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===New/Continued Formations:=== {|class="wikitable" style="width: 95%" !colspan="3"|Formations: |- |style="width: 10%"|Name: |style="width: 45%"|Old Composition |style="width: 45%"|New Composition |- |- |Hunter Cadre<span style="color:#993333;"><nowiki>-></nowiki>Kayon Cadre</span><noinclude> | '''Formation:''' *1 Commander<br/> *0-1 Cadre Fireblade<br/> *0-1 units of XV8 Crisis Bodyguards<br/> *<div class="toccolours mw-collapsible mw-collapsed">''3-6 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> Breacher Team<br/> Strike Team<br/>Kroot Carnivores </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">''1-3 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> XV25 Stealth Battlesuits<br/>XV8 Crisis Battlesuits<br/>XV95 Ghostkeel Battlesuits<br/>XV104 Riptide Battlesuits</div> </div> *<div class="toccolours mw-collapsible mw-collapsed">''1-3 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> Pathfinder Team<br/> TX4 Piranhas<br/>Vespid Stingwings<br/>Drones</div> </div> *<div class="toccolours mw-collapsible mw-collapsed">''1-3 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> XV88 Broadside Battlesuits<br/>TX7 Hammerhead Gunships<br/>KV128 Stormsurges<br/>Sniper Drones</div> </div> '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''Unbreakable Bounds of Comradeship:'''<div class="mw-collapsible-content"> Units from this Formation that have the Supporting Fire Special Rule can provide Supporting Fire to any other model in this Formation if they are within 12" of each other rather than 6". </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Ambushes and Feints:'''<div class="mw-collapsible-content">Units from this Formation that are within 12" of the Commander or Cadre Fireblade at the start of the Shooting phase can Run or move Flat Out and then shoot in that Shooting Phase.Each unit must complete both actions before you move onto the next unit - otherwise the chance to make the second action is forfeit.</div> </div> | '''Formation:''' *1 HQ choice from Codex: Tau Empire *<div class="toccolours mw-collapsible mw-collapsed">''2-6 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> 1 Strike Team<br/> 1 Breacher Team </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">''1-3 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> 1 Pathfinder Team<br/> 1 TX4 Piranha Team<br/> 1 Drone Network </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">''1-3 units chosen in any combination from the following list:''<div class="mw-collapsible-content"> 1 XV88 Broadside Team<br/>1 XV89 Broadside Team<br/> 1 TX7 Hammerhead Team<br/> 1 TX78 Sky Ray Team<br/> 1 Sniper Drone Team</div> </div> *0-1 KV128 Stormsurge<br/> *0-1 Tidewall Rampart Fortification Network<br/> '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''For the Greater Good:'''<div class="mw-collapsible-content"> When falling back a unit with this special rule add 3 to their Sweeping Advance roll. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''A good warrior strikes fast, but retreats faster:'''<div class="mw-collapsible-content"> Units with this special rule may run twice in the shooting phase.</div> </div> |- |Retaliation Cadre<span style="color:#993333;"><nowiki>-></nowiki>Mont'ka Cadre</span><noinclude> | '''Formation:''' *1 Commander<br/> *3 units of XV8 Crisis Battlesuits<br/> *1 unit of XV88 Broadside Battlesuits<br/> *1 unit of XV104 Riptide Battlesuits<br/> '''Special Rules:''' *Relentless *<div class="toccolours mw-collapsible mw-collapsed">'''Low Altitude Deployment:'''<div class="mw-collapsible-content">If all units from this Formation start in Reserve, you can announce before the battle that they will use Low Altitude Deployment. If you do so, deploy the entire Formation using the Deep Strike special rule at the start of your second turn. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Drop Zone Clear:'''<div class="mw-collapsible-content">All units from this Formation add 1 to their Ballistic Skill during the turn that they arrive by Deep Strike.</div> </div> | '''Formation:''' *1 Fire Caste Commander<br/> *2-3 XV8 Crisis Teams<br/> *1 unit of XV104 Riptide Team<br/> *0-1 Orca '''Special Rules:''' *Relentless *<div class="toccolours mw-collapsible mw-collapsed">'''Low Altitude Deployment:'''<div class="mw-collapsible-content">If all units from this Formation start in Reserve, you can announce before the battle that they will use Low Altitude Deployment. If you do so, deploy the entire Formation using the Deep Strike special rule at the start of your second turn. </div> </div> |- |Optimised Stealth Cadre<span style="color:#993333;"><nowiki>-></nowiki>Mon´wer´na Cadre</span><noinclude> | '''Formation:''' *2 units of XV25 Stealth Battlesuits *1 unit of XV95 Ghostkeel Battlesuits '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''The Wall of Mirrors:'''<div class="mw-collapsible-content"> At the start of your shooting phase, this Formation can network their stealth fields to create a wall of Mirrors.If you do so, then the weapons used by the Formation's Ghostkeels, and by any unit of Stealth Battlesuits from this Formation that are within 6" of a Ghostkeel from this Formation, have the Ignores Cover special rule and these models add 1 to their Ballistic Skill for that Shooting Phase. In addition, their weapons are assumed to strike the rear armour of any vehicle that they hit, no matter what its actual facing. </div> </div> | '''Formation:''' *2 units of XV25 Stealth Battlesuits *1 unit of XV95 Ghostkeel Battlesuits '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''Networked Stealth Fields:'''<div class="mw-collapsible-content"> Each unit from this Formation that is within 6" of another unit from this formation improves their cover save by one. </div> </div> |- |Air Caste Support Cadre | '''Formation:''' *1 AX39 Sunshark Bomber *2 AX3 Razorshark Strike Fighters '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''Commitment to the Greater Good:'''<div class="mw-collapsible-content"> Roll a dice if a Crew Shaken or Crew Stunned result is inflicted on a model from this Formation. On a roll of 2-6 the result is ignored and has no effect. Note that if the model lost any Hull points as a result of the attack, these are deducted as normal </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Advanced Repair Systems:'''<div class="mw-collapsible-content"> Roll a dice at the start of your turn for each Hull Point lost by models from this Formation on a roll of 6 the Hull Point is restored </div> </div> | '''Formation:''' *1 of the Following :1-3 AX39 Sunshark Bomber :1-3 AX3 Razorshark Strike Fighters |- |Allied Advance Cadre<span style="color:#993333;"><nowiki>-></nowiki>Auxiliary Cadre</span><noinclude> | '''Formation:''' *4 units of Kroot Carnivors *2 units of Vespid Stingwings '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''Guerilla Fighters:'''<div class="mw-collapsible-content"> Vespid Stingwings from this Formation gain the Infiltrate and Stealth(Forests) special rules. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Strategic Intel:'''<div class="mw-collapsible-content"> Kroot Carnivore units from this Formation that are within 12" of a Vespid Stingwing unit from this Formation replace their Stealth (Forests) special rule with the Shrouded (Forests) special rule, and add 1 to their Ballistic Skill. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Combined Battleforce:'''<div class="mw-collapsible-content"> Units from this Formation have the Supporting Fire special rule, but can only provide Supporting Fire for other units from their Formation. </div> </div> | '''Formation:''' *Any number of the Following :Kroot Carnivores :Knarloc Riders, Greater Knarlocs or Baggage Great Knarlocs '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''A Greater Whole:'''<div class="mw-collapsible-content"> Friendly units within 6" of a unit of Kroot Carnivores from this Formation gain the Stealth (Forests) special rule. Friendly units within 6" of a unit of Vespid Stingwings from this Formation gain the Stealth (Ruins) special rule. </div> </div> |- !colspan="3"|Units/Formations introduced in:Kayon |- |'''(E)(Composite unit)'''Tidewall Defence Network<span style="color:#993333;"><nowiki>-></nowiki>Tidewall Rampart Fortification Network</span><noinclude> | '''Formation:'''<br/> *4 Tidewall Shieldlines *1 Tidewall Gunrig or Tidewall Droneport <div class="toccolours mw-collapsible mw-collapsed">'''Set up:'''<div class="mw-collapsible-content"> When setting up a Tidewall Defence Network, place the Tidewall Shieldlines so they Form the sides of a square (the gaps at the corners of this square should be no greater than 3") and then place the Gunrig or Droneport in the centre of the Shieldline square.<br/> <br/> If you wish to move the Tidewall Defence Network, then it must finish the move in the same configuration as it started.<br/> </div> </div> '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''Indomitable Position:'''<div class="mw-collapsible-content"> Models with the Tau Empire Faction have the Stubborn special rule whilst on a Tidewall Shieldline from a Tidewall Defence Network. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Information Relay:'''<div class="mw-collapsible-content"> Models with the Tau Empire Faction on a Tidewall Shieldline from a Tidewall Defence Network can operate the Railgun or activate the Drones on its central platform. </div> </div> | '''Formation:''' *2+ Tidewall Shieldlines *1-2 Tidewall Gunrig *1-2 Tidewall Droneport '''Special Rules:''' *<div class="toccolours mw-collapsible mw-collapsed">'''Firebase:'''<div class="mw-collapsible-content"> Re-roll To Hit rolls of 1 for shooting attacks made by Infantry models with the Tau Empire Faction that are on a Tidewall Rampart, this special rule does not affect Jump Infantry and Jet Pack Infantry. