Warhound Scout Titan

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The goodest of Titan boys.

Ever heard of reconnaissance-in-force? Well, this is the Imperial cranked up to eleven version of it. The Warhound class Scout Titan is the smallest Imperial Titan in use (although it still reaches around fifteen metres (fifty feet) at its peak) and the fastest of them. While they're unable to take and dish out the insane amount of punishment one of their bigger brothers like a Warlord can, its speed and maneuverability allow the Warhound to perform devastating hit-and-run and flanking attacks, along with performing recon and acting as the eyes and ears for the bigger behemoths. During the Horus Heresy, Warhounds tended to operate (semi-)independently from the bigger Titan Legion in large packs but these days they work in tandem, the pair often taking a complementary weapon loadout and putting the fear of the Omnissiah into everything smaller than a Titan bigger than themselves by murderrapefucking the hell out of them. The STC for the Warhound was clearly designed by a heretic as it has no pauldrons.

The 'Scout' designation might be taken as a joke, considering this is a 50 ft. tall machine and any enemy that can't see or even HEAR this thing 'sneaking' around (Here's looking at you, Creed) deserves what comes out of their fuckheug rape cannons. True, however, a scout's role is to gather info and perform reconnaissance, and not necessarily sneakily. This is a job for which the Warhound is the most suited for amongst the different types of gigantic walking engines of mass destruction in the Imperium's arsenal. (And yes, they could use Skitarii or allied Imperial forces to do it. But Titan Legions are independent like that...) It should be noted, however, that Titans can be sneaky, a commander just needs to be creative about it: In one example, a Titan of unknown size ambushed and annihilated an entire armor column by hiding amongst ignited promethium wells, making it virtually invisible to thermal sensors (and with all the smoke and flame, probably visual ones as well).

A Warhound is captained by a Princeps, crewed by a Moderati and a steersman, maintained by two Techpriests, and operated by three Servitors. A unique feature is its digitigrade leg configuration, which affords the Warhound a spectacular speed for a walker of such size; it even has the ability to transfer all power from the plasma reactor into the legs, allowing it to bound across the battlefield with ease. Unlike the other Titans, which feature human shapes, the Warhound more closely resembles a jackal, with a head poking out from under hunched shoulders.

Two Warhound Titans have been integrated into the Imperial Palace's Throne Chamber, guarding the entrance and holding the ceiling. Should any army manage to get through the Palace's other defences, the Titans would activate and the ceiling would collapse, creating the last line of defence between the invaders and the Emperor.

One notable variant was used by the Legio Audax (the Ember Wolves) who fought directly for the World Eaters. Up-Armoured and equipped with a Vulcan Mega Bolter and a custom weapon called an Ursus Claws - a cross between a whaling harpoon and a railgun - they were deployed in large groups to overwhelm and flank their prey. The wolf theme was carried on with the design of their "heads" as well as their battle tactics - a small group were capable of bringing down an Imperator Titan to its knees, rendering it unable to fight and easy to capture.

  • Length: 12.1m
  • Width: 11m
  • Height: 14m/At Rest - 17m/At Rise
  • Crew: 4-5 crew; approx
  • Weight: 410 tonnes

Overview[edit]

Warhounds are often ambushed while attempting to mark their territory.

The Warhound Titan is, oddly enough, the most difficult of the titans to build (SO MANY FUCKING PISTONS), despite its comparatively diminutive size. Regardless, it is a Lord of War choice for the Titan Legions and will cost you a mere 2000 points regardless of upgrades and as such is likely to be the only one you ever see in competitive play. It is also possibly the least likely to destroy any residual good will your opponent has for you for rocking up with 4 kilos of resin. For that you get:

  • 50 wounds at toughness 8
  • a 24 inch move
  • BS 3+
  • The ability to move over Infantry models, and simply walk out of combat
  • 2+ armour and two void shields, each of which has three shield points and gives the Titan a 5++.

