Dark Eldar Combat Weapons

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In the ponies and rainbows-filled future, the Dark Eldar are amongst the most skilled hand-to-hand combatants. Though lacking the sheer strength of Orks and Berserkers, they more than make up for this with their lightning-fast reflexes and lethal weapons that can bring down even an armored Space Marine.

Venom Blade

Dark Eldar and poison go as well together as Orks and Choppas. Venom Blades are the pinnacle of the art of poison: even a single caress can render a man with only seconds to live out the rest of his then-onward extremely painful life.

Haemonculus Weapons

Even amongst the twisted Dark Eldar, the Haemonculus stand out. Able to weaponise pain in ways uninmaginable, they employ an array of alien, painful and very lethal weapons.

Animus Vitae

This is a simple-appearing sphere of barbed wire that at the command of its wielder can unfurl, wrap itself around a target and tear it to shreds. It then catches its victim's psychic screams to invigorate the wielder.

Flesh Gauntlet

An array of syringes strapped onto a single glove, capable of injecting a target with a cocktail of truly unpleasant drugs that will cause the target to explode.

Mindphase Gauntlet

An advanced neural controller that can shut down a target's brain, rendering him a willless idiot and easy pickings for the Dark Eldar.

Scissorhand

Edward Scissorhands turned up to 11, several shears strapped to a gauntlet that can cut apart nearly anything that it can get its blades on.

Wych Weaponry

The Wych Cults employ many kinds of fighting styles with any number of outlandish and unconventional weapons, though most prefer to fight with a Splinter Pistol and the traditional wicked knives of the Eladrith Ynneas.

Hydra Gauntlets

A pair of many-bladed gauntlets that run along the entire length of the forearm, they are so full of crystalline blades and barbs that they can unleash a staggering amount of blows where a normal warrior could only attack once.

Punch Dagger

Razorflails

For those of you who have played Soul Calibur: think Ivy's sword, times two. Razorflails are weapons in size and shape of a regular sword, except they can extend into a whip longer than a man and can circumvent nearly any possible known blocking or parrying technique.

Shardnet and Impaler

The traditional trident-and-net routine as made popular by Rome: a net to entangle an enemy and a polearm to finish him off.

Vambrace Blade

Weighted Flails

Wych Knives

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Hellion Weaponry

The skyboard-surfing outriders of Commorragh embody the creed of Dark Eldar warfare: hit fast and hit hard without being hit back. As such they use a number of weapons to aid them.

Hellglaive

A two-handed polearm with similarly-bladed weapons on each side, it is designed to be more than a weapon. With recurved hooks on both ends a skilled rider (as are all Hellions) can latch it onto an object and make a 180 degree turn in less than a heartbeat, followed up by a strike that will tear a man's heart out.

Stunclaw

A one-handed weapon that allows the wielder to strike with a greater force. It's true potential comes from how it can grab onto the enemy and drag him along into the air, after which the Hellions will chop the poor sod to bits before he hits the ground.

Engine Weapons

The Talos Pain Engines and Cronos Parasite Engines are amongst the most twisted creations of the Dark Eldar. While dangerous enough at range, their most lethal and insidious weapons are used at at close range.

Chain-Flails

Fitted onto the Talos, the Chain-Flails are meant to improve the thing's natural reaction to nearby prey (swat at it until it dies) with a series of barbed chains. Simple, but effective and gruesome.

Ichor Injector

This device injects an unfortunate victim with the Talos' own blood, potentially causing it to explode in a spectacularly gory fashion.

Spirit Probe

A metal tube injected into victims, it drains the life force directly out of them and spews it onto nearby Dark Eldar, envigorating them with the agony the Cronos caused.

Mandrake Weaponry

Weapons of the Dark Eldar
Sidearms:
Ballistics: Splinter Pistol - Stinger Pistol - Terrorfex
Directed-Energy: Drukhari Blast Pistol - Fusion Pistol
Basic Weapons:
Ballistics: Shardcarbine - Shredder - Splinter Rifle
Directed-Energy: Blaster
Special Weapons:
Ballistics: Tormentor Helm - Splinter Pods
Chemical: Destructor - Liquifier Gun
Warpcraft: Eyeburst - Tormentor
Other: Hexrifle - Ossefactor
Heavy Weapons:
Ballistics: Phantasm Grenade Launcher - Splinter Cannon
Directed-Energy: Dark Lance - Haywire Blaster - Heat Lance
Vehicle Weapons:
Ballistics: Horrorfex - Implosion Missile - Cluster Caltrop Pod
Directed-Energy: Disintegrator Cannon - Monoscythe Missile - Pulse-Disintegrator
Storm Vortex Projector - Void Lance - Dark Scythe
Chemical: Necrotoxin Missile
Other: Shatterfield Missile - Spirit Vortex - Stinger Pod
Ship Weapons:
Ballistics: Scythe Missile Launcher - Torpedo
Directed-Energy: Phantom Lance - Heavy Starcannon
Non-Firearm Weapons:
Melee Weapons Dark Eldar Combat Weapons - Dark Eldar Power Weapons
Grenades & Explosives Plasma Grenade - Haywire Grenade - Void Mine