Campaign:Golby's Beautiful Placeholder/Rivers Edge Kavi
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics
- Campaign: Golby's Beautiful Placeholder
- Name: River's Edge Kavi
- Concept: No-nonsense asskicking commander.
- Caste: Zenith
- Motivation: Assemble all the bandits, drifters and vagrants from Creation and make them into a disciplined, capable army, which she will then lead on to defend/reclaim the borders from the Wyld.
- Positive intimacies:
- Negative intimacies:
- Anima: Three crossed swords. The one in the center is bright white, the other two brilliant gold.
- Experience: 264/300
(write experience points as "unspent / total" plx)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(what other people see when they look at your character.)
Attributes
Strength ●●●●o Charisma ●●●●o Perception ●●●oo Dexterity ●●●●● Manipulation ●oooo Intelligence ●●ooo Stamina ●●●oo Appearance ●●●oo Wits ●●●●o
Abilities
Archery ●●●●o Integrity ●●●oo Craft ooooo Athletics ooooo Bureaucracy ooooo Martial Arts ooooo Performance ●oooo Investigation ●oooo Awareness ●●●●o Linguistics ooooo Melee ●●●oo Presence ●●●●o Lore ●oooo Dodge ●●●oo Ride ooooo Thrown ooooo Resistance ●●●oo Medicine ooooo Larceny ooooo Sail ooooo War ●●●oo Survival ●●ooo Occult ooooo Stealth ooooo Socialize ooooo
Languages: (write aspect/caste and favored abilities in bold, please. also, you do not have a free dot in every ability. I put them for ease of comprension.)
Specialties
(Write here your specialties, if any)
Backgrounds
Background 1: Resources ●●●● Background 2: Followers ●●●
Charms
- (Melee) First Melee Excellency 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend up to (ability)+(Attrib).
- (Melee) Dipping Swallow Defense 2m | Melee 2, Ess 1 | Reflexive (step 2) | Combo-OK | Instant
- (Melee) Bulwark Stance 5m | Melee 3, Ess 2 | Reflexive (step 2) | Combo-Basic | Until next action
- (Melee) One Weapon, Two Blows 1m | Melee 2, Ess 1 | Reflexive (Step 1) | Combo-OK | One Action
- (Archery) First Archery Excellency 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend up to (ability)+(Attrib).
- (Archery) There Is No Wind 3m/5m | Arch 4 Ess 1 | Supplemental | Combo-OK | Instant
- (Archery) Forceful Arrow 3m | Arch 4 Ess 2 | Supplemental | Combo-OK, Knockback, Obvious | Instant
- (Presence) Second Presence Excellency
- (Presence) Respect Commanding Attitude
Ox-Body Technique: Cost: None; Permanent, Stackable This Charm grants the Exalt the ability to suffer more harm than others. A Solar may purchase this Charm up to a number of times equal to her Resistance. (One -1 health level and two -2 health levels).
C-C-C-Combo's
Combo Name 1wp 0m+
- Charm Name
- Adamant Skin Technique
- Cause Gem to explode.
Essence
Essence: ●●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)
Willpower
Willpower: ●●●●●●●●
Temporary: 1/1
Virtues
Virtues:
Compassion ●● Conviction ●●● Temperance ● Valor ●●●●●
Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)
Manses and Hearthstones
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□□□ -1
□□□□ -2
□ -4
□ Incapacitated
□□□ Dying
Advancement
BP:
7 - Ess 3
3 - Valor + 1
3 - Valor +1
2 - Dodge + 2
EXP:
Cha+1 - 12xp
Stamina+1 - 12xp
Strength+1 - 12xp
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy