Wraithknight

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Revision as of 06:19, 8 June 2013 by 68.63.84.38 (talk)
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HELLO I AM HUGE. Seriously, Games Workshop's tagline for this model is "And you thought the Riptide was BIG..." They also add "Please note, the Eldar Guardian is shown for size comparisons only. Honestly, the Wraithknight really is that big!"

The Wraithknight is a massive Wraithbone construct, towering even over the tall Wraithguard and massive Wraithlord. They can be armed with a pair of massive fuck-off Wraithcannons, a Suncannon or a Scattershield and a huge [s]Ghost Glaive[/s]Duel Disk.

They are for the Eldar what the XV-104 Riptide and Dreadknight are to the Tau and Grey Knights, except less stupid in the case of the latter. It is an enormous model and a lethal one, making it a massive fire magnet in a more literal way than usual. While it's WS and BS are kind of meh (both 4), it's a Jump Monstrous Creature with S 10 and 5 attacks and I 5. It's impressive in defence but not too much: T8, 6 wounds and 3+ armour; also the option of a 5++ blinding anyone at 6" each time it saves this way. Cool, but sort of disappointing. Deepstrike it for that O.O look on the other guys face.

Like other wraithbone constructs, Wraithknights are animated by souls of dead Eldar. Wraithknights are special because they also have pilots; in particular, the pilot must be the twin of the soul animating the machine. It seems that the modeller must have been watching Evangelion the night before designing the Wraithknight; also note the Eva fins on the shoulders and compare the default Saim-Hann colour scheme to Unit-02.