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Composite Fortification:'''<div class="mw-collapsible-content"> When setting up a Tidewall Rampart, all of the Shieldlines must be connected to at least one other Shieldline or platform. If separate, Gunrigs and Droneport must be set up within 6" of one of the Shieldlines. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Ebb and Flow:'''<div class="mw-collapsible-content"> When you move one of the Fortifications from this Fortification Network, all parts of the Tidewall Rampart Fortification Network must be moved the same distance and in the same direction. If any one parts cannot move for any reason then the entire Fortification Network must remain stationary. </div> </div> |- !colspan="3"|Units/Formations introduced in:Mont´ka (Farsight Enclaves) |- |The Eight | '''Formation:''' *Commander Farsight *5 Commanders *1 XV88 Broadside Battlesuit *1 XV104 Riptide '''Restrictions:''' {| class="wikitable mw-collapsible mw-collapsed" !colspan="4"|Each unit in this Formation must take the following Equipment and may not purchase anything else.This also includes additional units from the respective entries |- |style="width: 8%"|Unit Type |style="width: 8%"|Name |style="width: 8%"|Rank(Purchase accordingly) |style="width: 76%"|Equipment |- |rowspan="5"|Commander |Bravestorm |Shas´o |Iridium Armour, plasma rifle, flamer, stimulant injector, shield generator, 2 gun drones, onager gauntlet |- |Brightsword |Shas´o |Twin-linked fusion blaster, advanced targeting system, stimulant injector,Shield Drone, <div class="toccolours mw-collapsible mw-collapsed">''Fusion Blades''<div class="mw-collapsible-content">Commander with Twin-linked Fusion Blaster only,replace one of the Blasters profiles with the following: {| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 18" | 8 | 1 | Assault 1, Melta, Twin-linked |- | - | 8 | 1 | Melee, Armourbane, Blind, <div class="toccolours mw-collapsible mw-collapsed">''Power Outage''<div class="mw-collapsible-content">Roll a D6 at the end of every Assault phase in wich the Fusion Blades used their Melee profile. On the roll of 1 neither the Shooting nor Melee profile may be used for the rest of the game. </div> </div> |- |}</div> </div>, <div class="toccolours mw-collapsible mw-collapsed">''Warscaper Drone''<div class="mw-collapsible-content">Signature System: Nominate a Drone purchased by the character from the Drones list - this is a warscaper Drone in addition to its usual type. All models in the same unit as the Warscaper Drone have the Move Trough Cover, Outflank and Acute Senses special rules. Furthermore, any enemy unit that is both outside of its deployment zone and within 12" of a Warscaper Drone treats difficult terrain as Dangerous Terrain</div> </div> |- |Sha´vastos |Shas´o |Plasma rifle, flamer, shield generator, vectored retro-thrusters, 2 Gun Drones, Puretide Engram Neurochip |- |Shas´o Arra´kon |Shas´o |Plasma rifle, cyclic ion blaster, airbusting fragmentation projector, counterfire defence system, 2 Gun Drones, Repulsor Impact Field |- |Torchstar |Shas´o |Two flamers, target lock, drone controller, 2 Marker Drones, Multi-spectrum Sensor Suite, Neuroweb System Jammer |- |XV88 Broadside Battlesuit |Oh´Iotai |Shas´vre |Twin-linked high-yield missile pod, twin-linked smart missile system, velocity tracker, 2 Missile Drones, Seeker missile,Bonding Knife Ritual |- |XV104 Riptide |O´vesa |Shas´vre |Ion accelerator, twin-linked fusion blaster, Riptide shield generator, early warning override, stimulant injector, 2 Shielded Missile Drones,<div class="toccolours mw-collapsible mw-collapsed">''Earth Caste Pilot Array''<div class="mw-collapsible-content">Signature System: Models with Battlesuits only. The model re-rolls all rolls of 1 To Hit in the Shooting Phase, and may re-roll the dice when using a Nova Reactor, however their Weapon Skill is 1.