/TG/heim:The Sharpaxe Avengers
Information
Warband Rating: 154
Treasury: 85
Wyrdshards: 0
Stored Equipment:
4 Rabbit Feet
Size: 8/12
Special Rules:
Hard to Kill: When wounded, 1-2 is Knocked Down, 3-5 is Stunned, and only 6 is Out of Action
Hard Head: Ignore special rules for maces, clubs, etc.
Armor: Dwarfs never suffer movement penalties for wearing armor.
Hate Orcs & Goblins: Gain Hatred for orcs and goblins
Grudgebearers: Can never hire elves
Incomparable Miners: +1 wyrdstone during exploration
Heroes
Trygg Goldvein (Noble)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 5 | 4 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Pistol - 6 (9)"; 4S; Prepare shot; -2 armor save; Can be used in close combat
Shield - +1 to armor save
Helmet - 4+ save to resist stun
Gromril Armor - 4+ armor save
Skills:
Combat:
Strength:
Shooting:
Special:
Special rules:
Leader - Units within 6" can use this unit's Ld for tests
Experience:
20
Advances:
Alrik Durgimsson (Engineer)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Crossbow - 30 (36)"; S4; Move or fire
Sword - CC; User strength; Parry
Skills:
Combat:
Shooting:
Special:
Special rules:
Expert Weaponsmith - Add 3" to pistol range and 6" to range of guns and crossbows
Experience:
10
Advances:
Morgrim (Slayer)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Dwarf Axe - CC; User strength; Cutting edge; Parry
Skills:
Combat:
Strength:
Special:
Special rules:
Deathwish - Cannot use armor or ranged weapons; immune to psychology
Experience:
8
Advances:
Finn (Slayer)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Dwarf Axe - CC; User strength; Cutting edge; Parry
Skills:
Combat:
Strength:
Special:
Special rules:
Deathwish - Cannot use armor or ranged weapons; immune to psychology
Experience:
8
Advances:
Henchmen
Clansmen x2
Dwinbar, Magnund
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Shield - +1 to armor save
Experience:
0
Advances:
Thunderers x2
Belegol, Gharth
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Crossbow - 30 (36)"; S4; Move or fire
Experience:
0
Advances:
Hired Swords
Ezpata (Thief)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Equipment:
Dagger - CC; User strength; Enemy armor save +1
Dagger - CC; User strength; Enemy armor save +1
Thief's Cloak - Enemies have -1 to hit at range; Double distance needed to spot when hidden
Special Rules:
Theft - Can steal item at the end of combat; Common items are stolen on a roll of 2+ on a 1d6, and rare items test against availability
Experience:
0
Advances:
Brunel (Merchant)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 2 | 2 | 3 | 3 | 1 | 4 | 1 | 7 |
Equipment:
Sword - CC; User strength; parry
Special Rules:
Haggle - Can use the Haggle skill
Pawnbroker - All sold items bring in 2d6 more gold
Marketeer - Can use the Exotic Wares and Black Market tables
Bodyguard (Light armor, sword, shield, helmet) -
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 4 | 2 | 4 | 3 | 1 | 3 | 1 | 8 |
Experience:
0
Advances: