Frost Giant

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Frost Giants are one of the six "core" breeds of Giant in the worlds of Dungeons & Dragons. As their name suggests, they are a borderline elemental species, heavily associated with arctic temperatures; high mountains, glaciers, tundras, taigas... if it's wintery all year around, that's where you'll find Frost Giants. Ironically, despite this, frost giants in Advanced Dungeons & Dragons are not said to be incapable of handling high temperatures; that trait belongs to Ice Giants, an alternative version of the species native to the setting of Birthright. They can be distinguished by their snow-white or ivory colored skin, and light blue or dirty yellow hair and eyes.

Like Fire Giants, these giants hail from Norse Mythology, and as such come with a basic society tacked on: they're giant evil vikings. That's... basically it. Take all your pulpy Nordic warrior tropes, mix with "big evil thug" tropes, and you've got D&D frost giants through the ages. One of their odder traits is that they like to capture and tame other wintery monsters to serve them, such as winter wolves, yeti, remorhaz and even white dragons. Frost Giants value strength above all else, and their Ordnings are based on sheer physical might, usually expressed in wrestling, hunting, or one-on-one combat.

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