</div> </div> |} '''Special Rules:''' *Independent Character *Fearless *Preferred Enemy *<div class="toccolours mw-collapsible mw-collapsed">'''Unbreakable Bonds of Comradeship'''<div class="mw-collapsible-content">Models from this Formation can provide Supporting Fire to a unit containing any models from this Formation if they are within 24" of each other, rather than 6" </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Inspiring Leaders'''<div class="mw-collapsible-content">As long as at least one model from this Formation is still alive and on the Battlefield, all units with the Tau Empire Faction have the Stubborn special rule. </div> </div> | '''Formation:''' *[[#Fire Caste Commander, Farsight|1 Fire Caste Commander, Farsight]] *[[#Fire Caste Commander|5 Fire Caste Commanders]] *[[#XV89 Broadside Team|1 XV89 Broadside]] *[[#XV104 Riptide Team|1 XV104 Riptide]] '''Restrictions:''' {| class="wikitable mw-collapsible mw-collapsed" !colspan="4"|Each unit in this Formation must take the following Equipment and may not purchase anything else.This also includes additional units from the respective entries |- |style="width: 8%"|Unit Type |style="width: 8%"|Name |style="width: 8%"|Rank(Purchase accordingly) |style="width: 76%"|Equipment |- |rowspan="5"|[[#Fire Caste Commander|Fire Caste Commanders]] |Bravestorm |Shas´o |iridium armour, plasma rifle, flamer, stimulant injector, shield generator, onager gauntlet |- |Brightsword |Shas´o |Twin-linked fusion blaster, advanced targeting system, stimulant injector |- |Sha´vastos |Shas´o |Plasma rifle, flamer, shield generator, vectored retro-thrusters, Puretide Engram Neurochip |- |Shas´o Arra´kon |Shas´o |Plasma rifle, cyclic ion blaster, airbusting fragmentation projector, counterfire defence system, 2 Gun Drones, Repulsor Impact Field |- |Torchstar |Shas´o |Two flamers, target lock, drone controller, 2 Marker Drones, Multi-spectrum Sensor Suite, Neuroweb System Jammer |- |[[#XV89 Broadside Team|XV89 Broadside]] |Oh´Iotai |Shas´vre |Twin-linked high-yield missile pod, twin-linked smart missile system, velocity tracker, 2 Missile Drones,Seeker missile,Bonding Knife Ritual |- |[[#XV104 Riptide Team|XV104 Riptide]] |O´vesa |Shas´vre |Ion accelerator, twin-linked fusion blaster, Riptide shield generator, early warning override, stimulant injector, 2 Shielded Missile Drones |} '''Special Rules:''' *'''Fearless''' *<div class="toccolours mw-collapsible mw-collapsed">'''Fight as One:'''<div class="mw-collapsible-content"> All models in this Formation may be deployed as a single unit, if they do all models with the '''Independent Character''' special rule lose it. If this Formation deploys like this all models in this Formation change their BS characteristic to 5. </div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Earth Caste Pilot Array:'''<div class="mw-collapsible-content"> O´vesa has Weapon Skill 1 but may re-roll failed To Hit rolls of 1 while firing ranged weapons and may re-roll the dice when using his Nova Reactor special rule.</div> </div> *<div class="toccolours mw-collapsible mw-collapsed">'''Warscaper Drone:'''<div class="mw-collapsible-content"> Fire Caste Commander, Brightsword may nominate one of his Drones to be a Warscaper Drone in addition to its usual type. All models in the same unit as a Warscaper Drone have the '''Move Through Cover''', '''Outflank''' and '''Acute Senses''' special rules.</div> </div> <div class="toccolours mw-collapsible mw-collapsed">''Fusion Blades''<div class="mw-collapsible-content">Fire Caste Commander, Brightsword is armed with Fusion Blades. ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 18" | 8 | 1 | Assault 1, Melta |- | - | 8 | 1 | Melee, Armourbane, Blind, Power Outage |- |}<br style="clear: both; height: 0px;" /> ::'''Power Outage:''' At the end of any Assault Phase in which this profile has been used roll a D6, on a 1 neither of this weapons profiles may be used for the remainder of the game. </div> </div> |- !colspan="3"|New Formations |- |Gue´vesa | <span style="color:#993333;"><nowiki>New</nowiki></span><noinclude> | '''Formation:''' *1 Water Caste Diplomat *[[Codex_-_Imperial_Guard_Angry_Guardsman_Edition#Troops|1-3 Troops choices from Codex Imperial Guard]] *[[Codex_-_Imperial_Guard_Angry_Guardsman_Edition#Elits|0-1 Elites choices from Codex Imperial Guard]] *[[Codex_-_Imperial_Guard_Angry_Guardsman_Edition#Fast_Attack|0-1 Fast Attack choices from Codex Imperial Guard]] *[[Codex_-_Imperial_Guard_Angry_Guardsman_Edition#Heavy_Support|0-1 Heavy Support choices from Codex Imperial Guard]] '''Special Rules:''' <div class="toccolours mw-collapsible mw-collapsed" >'''Human Helpers:'''<div class="mw-collapsible-content"> All models in this Detachment belong to the Tau Empire faction. </div> </div> <div class="toccolours mw-collapsible mw-collapsed" >'''Double Agents:'''<div class="mw-collapsible-content"> Friendly units within 6" of a model from this Formation have the '''Preferred Enemy (Armies of the Imperium)''' special rule. </div> </div> <div class="toccolours mw-collapsible mw-collapsed" >'''Traitors:'''<div class="mw-collapsible-content"> Any model that has the '''Preferred Enemy (Chaos Space Marines)''' special rule gain the '''Preferred Enemy (Gue´vesa)''' special rule. Any model that has the '''Hatred (Chaos Space Marines)''' special rule gains the '''Hatred (Gue´vesa)''' special rule. </div> </div> |- |}
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