other Rampagers.


= Legion History =
While the war changed with the Rampagers gaining the advantage, another group was interested in the world. [[Sebastion Rex]], Primarch of the The XXVIII Legion, also Emperor of Arelon, had long been in a feud war with the inhabitants of Rasmus's World. Landing upon the planet, Sebastion ordered a decimation of the indigenous civilization as a show of force. After this, any youth of a proper age were brainwashed and press-ganged into service to the XXVIII Legion, including Thoren Grimm, who would be picked out for his leadership abilities and fierce combat skills after a gladiatorial match held in honour of the planet's new rulers. Thoren was then placed in command of his new Bastion, which was used to cleanse the planet of any faction that had dared to stand against Sebastion.


The Twenty-First Sacred Band members were:
After a month of non-stop combat, the last remaining enemy factions surrendered and were taken as thralls to be forced to assist Knudsen and his Rampagers, who had previously been taken on by Thoren's Bastion as Light Auxilia.


'''Lucian Wengar''' - Legion Master, who mysteriously ended up pulped after Thoren was found.
===Knudsen's Rampagers===


'''Targor Mandivius''' -  
'''Anton Knudsen''' - Founder and leader of Knudsen's Rampagers.


'''Karl Murdecainen''' -  
'''Valter Odenn''' - Thoren Grimm's adoptive father and one of the first Rampager auxiliary to be recruited from Rasmus's World.


'''Julius Leostor''' -  
===Notable Legionnaires===
[[File:Jernradet SM3.jpg|250px|thumb|Pre-Heresy; 12th Bastion]]
'''Lucian Wengar''' - Jarl of the 4th Félag of the 12th Bastion. Critically wounded during WAAAGH!Teefrippa after killing Warboss Teefrippa himself. After the battle, he was interred in a MK IV dreadnought.


= Thoren Grimm, Primarch of The Iron Assembly=
'''Targor Mandivius''' -


==Appearance==
'''Karl Murdecainen''' -  
Thoren isn't very tall among the Primarchs, but when he is in his custom armour, he stands at around 10ft tall, dwarfed only by a few of the taller primarchs and the Emperor himself. He has burgundy hair which he wears neck high and a beard which he braids. His personality leaves a lot to be desired, being unreasonable and easily angered.
 
==Youth==
Like his brother primarchs, Thoren was spirited away by the Chaos Gods to undetermined locations. Thoren's pod landed on Rasmus' World, an Industrial World that reverted to medieval-like culture and standards while leaving behind the powered-off mining equipment that the locals used to mine metals and minerals. Due to the local populace trying to figure out how to turn the machines back on, wars were being waged between multiple factions because of the abundant resources and unused technology. These wars were often bloody and counterproductive to the main reason as to why they waged the wars. However, with the arrival of Thoren's pod, things changed.
 
The faction once known as Knudsen's Rampagers had the fortune/misfortune of being the first ones to find Thoren in his pod. Back then, Knudsen's Rampagers were a mercenary group that protected a few villages from the other factions waging war on Rasmus' World. However, they had gone on the offensive and attacked too many factions at once, leading to the majority of the factions to wage war against Knudsen's Rampagers. One day, during a reprieve of fighting, Thoren's pod crash-landed nearby a Rampager patrol. After deeming it safe to touch, the bemused warriors examined it and tried to open it. After a while, they managed to open Thoren's pod and take Thoren with them as they went back to their headquarters to report this interesting find.
 
A week later, Knudsen himself came to see the "pod-child" that the patrol found. Expecting a week-old baby, he was face to face with a child that was stronger than average children and quickly growing to be an adult. Knudsen then told the patrol that found Thoren to teach him in subjects that pertained to the war and train him for combat. Naming the child Thoren Grimm, or "Thunder Child" in Rasmussic, the leader of the patrol adopted the child until the Rampagers could find out where he came from and why he arrived here.
==The Coming of The Emperor==
After being initiated into the Rampagers and trained in the art of war, Thoren was placed in a formation called the Leidang with his mentor and many other Rampagers.


While the war changed with the Rampagers gaining the advantage, another group was interested in the world. The XXI Legion, at the time the Council of Iron, had heard rumors of a Primarch fighting on Rasmus' World. While not versed in overwhelming firepower before encountering their Primarch, the Council of Iron was specialized in siege warfare. But when the Sacred Band assigned to the Council of Iron heard about this, they ordered the recovery and identification of the supposed Primarch from Rasmus' World. Thoren Grimm at the time was helping one of the Rampager Leidang formations breach a fortress and take it over when all of a sudden the sky brightened with the entry trails of the XXI Legion landing craft.
'''David Leostor''' -


After seeing these newcomers, the captain in charge of the fortress begged for salvation to the legionaries who had just taken position on the ramparts.  
'''Arnwald Rimmeren''' - Went on to lead the 35th Expeditionary Fleet.


