Campaign:Conquering Of Canals/Tin
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics
- Campaign: Something Exalted
- Name: Tin
- Concept: Just a lowly Priestess
- Caste: Zenith
- Motivation: Purify an Abyssal
- Positive intimacies:
- Negative intimacies:
- Anima: TBD
- Experience: 3/5
Background
-
Appearance
-
Attributes
Strength ● Charisma ●●●●● Perception ●●● Dexterity ●●●● Manipulation ●●●● Intelligence ● Stamina ●●●● Appearance ●● Wits ●●●
Abilities
Archery Integrity ●●● Craft Athletics ● Bureaucracy Martial Arts Performance ●●●●● Investigation Awareness ●●● Linguistics ●●● Melee ●●● Presence ●●●● Lore Dodge ●●● Ride Thrown Resistance ●●●● Medicine ●●● Larceny Sail War Survival Occult ●● Stealth Socialize
Languages: Low Realm, , High Realm, Old Realm
Specialties
Performance (Prayer) +2
Backgrounds
Artifact (Staff): ●●●● Manse: ●●●●● Artifact (Monk's Cup): ●
Charms
Sagacious Reading of Intent 3m
Enemy-Castigating Solar Judgement 2m
Pres Ex 1
Peony Blossom Attack 2me
One Weapon Two Blows 1m
Melee Ex 1
Righteous Lion Defense
Durability of Oak
Ox Body -1/-2
Body mending meditation
Combos
-
Essence
Essence: ●●
Regeneration: (10, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 14/14
Peripheral Essence Pool: 35/35
Committed Essence: 9
Willpower
Willpower: ●●●●● ●●●
Temporary: 8/8
Virtues
Virtues:
Compassion ●●●● Conviction ●●● Temperance ●●●● Valor ●●
Virtue flaw: Contempt of the Virtuous (Temperance)
Limit: □□□□□ □□□
Limit Break Condition: The character is hindered by the self-indulgent and intemperate nature of others
Inventory
Monk's Raiment
A staff
Manses and Hearthstones
Gem of Sleep
Combat
Dodge DV: 5
Dodge MDV: 7
Soak: 0A/2L/4B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/2L/4B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
Staff (Speed 5, Accuracy +3, Damage +12B/L, Parry DV +1, Rate 3, Tags 2, R, D)
Health
□ -0
□ -1
□ -1
□ -1
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying
one Dying level per dot of Stamina
Advancement
BPs
-6 on virtues
-3 on Performance 3-5
-2 for artifact 4
-1 pres 4
-1 on res 4
-4 for manse 4 and 5
-1 for specialties
+8 for oathbound (abstinence from physical pleasure)
+2 for phobia (water)
-7 for Priest
XPs
3 spent on Valor 2
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy