Campaign:Autobot Game/Melody of Harmonious Communication

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Character sheet for Campaign:Autobot Game

Basics

  • Name: Melody of Harmonious Communication
  • Concept: Love-Freak Small-Town Girl
  • Caste/Aspect: Starmetal Caste Alchemical
  • Anima Banner: Lines of musical notation spider-webbing out from her shoulders.
  • Anima Effect: For 5m, gain (Essence/2) dice to accuracy, damage, and initiative for the scene.
  • Motivation: To facilitate communication and harmony between all thinking beings.
  • Intimacies: Humans, singing, her hometown, hatred of the GAH LAK TUS
  • Experience: 0/0

Background

Melody came from a small town on the edges of Claslat, wedged into a snug little crevice between a rich deposit of magical materials and the edge of the Pole of Metal. The people there were happy and content, and didn't lack for much, except contact with the rest of the world. Everyone knew everyone, and helped each other out. There were occasional incidents, but they were handled inside the town, and they continued to be left alone, with only one tram-rail connecting them to a larger city.

There were no representatives of the Starmetal caste in town, so a young couple of engineers took it upon themselves to build one for the town. Melody was built over the course of several months' worth of shifts, with great love and care paid to every little cog in her body. When she awoke, she had two doting engineers waiting for her. The town rejoiced to see her, and welcomed the young starmetal with open arms. She loved everyone in the town, and was loved in return. Especially by a young lector who had recently come to the town. She worked with him often, and learned all about the Great Maker from him. More, she learned about the cities of Autochthon, and the wonders of the outside world.

She resolved to visit the Big City one day. She got her wish when the Theomachracy contacted her, asking her to come to the city of Gulak. She saved up every glot she could get her hands on to buy a ticket to the great holy city, and several other things she'd need besides. As she was about to board the train, the two young engineers, now older, presented her with a gift; a starmetal and orichalcum microphone. They told her she would need it in the days to come, and their faces were somber, despite the warmth in their voices. She hugged them goodbye, then waved to everyone and boarded the train to her destiny.

It was while she was in a stopover in a small suburb of Estasia that the event which would lead to her venturing into Creation occurred. The tram had a several hour layover, and she was at a loose end. She ventured into the city, toward the edges, to find a moment's peace from the hurly-burly and constant bustle. She wandered a little too far, though, and found herself on the leading edge of an army of gremlin machines that chanted three words: 'GAH LAK TUS'. She stared in horror as the alien machines advanced on the city. Over her shoulder, the city slumbered on, oblivious to the danger. The GAH LAK TUS could not be allowed to reach the city... but what could she do but sing? She stared down at the microphone in her hand, and sang.

She sang about truth, and love, and the good things in life. GAH LAK TUS advanced still. Taking several steps back, she sang about danger and fire and the guns of the Miliariat. GAH LAK TUS ignored her. She sang of the lives in the town, and their hopes, dreams, and struggles. GAH LAK TUS quickened its pace. Crying out in horror, she sprinted deep into the city and plugged her microphone into the nearest broadcasting pole she could find. She called out to the defenses of the city just as the GAH LAK TUS attacked. Luckily, she was in time to rouse the watch, and call down the full might of Estasia's military on the thing. She fought where she could, bolstering the morale of the troops with song and, when she found out her microphone's other abilities, blade.

As she rode on toward Gulak, she thought about what had happened. It did not respond to her at all, save to aim several weapons her way when she spoke. It was only barely driven off by violence. She had thought for the longest time that all things could be brought together through harmonious communication. It was even in her name! And yet... She arrived in Gulak, and received immediate summons onward, to Yugash, where someone who'd taken a great interest in her told her of a team being put together to travel to a new world, one where her talents could best be put to use. Creation.

Appearance

Melody is short for an alchemical at just over five feet, and must constantly crane her neck to look at her taller comrades. She dresses comfortably in a loose armoursilk jacket and fiberweave jeans and shirt, and she keeps a lovingly worn armoursilk kerchief tucked into her pocket for emergencies. Her hair is dark and kept somewhat short, falling loosely to her shoulders. She almost always has a smile on her face that's mirrored by the one in her deep green eyes. She's enthusiastic and outgoing, odd for a Starmetal, and generously curved as well, breaking the minimalist aesthetic normally found among the secretive caste.

[[Image::V.jpg]]

Attributes

  • Physical: Strength 2 (C)Dexterity 5 Stamina 2
  • Social: Charisma 3 (C)Manipulation 5 (F)Appearance 5
  • Mental: (F)Perception 2 (C)Intelligence 3 (F)Wits 2

Abilities

 [ ]Archery:    	0   [ ]Integrity:    	2   [ ]Craft:	    0
 [ ]Martial Arts:	0   [ ]Performance:	5   [ ]Investigation:	2
 [ ]Melee:         	4   [ ]Presence:    	1   [ ]Lore:          	1
 [ ]Thrown:        	0   [ ]Resistance:	0   [ ]Medicine:	0
 [ ]War:           	0   [ ]Survival:     	0   [ ]Occult:        	1