The weapon loadout isn't quite the no-brainer it used to be as each of the weapons are specialised for a certain target - the Turbo Laser is Macro S16 AP-3 D2d6 and deals an extra d3 damage on a wound roll of 6 - no prizes for guessing what this one’s used for. The Inferno Gun is fantastic against flyers and Eldar as it auto hits at S7 Ap-3 (most flyers are T7 with a 3+ or 4+). The Mega Bolter is Heavy 20 S6 AP-3 D2 (again, no prizes for guessing this one’s targets). Whilst the Volkite Eradicator is a dedicated shield popper at S5, although don't expect to do that much against actual Titan armour. Mix and match these three at your leisure. The only one you want to steer clear of is the Plasma Blastgun as you need to overcharge it to make it as good as the Turbo Laser, but mortal wounds are a bad deal as you can’t save these ones with Void Shields and your titan starts losing effectiveness after losing just 5 wounds.

Can also be hidden, although that would require a tactical gen- CREEEEEEEEEEED!!!!!

The Warhound Titan has two hardpoints on its arms for weapons, the possible weapons that can be mounted are the Vulcan Mega-Bolter, Plasma Blastgun, Inferno Gun, Turbo-Laser Destructor, Graviton Destructor, Conversion Beam Dissolutor and Volkite Eradicator.

Feral Scout Titan[edit]

BAD DOGGY! BAD!

Also known as the Chaos Warhound Titan, the Warhound Titans in service to the Ruinous Powers tend to be used in much larger numbers to strike fear into its enemies. One of the reasons why today's Mechanicus broke up the Titan Legions like the Astartes broke into Chapters is because Horus let traitor Warhounds scare the shit out of Terran civvies in groups of ten. Chaos is kind of a dick like that.

With the arrival of Imperial Armour Volume 13, you can now swear a Chaos Warhound to the service of a chaos god. This gives them a god-specific benefit and grants them the Daemon special rule.

The Machine Spirit of a Feral-Class Titan is wholly corrupted by the powers of Chaos and the Titan's soul and crew, now possessed by daemons, are doomed to serve the Chaos Gods in battle for all eternity.

They are formidably armed with two 'Titan weapon' mount hard-points available, with the same weapons available as the Imperial version. However, if you're a World Eater, you can go full-on Shadow of the Colossus with the Ursus Claws or the Natrix Shock Lance.

As with the Imperial Warhound, they excel in urban environments. Their relative speed and agility enables them to fulfill a similar scouting role to their imperial counterpart, but as is the nature of chaos, they also have a tendency to act like literal Jackals, ruthlessly picking off weaker targets.

As the Feral Titan advances it growls and roars (Seriously who let Goto write this? Granted we aren't sure whether this is a win or a fail), broadcasting a dirge of Chaos litanies and prayers, driving the worshippers of Chaos into a bloodletting frenzy, for surely nothing can stand before them when a Titan bestrides the battlefield.

Essentially they are like the guard dogs of Chaos without a leash.

