Whisper

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Revision as of 13:51, 10 March 2009 by 90.184.176.234 (talk)
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(italicized text is just a comment, don't keep it in your sheet)

Basics

Name:
Concept:
Aspect:
Motivation:
Intimacies:
Anima Banner/Totem:
Anima Effect/Tell:
Experience: /
(write experience points as "unspent / total" plx)

Background

Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●        Charisma     ●      Perception   ●
Dexterity ●      Manipulation ●        Intelligence ●
Stamina   ●        Appearance   ●     Wits         ●

Abilities

Terrestrial Block
Linguistics     Awareness      Athletics     Bureaucracy         Archery     
Lore              Craft          Dodge      Investigation       Medicine    
Occult            Integrity        Melee           Larceny             Performance 
Stealth         Resistance       Presence      Martial Arts       Ride        
Thrown            War              Socialize       Sail                Survival    


Crafts

Linguistics

Backgrounds

Breeding:
Artifact:
Resources:

Charms

Essence

Essence: ●●
Personal Essence Pool:
Peripheral Essence Pool:
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)

Willpower

Willpower:
Temporary: □□□□□

Virtues

Virtues:

  • Compassion ●
  • Conviction ●
  • Temperance ●
  • Valor ●

Flawed Virtue:
Virtue Flaw:
Limit: □□□□□ □□□□□

Inventory

Combat

Dodge DV:
Dodge MDV:
Parry DV: (With Dire Lance)
Soak: 0B/0L/0A


Attacks

Health

□ -0
□□ -1
□□ -2
□ -4
□ Incapacitated

Advancement

Bonus Points

Experience Points

See Also

Exalted