Realizing their mistake, the veteran legionaries bowed to Thoren Grimm in shame for killing one of his friends. Angered by the display, Thoren yelled at them to stand up which started Thoren down the path of bitterness against people that he either didn't really appreciate including his fellow brothers. Thoren then went to take command of his Legion...and ordered them to help the Rampagers conquer the world. After a month of non-stop combat, the last remaining enemy factions surrendered and were taken as thralls to be forced to assist Knudsen and his Rampagers. Being proud of Thoren Grimm, Knudsen himself asked him if he and his Rampagers could join his legion. After getting the okay from Thoren and the Sacred Band, Knudsen's Rampagers lived on as the Rampager Light Auxilia, a formation that consisted of new recruits and veterans alike in recon armour that had no qualms about using whatever they could get their hands on in combat.
'''Trygve Harkonen''' - Jarl of the 1st Félag, and one of the people who set Thoren Grimm down the path of rebellion against the Emperor and the [[The Bulwark|Bulwark]].
==The Great Crusade==


==The Heresy==
=Warband Combat Doctrine=
The Jernrådet specialize in shock and awe with overwhelming firepower thanks to their former connections with the Adeptus Mechanicus. The Rådet does not bend. They are ridiculously stoic and utterly unfazeable. They inevitably march towards their enemies while using some of the heaviest armament possible and are best when harnessed as an offensive role instead of defensive.


==Post-Heresy==
==Warband Equipment==
Thanks to their affiliation with certain elements of the Adeptus Mechanicus during the Great Crusade, the Rådet had access to larger stocks of Terminator armour and heavy weapons to the point where they could outfit heavy support infantry with Terminator armour and weapons. Since the Heresy, they're forced to rely on the unpredictable Dark Mechanicus and slaves to replenish or repair their stocks of terminator armour, which often lead to mishaps and other consequences.


=Iron Assembly Legion crunch=
==Warband Organization==
'''Rite of War''': Nex-Terminatus:
[[File:Jernradet CSM3.jpg|250px|thumb|Post-Heresy; Warband]]
The 12th Bastion was formed into 10 Félags (companies) with 10 Leidangs (squads) in each Félag. A Jarl leads each Félag, with 10 Chieftains leading their Leidangs. Occasionally, the Jarl and the Chieftains may call for a meeting where they discuss plans for the present and martial progress within the Félag. Moving lower to the chain of command, the Leidangs consist of 10-15 Legionaries, 1 veteran Chieftain, and 1 squad of Rampager Light Auxilia.


Can take Legion Terminators as Heavy Support.
=Warband Culture=
The Jernrådet believes in loudness being an indicator of how powerful a person is. This in turn leads to them constantly shouting and affixing attachments on their guns to make them louder. They hold a Thing comprised of any Jarl willing to arrive to the event every century, where they discuss what they've encountered and other Chapter related issues/disputes.


Only one Fast Attack choice may be taken.
Unfortunately, this boisterous and rowdy culture acts in direct contention with the more controlled nature of their brethren; as such, the Marines of the 12th Bastion often act as if they are above the rest of the Legion in an attempt to make up for their perceived slights.


'''Unique Wargear''':
=Rasmus's World=
The primary populated planet within the Barskahmp system, Rasmus's World is a desolate and frost-bitten wasteland of treacherous terrain and dangerous creatures; those who call it home are a hardy folk that have adapted to survive in the environment. The majority of the planet's year is spent within winter's grip, with a scant 10 months to plant and harvest food for the rest of the 30 month period. Many of the planet's residents have since moved into underground warrens and domesticated the planet's local lifestock in order to supplement their scant harvests.


Abominata-Pattern terminator armour: An tech-heretical combination of existing terminator patterns.
However, Rasmus's World was also an Industrial World full of powered-off mining equipment that the locals had formerly used to mine metals and minerals. After reverting to a more primal culture and lifestyle, the local populace simply forgot how the machinery worked. Perhaps the engineers died early or the knowledge was destroyed. Whatever the case, cities formed around these machines, and as the cities' residents tried to figure out how to turn the machines back on, wars were being waged between multiple factions because of the abundant resources and unused technology. These wars were often bloody and counterproductive to the main reason as to why they waged the wars. Sometimes, these wars would settle down for a generation or so, leading to the combined might of the planet launching raids into the nearby Arelon system, starting a rivalry between the two systems. Eventually, the ruling members of Rasmus's World would come into some point of contention and devolve into feuding factions again, however.


