Campaign:Enfolding Ice/Keiran

From 2d4chan
Revision as of 13:02, 25 October 2008 by 68.39.243.72 (talk) (→‎Charms)
Jump to navigation Jump to search

Basics

Name: Keiran
Concept: Kung Fu Merchant
Caste/Aspect: Eclipse
Motivation: "Kill every other practitioner of Tiger Style, thus making me its unquestionable master."
Positive intimacies: Making money, Acting
Negative intimacies:
Anima:
Experience: 50/50
(write experience points as "unspent / total" plx)

Background

Appearance

Keiran is a moderately tall man, a tad shy of six foot. His skin is a tanned colour, from too much time in the sun and his hair is two and a half inches above his shoulder, and a deep purple, almost black; indicating some sort of Western hertitage. While fairly tall, he is small framed and lanky.

Attributes

Strength  ●●       Charisma     ●●●      Perception   ●●
Dexterity ●●●●●    Manipulation ●●●      Intelligence ●●
Stamina   ●●●●     Appearance   ●●●      Wits         ●●●

Abilities

Archery            Integrity ●       Craft               Athletics       Bureaucracy ●●●
Martial Arts ●●●●● Performance ●●●●  Investigation       Awareness ●●●●● Linguistics ● 
Melee              Presence ●●●●     Lore ●●             Dodge     ●●●●● Ride ●●     
Thrown             Resistance        Medicine            Larceny         Sail         
War                Survival          Occult  ●           Stealth         Socialize ●●●   


Languages: Skytongue, Old Realm


Specialties

Backgrounds

  • Resource 4
  • Artifact 2
  • Influence 2

Charms

  • (Dodge) Shadow Over Water (Dodge 3, Ess 1 pg 227): 1m, Reflexive (Step 2), Combo-OK, Instant. It allows the Exalt to ignore all penalties that apply to her Dodge DV when resolving that attack. Her Dodge DV is still 0 against an undodgeable attack, but she takes no further penalties.
  • (Dodge) Seven Shadow Evasion (Dodge 4, Ess 2 pg 227): 3m, Reflexive (Step 2), Combo-OK, Obvious, Instant. The Exalt invokes this Charm in response to an attack. The attack must not be unexpected. This Charm is a dodge that perfectly defends against the attack—even if the attack is undodgeable. This Charm does not function when a Solar’s actions are contrary to his Motivation.
  • (Dodge) Reflex Sidestep Technique (Dodge 3, Ess 1 pg 227): 1m, Reflexive (Step 2), Combo-OK, Instant.The Exalt invokes this Charm in response to an unexpected attack. The attack is no longer unexpected (but if an appropriate Charm, it remains unblockable). This allows the character to use his Dodge DV and Charms such as Seven Shadow Evasion against the attack.
  • (Awareness) Surprise Anticipation Method (Awareness 5, Ess 2): 1m, Reflexive (Step 2), Combo-OK, Instant. This Charm guarantees success on any valid Awareness roll to notice immediate mortal danger. This Charm works whether in or out of battle, awake or asleep. If the Exalt has a chance to notice a surprise attack during a prolonged struggle, he does so. If the Exalt’s player must make such a roll and has a chance of failing it, and if the Solar can invoke this Charm, this Charm invokes itself automatically. At that time, if the player has a Combo containing this Charm, he may declare the use of that Combo instead of just the Surprise Anticipation Method Charm.
  • (Integrity) Integrity-Protecting Prana (Integrity 1, Ess 1 pg 199): 5m, 1wp; Reflexive (Step 2), Combo-OK, One day. This Charm protects the character from any Shaping effect that directly alters her mind, body, spirit or traits. This includes instantaneous Shaping effects and any new alterations caused by long-term Shaping effects. This Charm also protects the character from any undodgeable, unblockable Shaping attacks.
  • (Socialize) Sagacious Reading of Intent (Linguistics 1, Ess 1 p 233): 3m, Reflexive (Step 2), Combo-OK, Social, Instant. This Charm identifies the motivation behind a given statement that the Exalt reads or hears—a one-sentence summary of what the person making that statement hopes to gain. If the Exalt invokes this Charm to defend against a social attack and the attacker’s purpose is fundamentally hostile to the Exalt or the Exalt’s Motivation, this Charm perfectly negates the attack.
  • (Martial Arts) Crimson Leaping Cat Technique (MA 2, Ess 2 SotM pg 107): 3m, Supplemental, Combo-OK, Obvious, One Action. With this Charm active, add the character’s Martial Arts score to her Dexterity for purposes of determining how far she can move, dash or jump in a single action.

C-C-C-Combo's

Essence

Essence: ●●
Regeneration: 4/hour
Personal Essence Pool: 12/12
Peripheral Essence Pool: 23/29
Committed Essence: 6 in Artifacts

Willpower

Willpower: ●●●●●●
Temporary: 1/1

Virtues

Virtues:

Compassion ●●
Conviction ●●●
Temperance ●
Valor      ●●●

Virtue flaw: Valor
Limit: □□□□□ □□□□□
Limit Break Condition: Berserk Anger (Page 105)

Inventory

  • Tiger Claws Speed 5, Accuracy +5, Damage +5L, Defense +3, Rate 4 Minimums Str 1, Dex 2; Attune 6, Cost 2, Tags M

Manses and Hearthstones

Combat

Dodge DV: 6
Dodge MDV: 5
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks

(Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

  • Razor Claws Speed 5, Accuracy 15, Damage +5L, Defense 13, Rate 4
  • Clinch Speed 6, Accuracy 10, Damage +0B, Parry DV –1, Tags C, N, P
  • Kick Speed 5, Accuracy 10, Damage +3B, Parry DV -2, Rate 2, Tags N
  • Punch Speed 5, Accuracy 11, Damage +0B, Parry DV +2, Rate 3, Tags N

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
□ Dying
□ Dying
□ Dying

Advancement

  • 7xp- SSE+RST combo
  • 8xp- Surprise Anticipating Method

Shopping list