Asoiaf House Creation Tables

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For the [[[[1]]]] roleplaying system by Green Ronin.

Starting Realm[edit]

Roll 3d6
3 King's Landing
4 Dragonstone
5-6 The North
7 The Iron Islands
8-9 The Riverlands
10-11 The Vale
12-13 The Westerlands
14-15 The Reach
16-17 The Stormlands
18 Dorne

Starting Resources[edit]

Roll 7d6 for each of the following:

  • Defense
  • Influence
  • Lands
  • Law
  • Population
  • Power
  • Wealth

Adjust according to the following table:

Resource Modifiers
Realm Defense Influence Lands Law Population Power Wealth
King's Landing +5 -5 -5 +20 +5 -5 -5
Dragonstone +20 -5 -5 +5 +0 +0 -5
The North +5 +10 +20 -10 -5 -5 -5
The Iron Islands +10 -5 -5 +0 +0 +10 +0
The Riverlands -5 -5 +5 +0 +10 +0 +5
Mountains of the Moon +20 +10 -5 -10 -5 +0 +0
The Westerlands -5 +10 -5 -5 -5 +0 +20
The Reach -5 +10 +0 -5 +5 +0 +5
Dorne +0 -5 +10 -5 +0 +10 +0

Each player now rolls 1d6 and adds it to the resource of their choice. No resource may benefit from more than two extra rolls.

History[edit]

Roll 1d6 for First Founding
Roll Founding Historical Events*
1 Ancient 1d6+3
2 Very Old 1d6+2
3 Old 1d6+1
4 Established 1d6
5 Recent 1d6-1
6 New 1d6-2
*Minimum of one historical event