Champions of Mystara

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Revision as of 14:44, 27 October 2021 by 1d4chan>Zimriel
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Champions of Mystara was a big box set of Mystara lore as of 1993, based on The Voyage of the Princess Ark. Mostly concentrated on the lands west of the Known World. So it covers the locations in the Desert Nomads series and X6: Quagmire! as the Voyage presented them.

By that we mean, it rewrote a lot of that lore. Absolutely minimal effort is expended to reconcile the modules with the Voyage, which itself barely bothered with the source-material.

The near-wilderness Pramayama river region is here the Kingdom of Sind. The Serpent Peninsula is a whole new civilisation - to the extent that X6 is redated perforce to 1425 years before the present. We admit: David Cook owed more to Sind in X4, and the overall X6 module was kind of shit, but still - drastic.

Some actual USDA Grade-A bullshit in here is that Sayr Ulan, which in X10 was a tent-city base for the Master, is now the capital of the Sindhi kingdom. Is there an al-Kufa / al-Hira thing going on, that the invaders set up their own base next to the older city? Fuck you DMs! You'd better figure that out.