DoWpro

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Revision as of 22:53, 10 January 2013 by 1d4chan>Newerfag (removing unnecessary links and removing bias)
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Hey. Do you remember when Dawn of War was good? Like back in Vanilla?

Back before Winter Assault raped everything and turned the game into a techfest rife with unit obsolescence? Back before Dark Crusade showed how little Relic gave a shit about the series? Before Soulstorm was rushed and sat in a completely nonviable cesspool for months?

So do we.

And that's why an alternative exists, one that takes this game and turns it to its full potential. It makes use of everything that works - including the mountains of cut content from the original and its expansions - and makes everything more balanced, more customizable, and closer to Fluff. Were you annoyed when Dark Crusade had nonfunctional Heavy Weapon Teams and when Space Marines had Terminators that couldn't melee correctly? Were you pissed when Relic's idea of "fixing" the fire-on-the-move fix made Faggot Space Elves into unstoppable overpowered death machines?

So were we.

The Mod Project

Dawn of War: Professional (DoWpro) is a mod for Dawn of War and its expansions that has been developed over many years (since Winter Assault hit and brought us completely dysfunctional Chaos), and seeks to inject copious amounts of both fluff and crunch to improve your options whilst at the same time, improving the game's normally-atrocious balance. Putting it simply, it's Dawn of War if someone competent were placed in charge of it.

No longer will units become obsolete as you gain higher tech, and no longer will you have to spam a certain "overpowered" unit in order to win. In DoWpro strength through diversity is deeply-promoted, and with the return of the "hard counter" system from the original Dawn of War game (that which made the game work), DoWpro offers the player dozens of different choices on their path to victory. This makes for very interesting games, as two consecutive games between players can turn out completely differently!

Some touted features:

  • You can now use Wargear in multiplayer and skirmish games.
  • The dude who made the Dawn of Skirmish AI mod made the Skirmish AI for this mod.
  • The Camera Mod is included.
  • Improved visuals due to dozens of textures simply left out by Relic being implemented. New graphics and visuals for every race.
  • Gameplay that differs greatly from Dark Crusade in ways of how you research abilities and use your units.
  • New unit for every single race.
  • Sizable community of its own, and can be played through Gamespy online, Hamachi Server, or Direct-IP.
  • Available versions for every single release of Dawn of War after Vanilla. The others are called DCpro and SSpro, respectively.
  • You can easily switch between DoWpro and standard games as needed through the in-game management tool.
  • Every bit of cut-content from previous Dawn of War games are re-added and re-balanced.

In Short

If you're a fan of the Dawn of War series and were a bit cheesed by how shitty Dawn of War 2 was at launch, there's an alternative, and it's this. Give it a shot. You won't be disappointed. This mod is good.