Mon'Tau
On June 28, 2010, a group of Fa/tg/uys began work on a Tau supplement for Dark Heresy. From fluff to crunch, every aspect is being considered. A release date for playable rules hasn't been determined yet, but it is still a distinct possibility.
Character Creation
Base Stats
Caste | WS | BS | S | T | Ag | Int | Per | WP | Fel |
---|---|---|---|---|---|---|---|---|---|
Fire | 15 | 20 | 20 | 20 | 20 | 20 | 20 | 25 | 20 |
Air | 15 | 25 | 15 | 15 | 25 | 20 | 25 | 20 | 15 |
Water | 15 | 15 | 15 | 20 | 20 | 25 | 20 | 20 | 30 |
Earth | 15 | 20 | 20 | 25 | 15 | 25 | 20 | 20 | 20 |
Kroot | 25 | 20 | 25 | 20 | 25 | 15 | 20 | 15 | 15 |
Vespid | 20 | 20 | 20 | 20 | 25 | 20 | 20 | 15 | 20 |
Demiurg | 20 | 20 | 20 | 25 | 10 | 25 | 20 | 20 | 20 |
Gue'vesa | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Choose Homeworld
(Note that for Gue'vesa, home worlds would be found in the Dark Heresy core book)
- T'au
- Traits: Elders (Other Tau look up to those of this Sept as naturally wise. They get a +5 bonus to Fel when dealing with other Tau)
- Skills: Speak Language (Low Gothic), Literacy
- Vior'la
- Traits: Hot Blooded (Tau from this Sept must pass a WP test in order to disengage from combat), Natural Born Fighters (Have +5 WS, +5 S, but -5 Fel and -5 WP)
- Skills: Awareness
- Dal'yth
- Traits: Xenos Contact (Tau for this Sept have had the most contact with other races, and therefore get a +10 to their fellowship when dealing with anyone who is not Tau)
- Skills: Speak Language (Low Gothic), Barter or Charm
- Vash'ya
- Traits: Born to Fly (Tau from this sept can re roll any failed drive or pilot checks. The re rolled result stands.)
- Skills: Drive (Vehicle of choice), or Pilot (Military Craft)
- Sa'cea
- Traits: Disciplined (Sa'cea Tau are more likely to keep their cool in and out of combat, giving them +5 WP)
- Skills: Command