/TG/heim:Da Proud Toofs (Orcs&Goblins)

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Information

Stash: 135 Gold coins Armoury: Nothing

Scrap records

Barrett's Privateers vs. Da Prouf Toofs (3-14-13, Finished. Proud Toofs stomp Privateers, but not before they make off with most of the wyrdstone) The Privateers could hear the Orcs coming before they appeared, thanks to the incessant squabbling and krumping of each other, but nevertheless while the Privateers managed to get their fastest men and cabin boys out with the Wyrdstone, the orcs permanently smushed a dimwitted crewman, and while the Boss krumped Steady-hand Pete, the Helmsman, so hard he embedded into the ground, he made a full recovery, attributing his success to his 'lucky leather coat.' Nevertheless, the Privateers withdrew, leaving the choice pickings of the area to the Orcs.

Wicked K's Company vs. Da Proud Toofs (3-16-13, Finished. Wicked K Victory) Fresh from their relatively bloodless victory over the privateers, Da Proud Toofs were aimlessly wandering the streets of Mordheim when they heard a terrible moaning. With a gleeful roar they charged towards it's origin. Unfortunately for them, the undead had long since heard them coming and had organised themselves accordingly. The orcs ran face first into a volley of arrows and a line of disciplined (if somewhat decomposed) infantry. Toofsnatcha spotted the thin form of Karlsbad the wicked some way off from the main combat, and charged straight for him. Despite managing to floor his bodyguard, the grave guard know as Zigmund Yorschleit, he was quickly dragged underground by the many dead buried under Mordheim. The battle only went downhill for the orcs after that. Although they finally managed to batter Zigmund into insensibility (permanently damaging his nerves) the undead won by quite a margin. The orcs fled, vowing revenge...

Iron Biters vs. Da Proud Toofs vs. Kalmar Acquisitions, Inc. vs. Skugg's Marienburgers (3-16-13, Finished. Iron Biters sneak off with the treasure while the Proud Toofs rampage among the humans.)

Heroes

Boss

M WS BS S T W I A Ld
4 4 4 4 4 1 3 1 8


1 sword, 1 Axe, light armour, helmet, Lucky charm (Wyrd stone tooth)


Special rules: Leader, Fear, Step aside

Warboss Snazzchomper

After a successful raid with his clan, Gorbellsmak (as was him name then) decided that the only way to celebrate such a great battle was to get roaring drunk. Being fairly senior in the clans hierarchy, he had no trouble securing a plentiful supply of grog. Once most of said grog had been ingested, he proceeded to stumble to the water butt, no doubt hoping to find more alcohol in the inviting looking barrel. upon leaning over the barrel, he cried out in surprise and anguish. His reflection had scared him, as there seemed to be no teeth in his mouth. In fact, it was merely the low light of the orc settlement and the black and green nature of his teeth that led this but he was not to realise this for several minutes, in which he cried most pathetically into the barrel. Soon an orc came to see who was making the dreadful wailing, and brought a torch with him. The light of it's flame illuminated the reflection well enough that Gorbellsmak realised that he did in fact have teeth. He was so happy that he hardly punched the other orc at all. But the evenings harrowing events gave him a conviction that he would never again allow himself to have such disgraceful teeth, and decided the only way to be sure he would never make the mistake again was to replace his teeth with the shiniest objects he could lay his large green hands on. He gathered up a few boys, changed his name and set out. Currently several of his teeth are gold, while others are bronze or pot metal. The only problem is that gold is rather soft, and not suited to biting people with. Consequently, he is perpetually in need of new teeth. The shaman who travels with him has become quite adept at replacing teeth with metal, and is perhaps the first recorded orc dentist. The boys that travel with him all aspire to have chompers just as 'ard one day. When he heard of the 'shiny magik star stone' that was scattered around the streets of Mordheim, he knew he had found a worthy material to replace his last few teeth with...

Shaman

M WS BS S T W I A Ld
4 6 3 3 4 1 3 1 7

Bow



Special rules: Wizard Spells: Clubba

Weird boy toofsnatcha

When Snazzchomper started on his campaign to find all the shiny things he could, Toofsnatcha saw an oppurtunity. He knew that this orc had the determination and power to go places, and also that he would need someone with brains to help direct himself. And thus their villainous partnership was born. Snazzchomper cracks heads and steals shiny things, Toofsnatch puts the shines into the boss's mouth and uses his new found authority to boss everyone else around.

Big Un

M WS BS S T W I A Ld
4 5 3 3 5 1 3 1 7

Double handed weapon, helmet, light armour



Rugnar Gobbostomper

Rugnar is a slow and steady type, never the first to say something or do something. On the other hand, he does things with momentum. Once he has set himself him motion, he is much like a bolder that is rolling down a hill.

Big Un

M WS BS S T W I A Ld
4 4 3 4 4 1 3 1 7


Morning star, helmet, light armour


Grazak Brainbreaker

Special rules: Hardened (immune to fear)

Recruited from the Mordheim docklands, this huge orc added even more muscle to the group. Famous for his love of breaking skulls, he has recently created an enmity between himself and the grave guard named Koschieh Rakvich when the kislevian undead skull withstood a blow from his morning star. Grazak has set his mind to shattering the undead's skull, and Grazak is not one to change his mind in a hurry...

Orc boy

M WS BS S T W I A Ld
4 4 3 3 4 1 3 1 8

Halberd

Special rules: 'Ead basher (Knocked down counts as stunned)


Spooktrippa


Once a humble boy, Spook has since earned himself some fame. Although he knows he only tripped up the grave guard so that his mate could dispatch him, he's not telling anyone in a hurry.

Henchmen

Da Choppas

M WS BS S T W I A Ld
4 4 3 4 4 1 2 1 7


2 orc boys

sword, dagger

Special rules: Animosity

Da Shootas

M WS BS S T W I A Ld
4 3 3 4 4 1 2 1 7


2 orc boys

Bow, Swords

Special rules: Animosity

Da Stabbas

M WS BS S T W I A Ld
4 3 3 3 4 1 3 1 7


1 orc boy

Halberd

Special rules: Animosity

Da Grotz

M WS BS S T W I A Ld
4 2 3 3 3 1 3 1 5

1 Goblin

Shield, short bow


Special rules: Animosity, Not orcs, Runts

Notable Moments

Toofsnatcha, the resident shaman, charged and killed first a chaos warhound. He was then charged by a marauder chieftain and a chaos marauder. He proceeded to kill them both, and the chieftain went mad as a result.

See also

/TG/heim