Promethean Knight

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Halo: The Sentinels Codex


I did not make this codex. For those who want to know the person who made it is known as LordRadical and the original codex is on Scribd. I just saw that someone else made it and though it was pretty cool and deserved more attention so I decided to put it up here.

With that out of the way, the Sentinels are a pretty cool bunch with a lot of interesting weapons and units. Hopefully they're balanced because if they're not I can't change it.

Discussion is welcome with this codex is welcome. It's nice to see people talking about something new and how it works in the original game. Anyway without further ado, Codex Sentinels.

Army Special Rules

Sentinel- Sentinels. The holy warriors of the Sacred Rings. Any units with this rule are immune to the Poisoned and Fleshbane rules and have the Fearless special rule

Hovering Drone- Robotic Sentinels are capable of hovering as their means of locomotion. Many are capable of breaking orbit. Models with this rule have a cover save in open ground equal to that specified in the unit profile as well as the Move Through Cover special rule. They also pass whatever initiative tests they are called upon to make. At the beginning of your turn, you may choose for models with this rule to have the Skyfire special rule, and may only be attacked as though they were Flyers. It is possible to disengage melee combat this way. This lasts for one game turn.