Age of Sigmar/Tactics/Old/Chaos

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The savage warriors you all know and love in the Age of Sigmar setting, come to spill blood in the name of the Chaos Gods

Allegiance Abilities

Unpredictable Destruction: Roll a dice when you choose a Chaos unit to fight in the Combat Phase; if it is within 12" of your general (or within 3" of another HERO from your army). If the result is a six or more, then that unit gains +1 to all hit rolls for that phase.

Command Traits

  1. Dark Avenger: All friendly CHAOS units within 10" of the general gain +1 to hit against ORDER units.
  2. Spiteful Destroyer: The general's melee attacks are at +1 to wound.
  3. Cunning Deceiver: All enemy attack rolls are at -1 to hit in the first battle round.
    • There is no range on this ability, and it does not specify what target...
  4. Lord of War: No, not that kind of "Lord of War". Choose a friendly CHAOS unit within 3" and roll a dice. On a 4+ that unit gains +1 to hit until the next hero phase.
  5. Terrifying Presence: Enemy units are at -1 Bravery while within 3" of this general.
  6. Great Destroyer: At +1 to the result of Unpredictable Destruction rolls while within 12" of the general.

Artefacts of Chaos

  1. Daemon Weapon: Pick a melee weapon belonging to the model, when that weapon rolls a 6+ to wound it will inflict a mortal wound in addition to any damage it would normally do.
  2. Chaos Runeblade: You get +1 attack for one of the model's close combat weapons.
  3. Beguiling Gem: Once per battle you can pick one model within 3" in the Combat Phase, they are at -1 to hit for the rest of the phase.
  4. Chaos Talisman: You get a 6+ save against Mortal Wounds, gaining a +1 to the save if it was inflicted by an ORDER model.
  5. Favour of the Gods: Model gets +1 Wound
  6. Crown of Conquest: Friendly CHAOS units do not have to take battleshock tests while they are within 6" of the bearer. Simple & effective, especially for mixed Skaven armies which live or die by battleshock.

Fist of the Everchosen

A modified Chaos Grand Alliance that Gains the following ability but are restricted to the following Keywords: Everchosen, Slaves to Darkness, Khorn, Tzeench, Monsters of Chaos

  • Failure is not an Option: while within 6" of a Hero units gain +2 bravery and re-roll failed charges.

Factions

Everchosen

Check here.

Slaves to Darkness

Check here.

Blades of Khorne / Khorne Bloodbound

Check here.

Maggotkin of Nurgle / Nurgle Rotbringers

Check here.

Disciples of Tzeentch

Check here.

Hosts of Slaanesh

Check here.

Beasts Of Chaos

Check here.

Old, retconned stuff

Read: out of production models, but still valid for play due to points being in GHB (as of 2019).

Check here.

Battleline

As Chaos allegiance, you can only take the following as battleline:

  • Gors
  • Ungors
  • Tzaangors
  • Bloodletters
  • Bloodreavers
  • Blood Warriors
  • Kairic Acolytes
  • Pink Horrors of Tzeentch
  • Daemonettes
  • Plaguebearers
  • Clanrats
  • Chaos Marauders
  • Chaos Warriors

Army Building

The Slaves to Darkness start collecting is a great buy, even if you intent to build a mono god force.

External links

Rules are here [1]


Age of Sigmar Tactics Articles
General Tactics
Order
Chaos
Death
Destruction
Others