Age of Sigmar/Tactics/Old/Chaos
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The savage warriors you all know and love in the Age of Sigmar setting, come to spill blood in the name of the Chaos Gods
Allegiance Abilities
Unpredictable Destruction: Roll a dice when you choose a Chaos unit to fight in the Combat Phase; if it is within 12" of your general (or within 3" of another HERO from your army). If the result is a six or more, then that unit gains +1 to all hit rolls for that phase.
Command Traits
- Dark Avenger: All friendly CHAOS units within 10" of the general gain +1 to hit against ORDER units.
- Spiteful Destroyer: The general's melee attacks are at +1 to wound.
- Cunning Deceiver: All enemy attack rolls are at -1 to hit in the first battle round.
- There is no range on this ability, and it does not specify what target...
- Lord of War: No, not that kind of "Lord of War". Choose a friendly CHAOS unit within 3" and roll a dice. On a 4+ that unit gains +1 to hit until the next hero phase.
- Terrifying Presence: Enemy units are at -1 Bravery while within 3" of this general.
- Great Destroyer: At +1 to the result of Unpredictable Destruction rolls while within 12" of the general.
Artefacts of Chaos
- Daemon Weapon: Pick a melee weapon belonging to the model, when that weapon rolls a 6+ to wound it will inflict a mortal wound in addition to any damage it would normally do.
- Chaos Runeblade: You get +1 attack for one of the model's close combat weapons.
- Beguiling Gem: Once per battle you can pick one model within 3" in the Combat Phase, they are at -1 to hit for the rest of the phase.
- Chaos Talisman: You get a 6+ save against Mortal Wounds, gaining a +1 to the save if it was inflicted by an ORDER model.
- Favour of the Gods: Model gets +1 Wound
- Crown of Conquest: Friendly CHAOS units do not have to take battleshock tests while they are within 6" of the bearer. Simple & effective, especially for mixed Skaven armies which live or die by battleshock.
Fist of the Everchosen
A modified Chaos Grand Alliance that Gains the following ability but are restricted to the following Keywords: Everchosen, Slaves to Darkness, Khorn, Tzeench, Monsters of Chaos
- Failure is not an Option: while within 6" of a Hero units gain +2 bravery and re-roll failed charges.
Factions
Everchosen
Slaves to Darkness
Blades of Khorne / Khorne Bloodbound
Maggotkin of Nurgle / Nurgle Rotbringers
Disciples of Tzeentch
Hosts of Slaanesh
Beasts Of Chaos
Old, retconned stuff
Read: out of production models, but still valid for play due to points being in GHB (as of 2019).
Army Building
The Slaves to Darkness start collecting is a great buy, even if you intent to build a mono god force.
External links
Rules are here [1]
Age of Sigmar Tactics Articles | ||
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General Tactics | ||
Order | ||
Chaos | ||
Death | ||
Destruction | ||
Others |