Campaign:Forged In Fire/Auspicious Whispering Feathers
- Name: Sagacious Wings Against the Sky
- Player: Leviathan
- Campaign: Forged In Fire
- Concept: Ex-city slicker who's still trying to ken to what he's become
- Caste/Aspect: Lunar, No Moon
- Spirit Animal: Raiton
- Tell: Feathers and scales (in hair, or as fur patterns)
- Motivation: Make the world a glorious place for normal people
- Positive Intimacies: Nexus
- Negative Intimacies: Things of the Wyld
- Experience: 0/0
Background
Working on it.
Appearance
Working on it.
Attributes
[ ] Strength ••• [ ] Charisma •• [C] Perception •••• [F] Dexterity ••••• [ ] Manipulation ••• [C] Intelligence ••• [ ] Stamina ••• [ ] Appearance •• [C] Wits ••••
Abilities
[ ] Archery ••• [ ] Craft [ ] Bureaucracy [ ] Athletics • [ ] Larceny • [ ] Investigation [ ] Awareness • [ ] Linguistics •• [ ] Lore •• [ ] Dodge ••• [ ] Performance [ ] Occult •• [ ] Integrity • [ ] Presence • [ ] Medicine [F] Martial Arts • [ ] Ride [ ] Melee [ ] Sail [ ] Resistance • [ ] Socialize •• [ ] Thrown [ ] Stealth ••• [ ] War [F] Survival •
- Languages: Riverspeak (native), Claw-Speak, CAMPAIGNTONGUE
Advantages
Backgrounds
- Artifact ••• (Moonsilver Reinforced Breastplate)
- Artifact •• (Moonsilver Hearthstone Bracers)
- Artifact •• (Moonsilver Short Powerbow)
- Heart's Blood •
- Mentor • (Heart Struck by the Whispering of the Night, No Moon Lunar)
Virtues
- Compassion ••
- Conviction •••••
- Temperance ••
- Valor ••
- Flawed Virtue: Conviction (Curse of the Hungry Wolverine)
- Limit Break: □□□□□□□□□□
Essence
- Essence: 2
- Regeneration: 4/hour, +4/hour when resting
- Personal Essence Pool: 16/16
- Peripheral Essence Pool: 30/[30]42
- Committed Essence: 12 (4 powerbow, 4 breastplate, 4 bracers)
Willpower
- Willpower (temp/perm): □□□□□□□/•••••••
Shapeshifting
- Human, true form
- Raiton, true form
- Str 2, Dex 3, Sta 2; flight
- Beak: speed 6, accuracy +0, damage +0L, rate 1
- Deadly beastman transformation, true form
- Str 4, Dex 6, Sta 3; flight
Knacks
- Deadly Beastman Transformation
- Extra true form. +1 to physical stats; 6 points of mutations; can regrow crippling injuries with Charms; wounds don't worsen in Dying health levels. Chosen mutation(s): Wings [6 points].
Generic (eg. unimportant) heart's blood forms
None yet, but ones will migrate here as more are taken.
Specific heart's blood forms
- Fuyunore, guard dog
- Str 3, Dex 3, Sta 3; adept at tracker
- Bite: speed 5, accuracy +1, damage +1L, rate 1
- Fuyunore is a male husky with a solid frame and a primarily red coat with white face, underside, and legs. He has pointed ears (one of which is missing a visible notch) and a prominent muzzle with a scar down one side. He is sometimes seen wearing a leather collar with a wooden tag. The tag is carved with a symbol of two intersecting circles and an arrow pointing across them to the right.
- Old Tunnel-Eater, burrow lok
- Str 6, Dex 3, Sta 6; +2 successes on smell and hearing Awareness; adept at digging and laying in wait
- Claw: speed 4, accuracy +1, damage +3L, rate 4
- This huge badger (about the size of a large pony) has black fur that's fading into gray on account of his old age. He has a white underside, and three white stripes go up his face, one towards either ear and one up the middle. He's missing the tip of his tail, and moves favoring his left hind leg just a little. Tunnel-Eater tends to be snuffly and irritable even in the best of times.
- Among the Leaves Wait the Night Stars, Eastern tree octopus
- Str 2, Dex 4, Sta 2; adept at climbing, grappling, and stealth; amphibious
- Beak: speed 5, accuracy +1, damage +1L, rate 1
- This mottled, amphibious octopus is about the size of a small dog, though she has a surprisingly compact strength. While her stretchy body and chromataphoric skin means that she tends not to be particularly recognizable, a commonly-used pattern of social greeting involves black with speckles of white in characteristic patterns. Night Stars can act about as well in water as on land, though she's spent most of her life in the trees.
