Setting:Star*Finder

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Star*Finder is a module which adapts the Star*Drive setting from Alternity for Starfinder. The various stellar nations are represented as character themes. If integrating the Pact Worlds into Star*Drive, the Union of Sol should be omitted.

New Races

Fraal

Mechalus

Sesheyan

T'sa

Weren

Stellar Nation Themes

Austrin

Theme Bonus +1 Dex
1st Theme Knowledge You're a little bit gun crazy. You gain longarm proficiency if you did not already have it. If you have a Weapons Focus for ranged weapons, you always receive the +2 instead of +1.
6th And this is my weapon You ignore the unwieldy property for ranged weapons.
12th Reputation People know you're a straight talker and a fast shooter. In all interactions, the NPC's base attitude towards the player begins one step higher.
18th Master Gunner Once per day you may spend ten minutes maintaining your firearms to regain 1 Resolve Point.

Borealin

Theme Bonus +1 Int
1st Theme Knowledge
6th Something
12th Something
18th Master Academic Once per day after you Take 20 on an skill check for Culture, you regain 1 Resolve Point.

Hatire

Theme Bonus +1 Wis
1st Theme Knowledge
6th Something
12th Something
18th Master Evangelist Once per day after you Take 20 on an skill check for Mysticism, you regain 1 Resolve Point.

Insight

Theme Bonus +1 Int
1st Theme Knowledge
6th Something
12th Something
18th Master Hacker Once per day after you Take 20 on an skill check for Computers, you regain 1 Resolve Point.

Nariac

Theme Bonus +1 Str
1st Theme Knowledge
6th Something
12th Something
18th Master Peon Once per day after you Take 20 on an skill check for Athletics, you regain 1 Resolve Point.

Orion

Theme Bonus +1 Cha
1st Theme Knowledge
6th Something
12th Something
18th Master Socialite Once per day after you Take 20 on an skill check for Diplomacy, you regain 1 Resolve Point.

Orlamu

Theme Bonus +1 Wis
1st Theme Knowledge
6th Something
12th Something
18th Master Dreamer Once per day, you may spend 10 minutes staring into the starry sky to regain 1 resolve point.

Rigunmor

Theme Bonus +1 Cha
1st Theme Knowledge
6th Something
12th Something
18th Master Negotiator Once per day you may spend ten minutes haggling to regain 1 Resolve Point.

Solar

Theme Bonus +1 Con
1st Theme Knowledge
6th Something
12th Something
18th Master Naturalist Once per day you may spend ten minutes in a park to regain 1 Resolve Point.

Starmech

Theme Bonus +1 Con
1st Theme Knowledge
6th Pure Inebriation +1 to all saves against poison, or +2 if the save is for a drug.
12th Something
18th Master Mechanic Once per day you may spend ten minutes repairing to regain 1 Resolve Point.

Thuldan

Theme Bonus +1 Str
1st Theme Knowledge
6th Something
12th Something
18th Master Athlete Once per day you may spend ten minutes exercising to regain 1 Resolve Point.

Void Corp

Theme Bonus +1 Dex
1st Theme Knowledge
6th Something
12th Something
18th Master Supervisor Once per day you may micromanage another player making a skill check to regain 1 Resolve Point. Micromanaging applies a -2 to the skill check the player is attempting.

Concord

Theme Bonus +1 to Any
1st Theme Knowledge
6th Something
12th Something
18th Master Mediator Once per day you may spend ten minutes mediating or negotiating to regain 1 Resolve Point.