Campaign:Faeries, faeries, everywhere 9GWM test run)/Invincible Moose

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Revision as of 23:26, 6 June 2009 by 1d4chan>SombreChapeau
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THE MOOSE IS LOOSE


Basics

Name: Invincible Moose
Concept: Revenge of the Roadkill
Ascended Caste: Worker
Shadowed Caste: Warrior
Motivation: Shove over the largest of the puny creation-born vehicles.
Experience:0/0

Background

(=__=)

Appearance

BIG AND MOOSY

Attributes

Strength  ●●●●● ●●(●●●)  Charisma     ●●●●● ●        Perception   ●●●●●
Dexterity ●●●●●          Manipulation ●●●            Intelligence ●●●
Stamina   ●●●●● ●●(●●●)  Appearance   ●●●●● ●●       Wits         ●●●●●


Abilities

Linguistics Investigation Archery            Bureaucracy ●●●   Awareness 
Occult      Larceny       Martial Arts ●●●●● Craft       *     Athletics ●●●●● ●● (2 bp)
Ride        Medicine      Melee        ●●●   Integrity   ●●●   Dodge     ●●
Socialize   Perofrmance   Presence     ●●●   Lore        ●●    Sail
Thrown      Stealth       War          ●●●   Resistance  ●●●●● Survival

Crafts

Glamour ●●

Linguistics

Old Realm

Specialties

Athletics (Feats of Strength) ●● (2 bp)

Backgrounds

Gossamer: ●●
Style: ●●●●● (4 bp)
Birth: ●●●●● (4 bp)
Freehold ●●●● (3 bp)

Charms

  • Ravishing the Created Form: 1wp, 0g, Simple, Instant, Combo-Basic, Glamour, Shaped-Only. Raksha feeds off a consenting target (Consent can be reached either through NMI or UMI). The Raksha touches the individual and rolls a pool of dice equal to his feeding Grace. Each success reduces the target's permanent Willpower or relevant Virtue (Raksha's choice) by one point. The Raksha gains 10m of Essence per point drained. Glamour Resistance: Raksha cannot feed from creatures with a (trait + Essence) greater than the Raksha's Willpower. Feeding from an Exalt whose virtue is below the minimum of The Great Curse always fails.
  • Banquet of Crumbs: 0g, Simple, Instant, Combo-OK, Shaped-Only. Charm allows the Raksha to feed on any emotion prevalent in Creation. Innate Power: (Cost: None) Raksha can feed off of any strong emotion around him rolling his feeding Grace in dice and regains 1m of Essence per success. The Raksha can only use this Charm once per scene and can only regain enough Essence as dictated by his essence cap.
  • Essence-Forging Art: 3m, Simple, Permanent, Combo-Basic, Glamour, Shaping. Create mundane object in the Wyld. Glamour Resistance: Mundane objects created by this Charm do not affect Creation-born with a higher Perception + Awareness than the Raksha's intelligence.
  • Forging the Heart Grace: 15m, 1g, Simple, Instant, Shaping. Allows Raksha to forge a Heart Grace.
  • Forging the Cup Grace: 10m, 1g, Simple, Instant, Shaping. Allows Raksha to forge a Cup Grace.
  • Forging the Ring Grace: 10m, 1g, Simple, Instant, Shaping. Allows Raksha to forge a Ring Grace.
  • Forging the Staff Grace: 10m, 1g, Simple, Instant, Shaping. Allows Raksha to forge a Staff Grace.
  • Forging the Sword Grace: 10m, 1g, Simple, Instant, Shaping. Allows Raksha to forge a Sword Grace.
  • Gaping Virtue Mouth: 20m, 1g, 1xp, Simple, Instant, Shaping. Allows Raksha to turn one of the Graces he has forged into a Feeding Grace for whomever he crafted the Grace for. That individual may learn Feeding Charms for which the individual meets the pre-reqs.
  • Ecstatic Reproduction Style: 20, 1g, Simple, Instant, Shaping. Allows the Raksha to create another Raksha and form his Heart Grace along with creating him. The Raksha rolls Int + Occult to create a new Raksha (Dif 5 for a Commoner, Dif 7 for a Heroic Commoner, and Dif 9 for a Noble). This roll is not an extended roll. If the roll is successful, the new Raksha is created and the Raksha "parent" owns all his Graces. Botching the shaping action causes the Raksha to create a possibly insane child or a monster who owns all her Graces and despises her parent.
  • Awakened Dream Manufacture: 3m, 0g, Simple, Permanent, Combo-Basic, Glamour, Shaping. Allows Raksha to create a lesser minion. If humanoid, the Charm gives the minion 3 dots in either Craft or Performance. If the minion is an animal, it gains an extra dot in one Physical attribute. Minion is defined using the traits and templates available in Exalted pg. 247. Glamour Resistance: The minion cannot harm or affect someone with a higher (Wits + Essence) than the Raksha's socialize. If the minion is made permanent, Glamour Resistance does not apply. Minion can be summoned into Creation via Evocation charm.
  • ASSUMPTION OF BESTIAL VISAGE x 3