Charms
- Dexterity
- First Dexterity Excellency: 1m/die; Reflexive; Instant. +1 die to a Dexterity roll per mote spent.
- Twin-Fang Technique: 5m; Supplemental; Instant. Run through attack resolution twice, skipping steps 1, 3, and 4 the second time (use the first attack roll twice).
- Stamina
- Ox-Body Technique: —; Permanent; —. Four more -2 health levels.
- Wits
- First Wits Excellency: 1m/die; Reflexive; Instant. +1 die to a Wits roll per mote spent.
- The Spider's Trap Door: 4m; Supplemental; Instant. Supplemented action to conceal something makes concealed thing undetectable by mortal Awareness. By committing essence, attach an illusion effect. Those with an MDV below (concealment roll + Essence) see nothing (unnatural mental attack), even if they look directly at the concealed thing.
- Thieving Magpie Prana: 3m; Simple; Instant. Wits-based concealment of something as a single action, even if it would normally take several minutes.
- Wasp Sting Blur: 2m/tick; Reflexive; Instant. Reduces Speed of a Lunar's action by 1 per 2 motes spent, to a minimum of 3.
Combos
- Early Bird, Both Worms
- First Dexterity Excellency and Twin-Fang Technique. 5+m. Boost an attack roll with First Dex and use it twice with Twin-Fang. End cost is same as using First Dex twice, but it happens in a single turn.
- Superior Equality-of-Worth Redistribution
- The Spider's Trap Door and Thieving Magpie Prana. 7m. Conceal something as a single action, hidden perfectly from mortal Awareness, and commit 4m to protect it with an unnatural mental attack.
Inventory
- Artifacts
- Moonsilver Short Powerbow: Speed 6, Acc +3, Damage +2L, Rate 2, Range 350, Attune 4.
- Moonsilver Reinforced Breastplate: Soak +10L/9B, Hardness 8L/8B, Mobility 0, Fatigue 1, Attune 4.
- Non-artifacts
- Knife: Speed 5, Acc +1, Damage +2L, Defense +0, Rate 3, throwable.
- Cudgel: Speed 5, Acc +1, Damage +6B, Defense +0, Rate 2, throwable.
- Buckler: +1 DV vs. non-ranged attacks
- Arrows
- Broad arrows: +2L.
- Fire arrows: +3L/1L; 2,B,F. Does 1L/round as a Miscellaneous action unless removed, lasts threshold success rounds (max 5).
- Fowling arrows: +2B.
- Frog crotch arrows: +4L, but lethal soak is doubled before applying damage.
- Target arrows: +0L, but piercing (armor lethal soak is halved, round down).
Combat
- Movement: Speed 0, DV -0. 5 yards (6 in DBT, 12 flying level in DBT, 6 flying ascending, 60 diving)
- Dashing: Speed 3, DV -2. 11 yards (12 in DBT, 24 flying level in DBT, 12 flying ascending, 120 diving)
- Dodge DV: 6 (7 in DBT)
- Parry DV (powerbow): 4 (This assumes a stunt or something just to make this possible.)
Soak | A | L | B |
---|---|---|---|
Natural | 0 | 1 | 3 |
Full | 12 | 13 | 14 |
Pierced | 6 | 6 | 7 |
Hardness | 8 | 8 | 8 |
Attacks
- Moonsilver Powerbow: Speed 6, Accuracy 11, Damage 5L, Rate 2, Range 350.
- In DBT: Accuracy 12, Damage 6L
- With Early Bird, Both Worms: +1 die/m, apply same attack roll twice
Health
- □ -0
- □□ -1
- □□□□□□ -2
- □ -4
- □ Incapacitated
Mass Combat (as a solo unit)
- Magnitude: 4
- Drill: 0
- Close Combat Attack: 2
- Close Combat Damage: 1
- Ranged Attack: 4
- Ranged Damage: 2
- Endurance: 4
- Might: 4
- Armor: 5
- Valor: 2
- Special: Flight
Social Combat
- Dodge MDV: 5
- Parry MDV (Manipulation + Socialize): 3
Advancement
- BP: 3bp on Dex; 2bp on Superior Equality-of-Worth Redistribution combo; 2bp on Early Bird, Both Worms combo; 6bp on Conviction +2; 2bp on Artifact.