'''Trygve Harkonen''' (Traitor): Jarl of the 11th Félag and one of the first Obliterators during the Battle for Terra.


{{Template:/tg/-Heresy-Legions}}
{{Template:/tg/-Heresy-Legions}}
[[Category:The /tg/ Heresy]]
[[Category:The /tg/ Heresy]]

Latest revision as of 12:04, 21 June 2023

This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.

Jernrådet
Battle Cry Incoherent yelling and shouting
Origin The Bulwark
Warband Leader Thoren Grimm
Base of Operations Rasmus's World
Strength 3,000 at the end of the Crucible
Specialty Shock and Awe
Colours Slate Grey, Light Mahogany, Dark Yellow, Rust

Warband History[edit]

Once the 12th Bastion of the Bulwark, the Jernrådet began as the outcast amongst the other Bastions; whereas the other 11 Bastions recruited from the Arelon system, the 12th Bastion recruited from the nearby Barskahmp system. The two systems had been at war since time immemorial, and the feud had only ended due to the arrival of Hektor Cincinnatus, Primarch of the Heralds of Hektor.

With a much lower population than the Arelon system, Barskahmp only contributed enough recruits to create one Bastion, which fostered a feeling of inferiority and spite amongst its members. Their culture and tactics were also vastly different from that of the other 11 Bastions, which only further exacerbated their isolation from the rest of the Legion.

By the time of the Crucible, their Tower, Thoren Grimm, had already been swayed to Chaos by the Tower of the 7th Bastion. Being assigned to the front lines of the battle, the 12th Bastion retreated at the first sight of the Silver Cataphracts and Steel Marshal forces. This gross act of cowardice left the 9th Bastion completely defenseless against the invading forces. The 9th Bastion was slaughtered to a man and that portion of the Crucible's defenses fell within a month.

Out of the roughly 8,000 Marines that made up the 12th Bastion, over half followed Thoren in his rebellion against his Primarch; those that did not were left to die with the 9th Bastion.

Losing several of their primary void vessels in their escape, the diminished 12th Bastion was dubbed the Jernrådet by their leader and now exist as a Chaos-affiliated warband that haunts the Segmentum Tempestus.

Notable Members[edit]

Thoren Grimm, Tower of the 12th Bastion[edit]

Thoren Grimm, Tower of the 12th Bastion

On the snowy terrain of Rasmus's World existed a mercenary group known as Knudsen's Rampagers that protected a few villages from the other factions waging war on Rasmus's World. Usually keeping to themselves, they had recently gone on the offensive and attacked too many factions at once, leading to the majority of the factions to wage war against Knudsen's Rampagers. One day, during a reprieve of fighting, a village was destroyed due to suspected connection to the Rampagers. Amongst the wreckage, the Rampagers discovered a burdgundy-haired youth; the only survivor of the attack on his village.

A week later, Knudsen himself came to see the child that the patrol found. Acknowledging Thoren's perseverance and determination by surviving, Knudsen then told the patrol that found Thoren to teach him in subjects that pertained to the war and train him for combat. Naming the child Thoren Grimm, or "Thunder Child" in Rasmussic, the leader of the patrol adopted the child.After being initiated into the Rampagers and trained in the art of war, Thoren was placed in a Leidang with his mentor and many other Rampagers.

While the war changed with the Rampagers gaining the advantage, another group was interested in the world. Sebastion Rex, Primarch of the The XXVIII Legion, also Emperor of Arelon, had long been in a feud war with the inhabitants of Rasmus's World. Landing upon the planet, Sebastion ordered a decimation of the indigenous civilization as a show of force. After this, any youth of a proper age were brainwashed and press-ganged into service to the XXVIII Legion, including Thoren Grimm, who would be picked out for his leadership abilities and fierce combat skills after a gladiatorial match held in honour of the planet's new rulers. Thoren was then placed in command of his new Bastion, which was used to cleanse the planet of any faction that had dared to stand against Sebastion.

