Campaign:Golby's Beautiful Placeholder/Rivers Edge Kavi
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics
- Campaign: Golby's Beautiful Placeholder
- Name: River's Edge Kavi
- Concept: No-nonsense asskicking commander.
- Caste: Zenith
- Motivation: Assemble all the bandits, drifters and vagrants from Creation and make them into a disciplined, capable army, which she will then lead on to defend/reclaim the borders from the Wyld.
- Positive intimacies: Ambiguously gay Lunar BFF
- Negative intimacies:
- Anima: Three crossed spears, that form a pyramid around her. One is bright white, the other two brilliant gold.
- Experience: 5/300
(write experience points as "unspent / total" plx)
Background
BULLET POINTS
- Born to an average family, was always a tomboy
- Bossed around her little brothers constantly
- Liked to hit things with sticks and go exploring
- Got kidnapped by bandits at 17, along with a couple of other pretty young women
- While travelling, the bandits got attacked by a rival group
- Rival group was way more violent than first group, started hacking people up indiscriminately
- Realizing that the innocents could be hurt in this, Kavi told the first bandit group to SHUT UP AND LISTEN UP
- She then proceeded to organize them into a capable fighting force within half an hour, and lead them to a successful victory over the other group
- Was then made the leader of that bandit group; she yanked them forcibly away from crime and started a small mercenary organization.
Appearance
Kavi is tall, and of average build. Her hair is pale brown, and cropped to about chin-length- slightly longer in the front, shorter in the back. Her eyes are reddish-brown, and her skin is a light bronze colour. Kavi is not an unattractive woman, although for the most part she radiates an aura of untouchability- her face is usually stern, and she rarely smiles; she doesn't appear to have much of a sense of humor, she can be incredibly blunt, and she usually dresses for function, not form.
Attributes
Strength ●●●●o Charisma ●●●●o Perception ●●●●● Dexterity ●●●●● Manipulation ●●●oo Intelligence ●●●oo Stamina ●●●●o Appearance ●●●oo Wits ●●●●o
Abilities
Archery ●●●●o Integrity ●●●●● Craft ooooo Athletics ●●●●o Bureaucracy ooooo Martial Arts ooooo Performance ●●●●o Investigation ●●●●o Awareness ●●●●● Linguistics ooooo Melee ●●●oo Presence ●●●●● Lore ●oooo Dodge ●●●●● Ride ●●●oo Thrown ooooo Resistance ●●●●● Medicine ooooo Larceny ooooo Sail ooooo War ●●●●● Survival ●●ooo Occult ooooo Stealth ooooo Socialize ooooo
Languages:
Specialties
Melee (Spears)
Backgrounds
Background 1: Resources ●●● Background 2: Followers ●●● Background 3: Artifact ● (Collar of Dawn's Cleansing Light, in the form of a delicate golden necklace)
Charms
- (Melee) First Melee Excellency 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend up to (ability)+(Attrib).
- (Melee) Dipping Swallow Defense 2m | Melee 2, Ess 1 | Reflexive (step 2) | Combo-OK | Instant
- (Melee) Bulwark Stance 5m | Melee 3, Ess 2 | Reflexive (step 2) | Combo-Basic | Until next action
- (Melee) One Weapon, Two Blows 1m | Melee 2, Ess 1 | Reflexive (Step 1) | Combo-OK | One Action
- (Archery) First Archery Excellency 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend up to (ability)+(Attrib).
- (Archery) There Is No Wind 3m/5m | Arch 4 Ess 1 | Supplemental | Combo-OK | Instant
- (Archery) Forceful Arrow 3m | Arch 4 Ess 2 | Supplemental | Combo-OK, Knockback, Obvious | Instant
- (Presence) Second Presence Excellency
- (Presence) Respect Commanding Attitude
- (Resistance) Ox-Body Technique: Cost: None; Permanent, Stackable This Charm grants the Exalt the ability to suffer more harm than others. A Solar may purchase this Charm up to a number of times equal to her Resistance. (One -1 health level and two -2 health levels).
Everything past this point purchased with XP
- (Melee) Peony Blossom Attack
- 2m/attack | Melee 3, Ess 2 | Extra Action | Combo-OK, Obvious | Instant
- (Melee) Heavenly Guardian Defense
- 4m | Melee 4, Ess 2 | Reflexive (Step 2) | Combo-OK, Obvious | Instant | Valor flaw
- (War) Mob-Dispersing Rebuke
- 7m, 1wp | War 3, Ess 2 | Simple (Speed 3 in long ticks) | Combo-OK, Social, War | Instant
- (War) Fury Inciting Presence
- 10m, 1wp | War 3, Ess 3 | Simple ( Speed 5 in long ticks) | Combo-OK, Obvious | One Scene
- (Integrity) Integrity-Protecting Prana
- 5m, 1wp | Integ 1, Ess 1 | Reflexive (Step 2) | Combo-OK | One Day
- (Integrity) Destiny-Manifesting Method
- --- | Integrity 3, Ess 2 | Permanent
- (Integrity) Righteous Lion Defense
- --- | Integrity 3, Ess 1 | Permanent
- (Presence) Majestic Radiant Presence
- 7m | Presence 4, Ess 3 | Reflexive (Step 2) | Obvious, Social | One Scene
- (Presence) Terrifying Apparition of Glory
- 3m | Presence 5, Ess 3 | Supplemental | Combo-OK, Social | Instant
C-C-C-Combo's
Combo Name 1wp 0m+
- Charm Name
- Adamant Skin Technique
- Cause Gem to explode.
Essence
Essence: ●●●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 20/20
Peripheral Essence Pool: 47/47
Committed Essence:
Willpower
Willpower: ●●●●●●●●
Temporary: 1/1
Virtues
Virtues:
Compassion ●● Conviction ●●● Temperance ● Valor ●●●●●
Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory
- Perfect Spear
- Speed 5, Accuracy +3, Damage +5L/8L(when charging), Defense +3, Rate 2, Cost ***, Tags 2, L, R
- Perfect Buff Jacket
- +5L/6B, -0 Mobility, 1 Fatigue, Cost ***
Manses and Hearthstones
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□□□ -1
□□□□ -2
□ -4
□ Incapacitated
□□□ Dying
Advancement
BP:
7 - Ess 3
3 - Valor + 1
3 - Valor +1
2 - Dodge + 2
EXP:
Charisma 4 - 12xp
Stamina 4 - 12xp
Strength 4 - 12xp
Awareness 4 (1xp + 3xp + 5xp) - 9xp
Ride 3 (3xp + 2xp + 4xp) - 9xp
Perform 4 (1xp + 3xp +5xp) - 9xp
Presence 5 - 7xp
Investigation 4 - 12xp
Awareness 5 - 7xp
Dodge 5 - 12xp
Athletics 4 - 15xp
Resistance 5 - 12xp
Integrity 5 - 12xp
Specialty (Melee) - 3xp
Essence 4 - 24xp
9 Favoured/Caste charms - 8xp * 9 - 72xp
Perception 5 - 24xp
Manipulation 3 (4xp + 8xp) - 12xp
Intelligence 3 - 8xp
War 5 - 12xp
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy