/TG/heim:Sisters Of Carnal Knowledge (Chaos Marauders)

From 2d4chan
Revision as of 15:31, 18 July 2013 by 1d4chan>CowboyCapo
Jump to navigation Jump to search

Information

Warband Rating: 171 ((13 * 5)+(106))

Treasury: 63

Wyrdshards: 4

Stored Equipment: Hammer, Barrel of High-Potency Liquor (Care of Seer) (Counts as Bugmans)

Captives: One now sacrificed Witch Hunter. Thanks for the free mace and sword!

Heroes

'Sister Superior' Gennifer, Champion

M WS BS S T W I A Ld
4 4 3 4 3 1 4 1 7

Equipment: Barbed Whip, Hammer, Dagger


Special rules:

Experience: 14

Advances: 0 , Skills: Resilient, Step Aside

Skill Lists: Combat, Strength, Special

Injuries: Old Battle Wounds

'Sister Superior' Tera, Champion

M WS BS S T W I A Ld
4 4 3 4 3 1 4 1 7

Equipment: Sword, Hammer, Dagger


Special rules:

Experience: 8

Advances: 0, Skills: 0

Skill Lists: Combat, Strength, Special

'Auger' Brittany, Seer

M WS BS S T W I A Ld
4 4 2 4 3 2 4 2 8




Equipment: Hammer, Hammer, Dagger, Lucky Charm


Special rules: Wizard, Mark of the Snake, Leader

Spells: Delicious Suffering, Shornaal's Temptation, Endless Torment

Experience: 30

Advances: +S, +A, +W , Skills: Sorcery, +Spell (Delicious Suffering), +Spell (Endless Torment)

Skill Lists: Combat, Academic, Special

Blind in One Eye

'Naughty Sister' Audrey, Chaos Condemned

M WS BS S T W I A Ld
4 D6 3 D6 D6 2 5 D3 8




Equipment: Bare Claws


Special rules: Inconsistency, Causes Fear, Advance Rolls, Fate.

Experience: 26

Advances: +W, +I, +Ld Skills: Resilient

Blown TWO Stabilization Roll

Skill Lists: Combat, Strength, Speed, Special

'Sister' Marise, Aspiring Champion

M WS BS S T W I A Ld
4 4 3 3(4) 3 1 5 3 8




Equipment: Great Axe, Dagger


Special rules:

Experience: 14

Advances: +A, +A, +Ld, +I Skills: Strongman, Resilient, Mighty Blow

Skill Lists: Strength, Special

Injuries: Can Not Run

Henchmen

'Sisters,' Marauders

M WS BS S T W I A Ld
4 5 3 4 3 1 4 2 7




Number of Henchmen: 2

Equipment: Hammers X 1, Daggers.

Special rules:

With Hammer: Concussion.

With Dagger: +1 Enemy Armor Save.

Experience: 14

Advances: +S, +A, +WS

'Novitiates,' Marauders

M WS BS S T W I A Ld
4 4 3 3 3 1 4 1 7




Number of Henchmen: 5

Equipment: Hammers X 1, Daggers.

Special rules:

With Hammer: Concussion.

With Dagger: +1 Enemy Armor Save.

Experience: 1

Advances:


'Poodles,' Chaos Hounds

M WS BS S T W I A Ld
7 4 0 4 3 1 3 1 5




Number of Henchmen: 2

Equipment: Teeth, Claws.

Notable Moments

The four times this warband's been wiped out.

Also notable: The rather one-sided asskicking they handed out to a Witch-Hunters warband. Four enemy hounds dead, one warpriest dead, a witch hunter captured, soon to be sacrificed...

Your Dead

Elsabet, dead in her first battle, plus one Marauder.

Another Marauder checks out.

Two more Marauders die.

Alexa and another Marauder die in a bar brawl.

A Marauder and a Hound go down under the blows of Possessed servants of the Dark Gods.

Elise took a crossbow bolt through the head. It turns out wooden bolts through the head are fatal to Chaos Marauders, quite unlike Matt Ward in that regard.


Record

See also

/TG/heim