The Mending
It's some time after the defeat of Phyrexia, and Dominaria has a problem: with all the catastrophes throughout the plane's history, an imbalance had built between the multiverse at large and the energies of the planeswalker spark, and it's tearing both Dominaria and the multiverse at large. The plane's resident surviving planeswalkers, making up the bulk of prominent Magic characters at the time, frantically scrambled to reverse the damage, eventually ending in the planeswalker Freyalise sacrificing herself to forge a new balance of the fabric of the multiverse.
The year is 2006, and Wizards of the Coast have a problem: it's been seven years since they all became addicted to heroin, and the game is completely in the shitter as a result. It's also been a few years since the Weatherlight Saga ended with a climactic battle for the fate of the multiverse, bringing to end literally years' worth of Magic the Gathering fluff. A few standalone stories followed, bringing some of the game's most disposable settings, without any real overarching plot. You see, the metaplot of Magic fluff relied heavily on planeswalker interesting characters being present. Their surviving writers, the bulk of prominent Magic writers at the time, frantically scrambled to find a workable plot device, eventually ending in the creation of the Time Spiral block to facilitate a large-scale retcon rape of the fabric of the multiverse continuity.
Whatever the reason, the result was The Mending: a large-scale rewrite (both in-universe and out) of how the Magic multiverse worked, and the nature of the planeswalker spark in particular. Prior to the Mending, planeswalkers were nigh-immortal, nigh-invulnerable, had incredible levels of magic power, and could shapeshift at will. About the only things that could pose a threat to a planeswalker was another planeswalker or Yawgmoth. Afterwards, they lost the vast majority of their power, including their immortality and invulnerability, with the spark representing little more than their ability to walk the planes in the first place. This allowed Wizards to, for the first time, introduce planeswalkers as a playable card type, and made Nicol Bolas very, very VERY salty, resulting in him working on numerous plots to regain his power. This spawned the meme of "Bolas is the true villain" when he was in three blocks in a row the dragon behind events of decreasing magnitude (Alara, Zendikar and New Phyrexia). With the reveal of Amonkhet this meme has reawakened, with veterans pointing out that him being the emperor is reminiscent of what he tried back during the Legends set.
Settings of Magic: The Gathering | |
---|---|
Pre-revisionist: | First Magic Sets - First Urza Block - Arabian Nights Legends - Homelands - Ice Age - Mirage |
Weatherlight Saga: | Portal Starter Sets - Second Urza Block Tempest Block - Masques Block - Invasion Block |
Post-Weatherlight: | Otaria Block - Mirrodin - Kamigawa - Ravnica - Time Spiral |
After the Mending: | Lorwyn - Alara - Zendikar - New Phyrexia Innistrad - Return to Ravnica - Theros - Tarkir - Eldraine - Ikoria |
Two-Block Paradigm: | Kaladesh - Amonkhet - Ixalan |
Post Two-Block Paradigm: | Eldraine - Ikoria - Kaldheim - Strixhaven |
Never in a standard set: | Fiora (Where the Conspiracy sets take place) - Kylem (Battlebond) |