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Command: Magos (Tech Priest Dominus - Tech-Priest Manipulus)
Troops: Chrono-Gladiator - Combat Servitors - CATs - Electro Priest - Enginseer
Kataphron Battle Servitors - Lectro-Maester - Lexmechanic - Myrmidon
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Cybernetica:
Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Scyllax-class robot
Thanatar-class robot - Vultarax stratos-automata - Ambot
Walkers: Ironstrider Ballistarius - Onager Dunecrawler - Sydonian Dragoon
Vehicles: Chimera - Karacnos Assault Tank - Krios Battle Tank - Land Raider
Macrocarid Explorator - Minotaur Artillery Tank - Mole - Rhino Transport
Skorpius Hover Tank - Triaros Armoured Conveyer
Special Vehicles: Abeyant
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Other: Galvanic Servohauler - Ordinatus
Titans: Dire Wolf Heavy Scout Titan - Imperator Battle Titan - Imperial Knight
Reaver Battle Titan - Warbringer Nemesis Titan - Warmaster Heavy Battle Titan
Warhound Scout Titan - Warlord Battle Titan
Spacecraft: Fury Interceptor - Starhawk Bomber - Shark Assault Boat
Allies: Iron Hands - Solar Auxilia
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Master of Execution - Sorcerer - Master of Possession - Lord Discordant
Unaligned: Chaos Chosen - Chaos Raptors - Chaos Space Marine Squad - Chaos Spawn - Chaos Terminators
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Structures: Noctilith Crown - Skull Altar
Walkers: Chaos Dreadnought (Ferrum Infernus - Chaos Contemptor
Hellforged Leviathan - Hellforged Deredeo
) - Helbrute
Vehicles: Bike Squad - Chaos Land Raider (Land Raider Hades Diabolus) - Infernal Relic Predator
Kratos Heavy Assault Tank - Mastodon - Predator Tank - Rhino Transport - Sicaran Battle Tank
Stalk Tank - Vindicator - Typhon Heavy Siege Tank - Spartan Assault Tank - Rapier Armoured Carrier
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Flyers: Harbinger - Hell Blade - Hell Talon - Fire Raptor
Storm Eagle - Xiphon Interceptor - Thunderhawk - Stormbird
Spacecraft: Dreadclaw Assault Pod - Kharybdis - Doomfire Bomber - Swiftdeath Fighter
Titans: Daemon Knights - Chaos Emperor Titan - Feral Scout Titan
Ravager Battle Titan - Chaos Warlord Titan - Woe Machine
Unaligned
Daemon Engines:
Decimator - Defiler - Death Wheel - Forgefiend - Heldrake
Maulerfiend - Soul Grinder - Wirewolf - Venomcrawler - Helstalker
Daemon Engines
of Khorne:
Blood Reaper - Blood Slaughterer - Brass Scorpion - Cauldron of Blood - Death Dealer
Doom Blaster - Kytan - Lord of Skulls - Skull Reaper - Tower of Skulls
Daemon Engines
of Nurgle:
Blight Drone - Contagion - Foetid Bloat-Drone - Myphitic Blight-Hauler
Nurgle Plague Tower - Plague Hulk - Plagueburst Crawler
Daemon Engines
of Slaanesh:
Hell-Scourge - Hell-Knight - Hell-Strider
Questor Scout Titan - Slaanesh Subjugator
Daemon Engines
of Tzeentch:
Aether Ray - Doom Wing - Fire Lord of Tzeentch
Mirrorfiend - Silver Tower of Tzeentch - The Auruntaur
Auxiliaries: Chaos Daemons - Death Guard - Thousand Sons - Emperor's Children - World Eaters - Fallen Angels
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Logistics Harvester - Macro-Hauler - Titan Train
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Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan
Emperor Battle Titan
Troop Transports Spartan Assault Tank - Coronus Grav Carrier - Gorgon - Mastodon
Superheavy Tanks Typhon Heavy Siege Tank - Cerberus Heavy Tank Destroyer
Baneblade - Fellblade - Astraeus
Subterrenes Mole - Hellbore
Airships
Flying Fortress Storm Eagle - Fire Raptor - Marauder Bomber
Aerospace Vessels Orion Gunship - Thunderhawk - Stormbird - Overlord Gunship
Seaships
Oceanic Battleships Oceanic Battleship
Maritime Cruisers Maritime Cruiser
Submarines Harvester Submersible
Vessels of the Traitor Legions
Spaceships
Space Station Blackstone Fortress
Super Battleships Abyss
Battleships Battleship (Gloriana - Planet Killer) - Ark of Omen
Cruisers Light Cruiser - Cruiser
Heavy Cruiser - Grand Cruiser
Escorts Escort
Others Silver Tower of Tzeentch
Combat Spacecraft Doomfire Bomber - Swiftdeath Fighter
Landships
Siege Carriers Siege Carrier
War Machines Chaos Harvester - Nurgle Plague Tower - Woe Machine
Titans Questor Scout Titan - Slaanesh Subjugator
Feral Scout Titan - Ravager Battle Titan
Chaos Warlord Titan - Chaos Emperor Titan
Skull Reaper
Troop Transports Mastodon
Superheavy Tanks Baneblade - Fellblade - Plaguereaper
Tower of Skulls
Airships
Flying Fortress Harbinger
Aerospace Vessels Stormbird
Seaships
Oceanic Battleships Oceanic Battleship