 [ ]Athletics:    	0   [ ]Bureaucracy:	1
 [ ]Awareness:     	3   [ ]Linguistics:  	2
 [ ]Dodge:         	2   [ ]Ride:         	0
 [ ]Larceny:       	0   [ ]Sail:         	0
 [ ]Stealth:	        0   [ ]Socialize:    	2
  • Specialties: Melee (Energy Weapons +3), Performance (Singing +3)
  • Languages: Old Realm, Riverspeak, High Realm
  • Crafts:

Physical Combat

Join Battle: 5
Parry DV: 6 (7 w/Swords)
Dodge DV: 5
Soak: 10A/11L/8B (Hardness 2L/2B)
Health Levels: 01122222224ID
Wounds: 0
Move: 5, Dash: 11, Jump: 2
Weapon                     Spd  Acc   Dam     PDV  Rate  Range  
Punchan                 -   5    5   +(2)B    2(4)  2        -  
Kickan                  -   5    5   +(4)B   -2(2)  2        -
Voice Amplifier Wand    -   4   17   +11L     2(7)  3        -

Social Combat

Join Debate: 5
Presence Attack - Speed 4, Dice Pool 7, Rate 2
Investigation Attack - Speed 5, Dice Pool 6, Rate 2
Performance Attack - Speed 6, Dice Pool 11, Rate 1
Parry MDV: 6
Dodge MDV: 5

Essence

  • Essence: 2
  • Regeneration: 4/hr at ease, 8/hr sleeping
  • Personal Essence Pool: 5/13
  • Peripheral Essence Pool: 31/49
  • Committed Essence: 5+3+2+2+6=18, 1+1+1+1+1+3=8

Willpower

  • Willpower: 7
  • Temporary: 7

Virtues

Virtues:

  • Compassion: 4
  • Conviction: 3
  • Temperance: 2
  • Valor: 1
  • Flawed Virtue:
  • Clarity: 0/10

Backgrounds

  • Class 3 (Alchemical Backing)
  • Artifact 4 (Pectoral of Resplendent Speeches, Swift Warpklave, Fiber-Weave Bodysuit w/Omni-Modal Wardrobe, Silk Armour,
  • Vats 3
  • Backing 2 (Forward Expedition Teams)

Charms

  • Strain-Resistant Chassis Modification - --m, Permanent: Melody gains three -2 Health Levels.
  • Transitory Augmentation of Manipulation - 1m, Reflexive, Instant: Melody adds 1 die to any Manipulation-based pool for 1m per die. Also, the cost to raise her Manipulation with her anima banner drops to 2m per die.
  • Transitory Augmentation of Dexterity - 1m, Reflexive, Instant: Melody adds 1 die to any Dexterity-based pool for 1m per die. Also, the cost to raise her Dexterity with her anima banner drops to 2m per die.
  • Integrated Artifact Transmogrifier -
  • Voice-Distortion Field - 1m, Reflexive, Varies:
  • Pheromone Regulation Systems - 1m,
  • Sustained Augmentation of Intelligence - --m, Permanent: Melody gains 1 dot of Intelligence, and her trait maximum increases by one die.
  • Imprinted Data Cluster - 1m per dot, Reflexive, Indefinite: Melody may, after installing this charm,
  • Auxiliary Essence Storage Unit - --m, Permanent: Melody gains +10 motes to her Peripheral mote pool.

= On Hold

  • Optical Shroud -
  • Sustained Augmentation of Perception -

Arrays

  • Building Blocks (Auxiliary Essence Storage Unit, Strain-Resistant Chassis Modification, Imprinted Data Cluster, Sustained Augmentation of Intelligence)
Description
Cost: 1m, 1wp, Installation: 3m

Inventory

  • Discreet Attack Voice Amplifier Wand - This small tube of starmetal is topped by a bulb of orichalcum mesh surrounding a voice amplification unit. Her name is written in blue jade along both sides, which sparkle when in use. Melody is never without the wand, in part because it was a gift from a her builders, but also because of its usefulness in her duties as a facilitator of diplomacy. The first power is kept in the voice amplification unit. For 2m per scene, her voice can be clearly heard up to 100 yards away, and adds four dice to any verbal performance with an audience of more than three people. For 5m a scene, Melody may dampen out all other sounds within 100 yards, allowing her to be heard clearly by everyone, and preventing other speakers that aren't within five yards of the audience from being heard, and adds two dice to all Presence/Performance rolls. The second power is in the starmetal tube. For 4m a scene, the wand projects a large yet weightless and incredibly accurate blade of nearly invisible Essence, which inflicts a -1 penalty to enemy DVs, unless they can perceive Essence patterns with an ability such as All-Encompassing Sorceror's Sight.
Spd: 4, Acc: +5, Damage: +9L, Def: +2, Rate: 3;
  • Durable Clothing - Moma and Dodd were no fools. They knew their precious girl would get into trouble away from home, so they gifted her with this set of fiberweave and armoursilk clothing to keep her safe from the cold, cruel world. The jacket is made of armoursilk, and is also plugged into the fiberweave clothes, allowing her to turn it into any set of clothing she wishes it to look like for 1m.
Jacket
Soak: +5L/+3B, Mobility: -0, Fatigue: 0;
Clothes
Soak: +5L/+3B, Mobility: -0, Fatigue: 0;

Advancement

Compassion 4 (3 BP)
Manipulation 5 (3 BP)
Melee 4 (2 BP)
Performance 5 (4 BP)
General Charm Slot (3 BP)