After a month of non-stop combat, the last remaining enemy factions surrendered and were taken as thralls to be forced to assist Knudsen and his Rampagers, who had previously been taken on by Thoren's Bastion as Light Auxilia.

Knudsen's Rampagers[edit]

Anton Knudsen - Founder and leader of Knudsen's Rampagers.

Valter Odenn - Thoren Grimm's adoptive father and one of the first Rampager auxiliary to be recruited from Rasmus's World.

Notable Legionnaires[edit]

Pre-Heresy; 12th Bastion

Lucian Wengar - Jarl of the 4th Félag of the 12th Bastion. Critically wounded during WAAAGH!Teefrippa after killing Warboss Teefrippa himself. After the battle, he was interred in a MK IV dreadnought.

Targor Mandivius -

Karl Murdecainen -

David Leostor -

Arnwald Rimmeren - Went on to lead the 35th Expeditionary Fleet.

Trygve Harkonen - Jarl of the 1st Félag, and one of the people who set Thoren Grimm down the path of rebellion against the Emperor and the Bulwark.

Warband Combat Doctrine[edit]

The Jernrådet specialize in shock and awe with overwhelming firepower thanks to their former connections with the Adeptus Mechanicus. The Rådet does not bend. They are ridiculously stoic and utterly unfazeable. They inevitably march towards their enemies while using some of the heaviest armament possible and are best when harnessed as an offensive role instead of defensive.

Warband Equipment[edit]

Thanks to their affiliation with certain elements of the Adeptus Mechanicus during the Great Crusade, the Rådet had access to larger stocks of Terminator armour and heavy weapons to the point where they could outfit heavy support infantry with Terminator armour and weapons. Since the Heresy, they're forced to rely on the unpredictable Dark Mechanicus and slaves to replenish or repair their stocks of terminator armour, which often lead to mishaps and other consequences.

Warband Organization[edit]

Post-Heresy; Warband

The 12th Bastion was formed into 10 Félags (companies) with 10 Leidangs (squads) in each Félag. A Jarl leads each Félag, with 10 Chieftains leading their Leidangs. Occasionally, the Jarl and the Chieftains may call for a meeting where they discuss plans for the present and martial progress within the Félag. Moving lower to the chain of command, the Leidangs consist of 10-15 Legionaries, 1 veteran Chieftain, and 1 squad of Rampager Light Auxilia.

Warband Culture[edit]

The Jernrådet believes in loudness being an indicator of how powerful a person is. This in turn leads to them constantly shouting and affixing attachments on their guns to make them louder. They hold a Thing comprised of any Jarl willing to arrive to the event every century, where they discuss what they've encountered and other Chapter related issues/disputes.

Unfortunately, this boisterous and rowdy culture acts in direct contention with the more controlled nature of their brethren; as such, the Marines of the 12th Bastion often act as if they are above the rest of the Legion in an attempt to make up for their perceived slights.

Rasmus's World[edit]

The primary populated planet within the Barskahmp system, Rasmus's World is a desolate and frost-bitten wasteland of treacherous terrain and dangerous creatures; those who call it home are a hardy folk that have adapted to survive in the environment. The majority of the planet's year is spent within winter's grip, with a scant 10 months to plant and harvest food for the rest of the 30 month period. Many of the planet's residents have since moved into underground warrens and domesticated the planet's local lifestock in order to supplement their scant harvests.

However, Rasmus's World was also an Industrial World full of powered-off mining equipment that the locals had formerly used to mine metals and minerals. After reverting to a more primal culture and lifestyle, the local populace simply forgot how the machinery worked. Perhaps the engineers died early or the knowledge was destroyed. Whatever the case, cities formed around these machines, and as the cities' residents tried to figure out how to turn the machines back on, wars were being waged between multiple factions because of the abundant resources and unused technology. These wars were often bloody and counterproductive to the main reason as to why they waged the wars. Sometimes, these wars would settle down for a generation or so, leading to the combined might of the planet launching raids into the nearby Arelon system, starting a rivalry between the two systems. Eventually, the ruling members of Rasmus's World would come into some point of contention and devolve into feuding factions again, however.


The Space Marine Legions of the /tg/ Heresy
Loyalist: The Entombed - Eyes of the Emperor - Scale Bearers - Silver Cataphracts
Steel Marshals - Stone Men - Thunder Kings - Void Angels - War Scribes
Traitor: Black Augurs - The Justiciars - Eternal Zealots - Heralds of Hektor
Iron Rangers - Life Bringers - Lions Rampant - Mastodontii - Sons of Fire