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Campaign:Will Of The Yozi/Not Seriliss
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== Inventory == Ori. Infinite Resplendence Amulet (Panoply 3, Wealth 4) This small, golden, pocket-sized orb provides modular attire, +1L/+1B soak, and can confer the user with an Obvious golden aura that grants +4 to App and inhibits stealth as if it were an anima flaring at the 8-10 range. Attunes for 5m. Wings of the Raptor (Panoply 4, Wealth 5) A magnificent, pure-white cape that attunes for 1m, and for 10 motes transforms into a pair of pure-white wings, granting flight at 5x normal running speed or up to 80mph over long distances, adds +3 to DDV, and envelops the character in a golden halo that increases their Appearance by 3. Perfect Kata Bracers (Arsenal 4, Wealth 5) Orichalcum prayer strips folded into bracers, these attune for 8m and glow with a golden light when the character uses a Form-Type charm, adding her (Essence) to the Acc, Damage, and Defense of unarmed attacks and form-weapons for that style. Orichalcum bracers also deal Aggrivated damage to CoDs. Silken Armor (Arsenal 2, Wealth 3) Special Silken cloth that attunes for 2 motes, providing 5L/3B soak, stacks with other armors, and is compatible with all martial arts. Discrete Essence Armor (Arsenal 2, Wealth 3) Golden bracers and anklets that attune for 5m and activate for 3m when struck, providing the character with a shield that provides +5L/+5B soak and 2L/2B Hardness (+ Material Bonuses), and does not interfere with martial arts or stack with other types of armor. Fate Rings (Arsenal 1, Wealth 2) A pair of round, Orichalcum War Fans, these weapons have handles that allow them to be held from the center, and curved, elegant, razor-sharp teeth. Orichalcum Hearthstone Bracers (Panoply 2, Wealth 3) Golden bracers that attune for 4 motes total, holding a single hearthstone and increasing Dodge pools by 3, additionally adding 2 damage to all attacks. Skin Mount Amulet (Panoply 2, Wealth 3) Two orichalcum disks implanted into Blossom's upper and middle back, Skinmount Amulets can socket a single hearthstone and add grant twice the hearthstone's rating in peripheral essence to their wearer. === Manses and Hearthstones === The Palace of Dreams (Solar Manse 5) A Magnificent, almost fairy-tale-like golden castle set within the Eclipse Archdiocese, this place serves as a refined place of comfort and pleasure when Silk Blossom is on her mandatory stays in Meru. The massive building can hold many people, and has all kinds of conveniences and utilities for the Solar on break. Features: Bound Servant Force (3 pts): The Palace of Dreams is fully-stocked with (Magnitude 4) worth of various fantastic and generally-pleasant magical beings all bound or oathed for various purposes, but generally, Blossom stocks the Palace with creatures suitable as cooks, entertainers, greeters, and couriers, such as Angyalkae, Gilmyne, small elementals, and lesser Fae, as opposed to armies of soldiers or guards. Magical Conveniences (1 pt): Doors in the manse open and close automatically for permitted visitors, lightning turns itself off and on in accordance with command words (usually clapping), kitchens automatically prepare any food given to them, and messes automatically clean themselves up. Comfort Zone (1 pt): Magical air conditioning. Central Control (2 pt): All of the manse's features can be directly manipulated through a console in an opulent throne room. Hearthstone: Gem of Perfect Mobility. Halves the Speed of all actions in combat, splitting pools for additional actions as normal, and doubles the character's walk, run, and sprint speeds. The pool-splitting power is incompatible with extra-action charms. Socketed in a Skinmount Amulet. Other Hearthstones: Seven Leaping Dragon Stone, Adds 4 dice to Martial Arts attack rolls. Socketed in skinmount amulet.
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