Shyish
Shyish was originally the wind of magic related to all things to do with death. In the Age of Sigmar it has become the realm of Nagash. Shyish serves as the afterlife for the mortal realms: underworlds containing the souls of the dead are formed based on the beliefs of various cultures. This afterlife isn't permanent, as these underworlds will naturally fade when people forget about them. Although stereotypically seen as a spooky graveyard wasteland, Shyish is also home to pleasant heavens and terrible hells.
Warhammer Fantasy Battle
In the Old World, Shyish was the Amethyst Wind of death and endings. As such, the magisters of Shyish have the ability to drain away life and commune with spirits. Amethyst wizards are often shunned for the resemblance of their powers to Necromancy. However, the two are completely different: where Shyish is about embracing endings, Necromancy is about defying them. Amethyst magic also completely lacks the mental and physical degredation that Necromancy brings on its participants. The Libre Necris describes Necromancy as essentially using the Winds of Shyish as "tongs" to grasp Dhar or Dark Magic and channel it through the remains of the dead.
The Realm of Shyish
Shyish is a realm of entropy. The individual underworlds created by the beliefs of the dead are all temporary, as religions and belief systems eventually fade away (whether this takes centuries, millennia or even longer) and the souls are gradually reabsorbed into Shyish proper.
As for the realm itself, it is shaped like a giant inverted cone, as the inhabitants and all their magic are slowly drawn towards the centre, there to be absorbed by Nagash. Because he's selfish like that.
Age of Myth
Age of Chaos
Age of Sigmar
Forces of Shyish
Legions of Nagash
Flesh Eater Courts
The Nine Realms of the Age of Sigmar | ||||
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Hysh | ||||
Ghur | Chamon | |||
Aqshy | Realm of Chaos | Ghyran | ||
Shyish | Azyr | |||
Ulgu |