Cost: 10m, 1g; Mins: Essence 1; Type: Reflexive Keywords: Assumption, Shaped-Only, Stackable Duration: Until terminated Prerequisite Charms: None This Charm permits a shaped raksha to exist in Creation in a humanoid form with animalistic characteristics. When first acquiring this Charm, the raksha must choose a specific animal of Creation upon which she bases her bestial form. The raksha gains a number of mutation points equal to her Essence to apply to the Assumption, which can be used to purchase poxes, afflictions, blights or abominations appropriate to modeling the animal the raksha will emulate. For example, a cat-based raksha with Essence 2 might possess some combination of Claws, Enhanced Sight, Fur or a Tail, each of which is a pox worth one mutation point (see Exalted, p. 288). The mutation points acquired through this Assumption, however, are considered to have a mutation point cost of 0 for purposes of calculating the raksha’s (mutation point + Essence) total as described on page 151. When the raksha increases her Essence, she can acquire a new mutation appropriate to her chosen animal form or she can “save” her mutation points applicable to this Charm to purchase more expensive mutations. Each time the raksha purchases this Charm, it grants her the characteristics of a different animal. The Assumption always causes the raksha to enter Creation in a humanoid form with animal characteristics instead of simply in the form of an animal, absent the use of other Charms. This is the Assumption most commonly used by commoner raksha. Form of a MOOOSE!, Bear, and Yeddim, moose provides magnificent moose antlers from horns, bear and yeddim currently combine to provide Giant mutation.

Combos

N/A

Essence

Essence: ●●
Regeneration: N/A
Personal Essence Pool: 20/20
Committed Essence:

Willpower

Willpower: ●●●●● ●●●
Temporary: □□□□□□□□

Virtues

Virtues:

  • Compassion ●
  • Conviction ●
  • Temperance ●●●●●
  • Valor ●●●

Graces:

  • Heart ●●●

Minor:

  • Cup ●
  • Staff ●

Major:

  • Ring ●●●●●
  • Sword ●●●

Lure ():
lifting or moving things that would be impossible to do so if requested kindly.

Inventory

Working on it

Manses and Heartstones

N/A

Combat

Join Battle/Debate: 8
Dodge DV: 5
Dodge MDV: 6
Soak: 0B/0L/0A (Add armor and (Sta)B/(Sta/2 round down)L/0A)
Pierced: 0B/0L/0A (Add half from armor and full from stamina)
Hardness: 0B/0L/0A (Armor only)

Shaping Combat

Cup DV: Ring DV: Staff DV: Sword DV: Heart DV: 5

Base Cup DMG: Base Ring DMG: Base Staff DMG: Base Sword DMG:

Cup Soak: 16 Ring Soak: 16 Staff Soak: 16 Sword Soak: 12

Cup Entanglement: Staff Entanglement: Sword Entanglement:

Cup Healthtrack: 8 Ring Healthtrack: 2 Staff Healthtrack: 8 Sword Healthtrack: 2

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□□ -0
□□□□ -1
□□□□ -2
□ -4
□ Incapacitated

Advancement

Bonus Points

None used yet

Experience Points

N/A

See Also

Exalted